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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "Source.h"
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#include <Corrade/Containers/Array.h>
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#include "Magnum/Audio/Buffer.h"
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namespace Magnum { namespace Audio {
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/** @todo C++14: use VLA to avoid unnecessary allocations */
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Source& Source::setBuffer(Buffer* buffer) {
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alSourcei(_id, AL_BUFFER, buffer ? buffer->id() : 0);
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return *this;
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}
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namespace {
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Containers::Array<ALuint> sourceIds(const std::initializer_list<Source*>& sources) {
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Containers::Array<ALuint> ids(sources.size());
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for(auto it = sources.begin(); it != sources.end(); ++it) {
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CORRADE_INTERNAL_ASSERT(*it);
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ids[it-sources.begin()] = (*it)->id();
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}
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return ids;
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}
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Containers::Array<ALuint> sourceIds(const std::vector<Source*>& sources) {
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Containers::Array<ALuint> ids(sources.size());
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for(auto it = sources.begin(); it != sources.end(); ++it) {
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CORRADE_INTERNAL_ASSERT(*it);
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ids[it-sources.begin()] = (*it)->id();
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}
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return ids;
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}
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}
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void Source::play(std::initializer_list<Source*> sources) {
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const auto ids = sourceIds(sources);
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alSourcePlayv(ids.size(), ids);
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}
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void Source::play(const std::vector<Source*>& sources) {
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const auto ids = sourceIds(sources);
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alSourcePlayv(ids.size(), ids);
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}
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void Source::pause(std::initializer_list<Source*> sources) {
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const auto ids = sourceIds(sources);
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alSourcePausev(ids.size(), ids);
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}
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void Source::pause(const std::vector<Source*>& sources) {
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const auto ids = sourceIds(sources);
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alSourcePausev(ids.size(), ids);
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}
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void Source::stop(std::initializer_list<Source*> sources) {
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const auto ids = sourceIds(sources);
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alSourceStopv(ids.size(), ids);
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}
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void Source::stop(const std::vector<Source*>& sources) {
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const auto ids = sourceIds(sources);
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alSourceStopv(ids.size(), ids);
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}
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void Source::rewind(std::initializer_list<Source*> sources) {
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const auto ids = sourceIds(sources);
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alSourceRewindv(ids.size(), ids);
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}
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void Source::rewind(const std::vector<Source*>& sources) {
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const auto ids = sourceIds(sources);
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alSourceRewindv(ids.size(), ids);
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}
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Debug operator<<(Debug debug, const Source::State value) {
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switch(value) {
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#define _c(value) case Source::State::value: return debug << "Audio::Source::State::" #value;
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_c(Initial)
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_c(Playing)
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_c(Paused)
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_c(Stopped)
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#undef _c
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}
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return debug << "Audio::Source::State::(invalid)";
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}
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}}
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