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146 lines
7.0 KiB
146 lines
7.0 KiB
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2 years ago
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#ifndef Magnum_SceneTools_Map_h
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#define Magnum_SceneTools_Map_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021, 2022, 2023 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Function @ref Magnum::SceneTools::mapIndexField(), @ref Magnum::SceneTools::mapIndexFieldInPlace()
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* @m_since_latest
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*/
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#include "Magnum/SceneTools/visibility.h"
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#include "Magnum/Trade/Trade.h"
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namespace Magnum { namespace SceneTools {
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/**
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@brief Map an index field in a scene
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@m_since_latest
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Maps a field containing data indices, such as @ref Trade::SceneField::Mesh or
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@ref Trade::SceneField::Camera, to different indices by iterating through the
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field at index @p fieldId and replacing a particular @cpp value @ce with
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@cpp mapping[value] @ce. If the field has a signed type (such as is the case
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with @ref Trade::SceneField::MeshMaterial), @cpp -1 @ce is treated as an
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"unset" value and preserved verbatim.
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Expects that @p fieldId is less than @ref Trade::SceneData::fieldCount(), the
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field is @ref Trade::SceneFieldType::UnsignedInt,
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@relativeref{Trade::SceneFieldType,Int}, @relativeref{Trade::SceneFieldType,UnsignedShort},
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@relativeref{Trade::SceneFieldType,Short},
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@relativeref{Trade::SceneFieldType,UnsignedByte} or
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@relativeref{Trade::SceneFieldType,Byte} and is not an array, and that the
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@p mapping array is large enough to cover all field values.
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The output field is always a @ref Trade::SceneFieldType::UnsignedInt if the
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input type is unsigned and @ref Trade::SceneFieldType::Int if it's signed. See
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also @ref mapIndexField(Trade::SceneData&&, UnsignedInt, const Containers::StridedArrayView1D<const UnsignedInt>&)
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for a potentially more efficient operation instead of always performing a full
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copy, you can also do an in-place mapping using
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@ref mapIndexFieldInPlace(Trade::SceneData&, UnsignedInt, const Containers::StridedArrayView1D<const UnsignedInt>&)
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which doesn't change the field type but additionally expects that the
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@p mapping values don't overflow given type.
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*/
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MAGNUM_SCENETOOLS_EXPORT Trade::SceneData mapIndexField(const Trade::SceneData& scene, UnsignedInt fieldId, const Containers::StridedArrayView1D<const UnsignedInt>& mapping);
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/**
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@brief Map a named index field in a scene
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@m_since_latest
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Translates @p field to a field ID using @ref Trade::SceneData::fieldId() and
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delegates to @ref mapIndexField(const Trade::SceneData&, UnsignedInt, const Containers::StridedArrayView1D<const UnsignedInt>&).
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The @p field is expected to exist in @p scene.
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*/
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MAGNUM_SCENETOOLS_EXPORT Trade::SceneData mapIndexField(const Trade::SceneData& scene, Trade::SceneField field, const Containers::StridedArrayView1D<const UnsignedInt>& mapping);
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/**
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@brief Map an index field in a scene
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@m_since_latest
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Compared to @ref mapIndexField(const Trade::SceneData&, UnsignedInt, const Containers::StridedArrayView1D<const UnsignedInt>&)
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this function can perform the mapping in-place, transferring the data ownership
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to the returned instance if the data is owned and mutable and the field at
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index @p fieldId is @ref Trade::SceneFieldType::UnsignedInt or
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@ref Trade::SceneFieldType::Int.
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*/
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MAGNUM_SCENETOOLS_EXPORT Trade::SceneData mapIndexField(Trade::SceneData&& scene, UnsignedInt fieldId, const Containers::StridedArrayView1D<const UnsignedInt>& mapping);
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/**
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@brief Map a named index field in a scene
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@m_since_latest
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Translates @p field to a field ID using @ref Trade::SceneData::fieldId() and
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delegates to @ref mapIndexField(Trade::SceneData&&, UnsignedInt, const Containers::StridedArrayView1D<const UnsignedInt>&).
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The @p field is expected to exist in @p scene.
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*/
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MAGNUM_SCENETOOLS_EXPORT Trade::SceneData mapIndexField(Trade::SceneData&& scene, Trade::SceneField field, const Containers::StridedArrayView1D<const UnsignedInt>& mapping);
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/**
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@brief Map an index field in a scene in-place
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@param[in,out] scene Scene
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@param[in] fieldId Field to map
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@param[in] mapping Index value mapping
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@m_since_latest
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Maps a field containing data indices, such as @ref Trade::SceneField::Mesh or
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@ref Trade::SceneField::Camera, to different indices by iterating through the
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field at index @p fieldId and replacing a particular @cpp value @ce with
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@cpp mapping[value] @ce. If the field has a signed type (such as is the case
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with @ref Trade::SceneField::MeshMaterial), @cpp -1 @ce is treated as an
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"unset" value and preserved verbatim.
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Expects that the @p scene has mutable data, @p fieldId is less than
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@ref Trade::SceneData::fieldCount(), the field is
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@ref Trade::SceneFieldType::UnsignedInt,
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@relativeref{Trade::SceneFieldType,Int}, @relativeref{Trade::SceneFieldType,UnsignedShort},
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@relativeref{Trade::SceneFieldType,Short},
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@relativeref{Trade::SceneFieldType,UnsignedByte} or
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@relativeref{Trade::SceneFieldType,Byte} and is not an array, the @p mapping
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array is large enough to cover all field values and the @p mapping values don't
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overflow given type.
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If you need to map to a larger index range that doesn't fit into the original
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field type, use @ref mapIndexField(const Trade::SceneData&, UnsignedInt, const Containers::StridedArrayView1D<const UnsignedInt>&) instead.
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@see @ref Trade::SceneData::dataFlags()
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*/
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MAGNUM_SCENETOOLS_EXPORT void mapIndexFieldInPlace(Trade::SceneData& scene, UnsignedInt fieldId, const Containers::StridedArrayView1D<const UnsignedInt>& mapping);
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/**
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@brief Map a named index field in a scene in-place
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@param[in,out] scene Scene
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@param[in] field Field to map
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@param[in] mapping Index value mapping
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@m_since_latest
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Translates @p field to a field ID using @ref Trade::SceneData::fieldId() and
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delegates to @ref mapIndexFieldInPlace(Trade::SceneData&, UnsignedInt, const Containers::StridedArrayView1D<const UnsignedInt>&).
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The @p field is expected to exist in @p scene.
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*/
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MAGNUM_SCENETOOLS_EXPORT void mapIndexFieldInPlace(Trade::SceneData& scene, Trade::SceneField field, const Containers::StridedArrayView1D<const UnsignedInt>& mapping);
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}}
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#endif
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