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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "CylinderRenderer.h"
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#include "Magnum/Mesh.h"
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#include "Magnum/DebugTools/ShapeRenderer.h"
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#include "Magnum/Shapes/Cylinder.h"
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#include "Magnum/Primitives/Cylinder.h"
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#include "Magnum/Primitives/Square.h"
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#include "Magnum/Shaders/Flat.h"
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#include "Magnum/Trade/MeshData2D.h"
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#include "Magnum/Trade/MeshData3D.h"
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#include "CylinderRendererTransformation.h"
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namespace Magnum { namespace DebugTools { namespace Implementation {
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AbstractCylinderRenderer<2>::AbstractCylinderRenderer(): AbstractShapeRenderer<2>("cylinder2d", "cylinder2d-vertices", {}) {
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if(!wireframeMesh) createResources(Primitives::Square::wireframe());
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}
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AbstractCylinderRenderer<3>::AbstractCylinderRenderer(): AbstractShapeRenderer<3>("cylinder3d", "cylinder3d-vertices", "cylinder3d-indices") {
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if(!wireframeMesh) createResources(Primitives::Cylinder::wireframe(1, 40, 1.0f));
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}
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template<UnsignedInt dimensions> CylinderRenderer<dimensions>::CylinderRenderer(const Shapes::Implementation::AbstractShape<dimensions>& cylinder): cylinder(static_cast<const Shapes::Implementation::Shape<Shapes::Cylinder<dimensions>>&>(cylinder).shape) {}
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template<UnsignedInt dimensions> void CylinderRenderer<dimensions>::draw(Resource<ShapeRendererOptions>& options, const typename DimensionTraits<dimensions, Float>::MatrixType& projectionMatrix) {
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AbstractShapeRenderer<dimensions>::wireframeShader->setTransformationProjectionMatrix(projectionMatrix*
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Implementation::cylinderRendererTransformation<dimensions>(cylinder.a(), cylinder.b(), cylinder.radius()))
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.setColor(options->color())
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.use();
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AbstractShapeRenderer<dimensions>::wireframeMesh->draw();
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}
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template class CylinderRenderer<2>;
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template class CylinderRenderer<3>;
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}}}
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