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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "Texture.h"
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#include "Magnum/GL/Context.h"
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#include "Magnum/GL/Extensions.h"
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#include "Magnum/GL/Implementation/maxTextureSize.h"
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#include "Magnum/GL/Implementation/State.h"
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#include "Magnum/GL/Implementation/TextureState.h"
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#ifndef MAGNUM_TARGET_GLES
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#include "Magnum/Image.h"
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#include "Magnum/GL/BufferImage.h"
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#endif
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namespace Magnum { namespace GL {
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namespace Implementation {
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template<UnsignedInt dimensions> VectorTypeFor<dimensions, Int> maxTextureSize() {
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return VectorTypeFor<dimensions, Int>{Implementation::maxTextureSideSize()};
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}
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#ifndef MAGNUM_TARGET_GLES
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template MAGNUM_GL_EXPORT Math::Vector<1, Int> maxTextureSize<1>();
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#endif
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template MAGNUM_GL_EXPORT Vector2i maxTextureSize<2>();
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#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2))
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template<> MAGNUM_GL_EXPORT Vector3i maxTextureSize<3>() {
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#ifdef MAGNUM_TARGET_GLES2
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if(!Context::current().isExtensionSupported<Extensions::OES::texture_3D>())
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return {};
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#endif
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return {Vector2i(Implementation::maxTextureSideSize()), Implementation::max3DTextureDepth()};
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}
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#endif
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}
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#ifndef MAGNUM_TARGET_GLES
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template<UnsignedInt dimensions> Image<dimensions> Texture<dimensions>::image(const Int level, Image<dimensions>&& image) {
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this->image(level, image);
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return std::move(image);
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}
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template<UnsignedInt dimensions> BufferImage<dimensions> Texture<dimensions>::image(const Int level, BufferImage<dimensions>&& image, const BufferUsage usage) {
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this->image(level, image, usage);
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return std::move(image);
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}
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template<UnsignedInt dimensions> CompressedImage<dimensions> Texture<dimensions>::compressedImage(const Int level, CompressedImage<dimensions>&& image) {
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compressedImage(level, image);
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return std::move(image);
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}
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template<UnsignedInt dimensions> CompressedBufferImage<dimensions> Texture<dimensions>::compressedImage(const Int level, CompressedBufferImage<dimensions>&& image, const BufferUsage usage) {
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compressedImage(level, image, usage);
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return std::move(image);
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}
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template<UnsignedInt dimensions> Image<dimensions> Texture<dimensions>::subImage(const Int level, const RangeTypeFor<dimensions, Int>& range, Image<dimensions>&& image) {
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this->subImage(level, range, image);
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return std::move(image);
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}
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template<UnsignedInt dimensions> BufferImage<dimensions> Texture<dimensions>::subImage(const Int level, const RangeTypeFor<dimensions, Int>& range, BufferImage<dimensions>&& image, const BufferUsage usage) {
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this->subImage(level, range, image, usage);
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return std::move(image);
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}
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template<UnsignedInt dimensions> CompressedImage<dimensions> Texture<dimensions>::compressedSubImage(const Int level, const RangeTypeFor<dimensions, Int>& range, CompressedImage<dimensions>&& image) {
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compressedSubImage(level, range, image);
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return std::move(image);
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}
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template<UnsignedInt dimensions> CompressedBufferImage<dimensions> Texture<dimensions>::compressedSubImage(const Int level, const RangeTypeFor<dimensions, Int>& range, CompressedBufferImage<dimensions>&& image, const BufferUsage usage) {
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compressedSubImage(level, range, image, usage);
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return std::move(image);
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}
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template class MAGNUM_GL_EXPORT Texture<1>;
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template class MAGNUM_GL_EXPORT Texture<2>;
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template class MAGNUM_GL_EXPORT Texture<3>;
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#endif
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}}
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