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314 lines
16 KiB
314 lines
16 KiB
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4 years ago
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include <sstream>
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#include <Corrade/TestSuite/Tester.h>
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#include <Corrade/Utility/DebugStl.h> /** @todo remove once Debug is stream-free */
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#include "Magnum/DebugTools/CompareMaterial.h"
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#include "Magnum/MaterialTools/PhongToPbrMetallicRoughness.h"
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#include "Magnum/Math/Color.h"
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#include "Magnum/Math/Matrix3.h"
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#include "Magnum/Trade/MaterialData.h"
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namespace Magnum { namespace MaterialTools { namespace Test { namespace {
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struct PhongToPbrMetallicRoughnessTest: TestSuite::Tester {
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explicit PhongToPbrMetallicRoughnessTest();
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void convert();
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void warning();
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void fail();
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};
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using namespace Math::Literals;
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const struct {
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const char* name;
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PhongToPbrMetallicRoughnessFlags flags;
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Trade::MaterialData material;
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Trade::MaterialData expected;
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} ConvertData[]{
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{"empty with no type", {},
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Trade::MaterialData{{}, {}},
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Trade::MaterialData{Trade::MaterialType::PbrMetallicRoughness, {}}},
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{"empty with Phong and other types", {},
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Trade::MaterialData{Trade::MaterialType::Phong|Trade::MaterialType::PbrClearCoat, {}},
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Trade::MaterialData{Trade::MaterialType::PbrMetallicRoughness|Trade::MaterialType::PbrClearCoat, {}}},
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{"diffuse color", {},
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Trade::MaterialData{{}, {
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{Trade::MaterialAttribute::DiffuseColor, 0xff3366ff_rgbaf}
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}},
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Trade::MaterialData{Trade::MaterialType::PbrMetallicRoughness, {
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{Trade::MaterialAttribute::BaseColor, 0xff3366ff_rgbaf}
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}}},
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{"diffuse texture + matrix", {},
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Trade::MaterialData{{}, {
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{Trade::MaterialAttribute::DiffuseTexture, 5u},
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{Trade::MaterialAttribute::DiffuseTextureMatrix, Matrix3::scaling(Vector2{0.5f})},
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}},
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Trade::MaterialData{Trade::MaterialType::PbrMetallicRoughness, {
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{Trade::MaterialAttribute::BaseColorTexture, 5u},
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{Trade::MaterialAttribute::BaseColorTextureMatrix, Matrix3::scaling(Vector2{0.5f})},
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}}},
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{"diffuse color + texture + coordinates + layer", {},
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Trade::MaterialData{{}, {
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{Trade::MaterialAttribute::DiffuseColor, 0xff3366cc_rgbaf},
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{Trade::MaterialAttribute::DiffuseTexture, 7u},
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{Trade::MaterialAttribute::DiffuseTextureCoordinates, 2u},
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{Trade::MaterialAttribute::DiffuseTextureLayer, 155u},
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}},
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Trade::MaterialData{Trade::MaterialType::PbrMetallicRoughness, {
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{Trade::MaterialAttribute::BaseColor, 0xff3366cc_rgbaf},
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{Trade::MaterialAttribute::BaseColorTexture, 7u},
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{Trade::MaterialAttribute::BaseColorTextureCoordinates, 2u},
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{Trade::MaterialAttribute::BaseColorTextureLayer, 155u},
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}}},
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{"both diffuse and base color", {},
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Trade::MaterialData{{}, {
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{Trade::MaterialAttribute::DiffuseColor, 0xff3366ff_rgbaf},
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{Trade::MaterialAttribute::BaseColor, 0x3366ffff_rgbaf}
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}},
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Trade::MaterialData{Trade::MaterialType::PbrMetallicRoughness, {
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/* It's not overwritten as it's assumed to be more correct */
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{Trade::MaterialAttribute::BaseColor, 0x3366ffff_rgbaf}
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}}},
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{"both diffuse and base color texture but different texture properties", {},
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Trade::MaterialData{{}, {
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{Trade::MaterialAttribute::DiffuseTexture, 8u},
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{Trade::MaterialAttribute::DiffuseTextureLayer, 12u},
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{Trade::MaterialAttribute::DiffuseTextureMatrix, Matrix3{}},
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{Trade::MaterialAttribute::BaseColorTexture, 11u},
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{Trade::MaterialAttribute::BaseColorTextureCoordinates, 1u},
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}},
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Trade::MaterialData{Trade::MaterialType::PbrMetallicRoughness, {
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/* It's not overwritten as it's assumed to be more correct;
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texture-related attributes are not mixed together */
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{Trade::MaterialAttribute::BaseColorTexture, 11u},
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{Trade::MaterialAttribute::BaseColorTextureCoordinates, 1u},
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}}},
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{"keep original attributes", PhongToPbrMetallicRoughnessFlag::KeepOriginalAttributes,
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Trade::MaterialData{{}, {
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{Trade::MaterialAttribute::DiffuseColor, 0xff3366cc_rgbaf},
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{Trade::MaterialAttribute::DiffuseTexture, 7u},
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{Trade::MaterialAttribute::DiffuseTextureMatrix, Matrix3::scaling(Vector2{0.5f})},
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{Trade::MaterialAttribute::DiffuseTextureCoordinates, 2u},
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{Trade::MaterialAttribute::DiffuseTextureLayer, 155u},
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}},
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Trade::MaterialData{Trade::MaterialType::PbrMetallicRoughness, {
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{Trade::MaterialAttribute::BaseColor, 0xff3366cc_rgbaf},
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{Trade::MaterialAttribute::BaseColorTexture, 7u},
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{Trade::MaterialAttribute::BaseColorTextureMatrix, Matrix3::scaling(Vector2{0.5f})},
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{Trade::MaterialAttribute::BaseColorTextureCoordinates, 2u},
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{Trade::MaterialAttribute::BaseColorTextureLayer, 155u},
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{Trade::MaterialAttribute::DiffuseColor, 0xff3366cc_rgbaf},
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{Trade::MaterialAttribute::DiffuseTexture, 7u},
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{Trade::MaterialAttribute::DiffuseTextureMatrix, Matrix3::scaling(Vector2{0.5f})},
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{Trade::MaterialAttribute::DiffuseTextureCoordinates, 2u},
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{Trade::MaterialAttribute::DiffuseTextureLayer, 155u},
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}}},
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{"extra attributes and layers", {},
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Trade::MaterialData{{}, {
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{Trade::MaterialAttribute::DiffuseColor, 0xff3366ff_rgbaf},
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{Trade::MaterialAttribute::AlphaMask, 0.7f},
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{Trade::MaterialAttribute::DiffuseTexture, 7u},
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{Trade::MaterialLayer::ClearCoat},
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{Trade::MaterialAttribute::LayerFactor, 0.35f},
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}, {2, 3, 5}},
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Trade::MaterialData{Trade::MaterialType::PbrMetallicRoughness, {
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{Trade::MaterialAttribute::BaseColor, 0xff3366ff_rgbaf},
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{Trade::MaterialAttribute::AlphaMask, 0.7f},
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/* Shouldn't get converted because it's a different layer */
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{Trade::MaterialAttribute::DiffuseTexture, 7u},
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{Trade::MaterialLayer::ClearCoat},
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{Trade::MaterialAttribute::LayerFactor, 0.35f},
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}, {2, 3, 5}}},
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{"extra attributes and layers, keep original attributes", PhongToPbrMetallicRoughnessFlag::KeepOriginalAttributes,
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Trade::MaterialData{{}, {
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{Trade::MaterialAttribute::DiffuseColor, 0xff3366ff_rgbaf},
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{Trade::MaterialAttribute::DiffuseTexture, 0u},
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{Trade::MaterialAttribute::AlphaMask, 0.7f},
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{Trade::MaterialLayer::ClearCoat},
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{Trade::MaterialAttribute::LayerFactor, 0.35f},
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}, {2, 4}},
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Trade::MaterialData{Trade::MaterialType::PbrMetallicRoughness, {
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{Trade::MaterialAttribute::BaseColor, 0xff3366ff_rgbaf},
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{Trade::MaterialAttribute::BaseColorTexture, 0u},
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{Trade::MaterialAttribute::DiffuseColor, 0xff3366ff_rgbaf},
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{Trade::MaterialAttribute::DiffuseTexture, 0u},
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{Trade::MaterialAttribute::AlphaMask, 0.7f},
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{Trade::MaterialLayer::ClearCoat},
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{Trade::MaterialAttribute::LayerFactor, 0.35f},
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}, {4, 6}}},
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{"diffuse texture properties without texture", {},
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Trade::MaterialData{{}, {
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{Trade::MaterialAttribute::DiffuseColor, 0xff3366cc_rgbaf},
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{Trade::MaterialAttribute::DiffuseTextureMatrix, Matrix3::scaling(Vector2{0.5f})},
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{Trade::MaterialAttribute::DiffuseTextureCoordinates, 2u},
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{Trade::MaterialAttribute::DiffuseTextureLayer, 155u},
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}},
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Trade::MaterialData{Trade::MaterialType::PbrMetallicRoughness, {
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{Trade::MaterialAttribute::BaseColor, 0xff3366cc_rgbaf},
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/* Those are kept and don't produce any warning because the
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texture wasn't found and thus the branch wasn't taken */
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{Trade::MaterialAttribute::DiffuseTextureMatrix, Matrix3::scaling(Vector2{0.5f})},
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{Trade::MaterialAttribute::DiffuseTextureCoordinates, 2u},
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{Trade::MaterialAttribute::DiffuseTextureLayer, 155u},
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}}},
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{"ambient texture properties without texture, fail on unconvertable", PhongToPbrMetallicRoughnessFlag::FailOnUnconvertableAttributes,
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Trade::MaterialData{{}, {
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{Trade::MaterialAttribute::DiffuseColor, 0xff3366cc_rgbaf},
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{Trade::MaterialAttribute::AmbientTextureMatrix, Matrix3::scaling(Vector2{0.5f})},
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{Trade::MaterialAttribute::AmbientTextureLayer, 356u},
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}},
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Trade::MaterialData{Trade::MaterialType::PbrMetallicRoughness, {
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{Trade::MaterialAttribute::BaseColor, 0xff3366cc_rgbaf},
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/* These are kept and don't produce any failure because the
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texture wasn't found and thus the branch wasn't taken */
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{Trade::MaterialAttribute::AmbientTextureMatrix, Matrix3::scaling(Vector2{0.5f})},
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{Trade::MaterialAttribute::AmbientTextureLayer, 356u},
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}}},
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};
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const struct {
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const char* name;
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PhongToPbrMetallicRoughnessFlags flags;
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Trade::MaterialData material;
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Trade::MaterialData expected;
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const char* message;
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} WarningData[]{
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{"ambient color, specular texture + coordinates", {},
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Trade::MaterialData{{}, {
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{Trade::MaterialAttribute::DiffuseColor, 0xff3366cc_rgbaf},
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{Trade::MaterialAttribute::AmbientColor, 0x0f030600_rgbaf},
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{Trade::MaterialAttribute::SpecularTexture, 3u},
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{Trade::MaterialAttribute::SpecularTextureCoordinates, 2u},
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}},
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Trade::MaterialData{Trade::MaterialType::PbrMetallicRoughness, {
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{Trade::MaterialAttribute::BaseColor, 0xff3366cc_rgbaf},
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{Trade::MaterialAttribute::AmbientColor, 0x0f030600_rgbaf},
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{Trade::MaterialAttribute::SpecularTexture, 3u},
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{Trade::MaterialAttribute::SpecularTextureCoordinates, 2u},
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}},
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"MaterialTools::phongToPbrMetallicRoughness(): unconvertable Trade::MaterialAttribute::AmbientColor attribute, skipping\n"
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"MaterialTools::phongToPbrMetallicRoughness(): unconvertable Trade::MaterialAttribute::SpecularTexture attribute, skipping\n"},
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{"specular color, texture + matrix + layer, ambient texture + coordinates; drop unconvertable", PhongToPbrMetallicRoughnessFlag::DropUnconvertableAttributes,
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Trade::MaterialData{{}, {
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{Trade::MaterialAttribute::DiffuseColor, 0xff3366cc_rgbaf},
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{Trade::MaterialAttribute::SpecularColor, 0x3366ffff_rgbaf},
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{Trade::MaterialAttribute::SpecularTexture, 3u},
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{Trade::MaterialAttribute::SpecularTextureMatrix, Matrix3::scaling(Vector2{0.5f})},
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{Trade::MaterialAttribute::SpecularTextureLayer, 156u},
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{Trade::MaterialAttribute::AmbientTexture, 1u},
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{Trade::MaterialAttribute::AmbientTextureCoordinates, 2u},
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{Trade::MaterialAttribute::DoubleSided, true}
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}},
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Trade::MaterialData{Trade::MaterialType::PbrMetallicRoughness, {
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{Trade::MaterialAttribute::BaseColor, 0xff3366cc_rgbaf},
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{Trade::MaterialAttribute::DoubleSided, true}
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}},
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"MaterialTools::phongToPbrMetallicRoughness(): unconvertable Trade::MaterialAttribute::SpecularColor attribute, skipping\n"
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"MaterialTools::phongToPbrMetallicRoughness(): unconvertable Trade::MaterialAttribute::AmbientTexture attribute, skipping\n"
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"MaterialTools::phongToPbrMetallicRoughness(): unconvertable Trade::MaterialAttribute::SpecularTexture attribute, skipping\n"},
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};
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const struct {
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const char* name;
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PhongToPbrMetallicRoughnessFlags flags;
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Trade::MaterialData material;
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const char* message;
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} FailData[]{
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{"ambient color, fail on unconvertable", PhongToPbrMetallicRoughnessFlag::FailOnUnconvertableAttributes,
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Trade::MaterialData{{}, {
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{Trade::MaterialAttribute::AmbientColor, Color4{}},
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}},
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"MaterialTools::phongToPbrMetallicRoughness(): unconvertable Trade::MaterialAttribute::AmbientColor attribute\n"},
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{"specular texture, fail on unconvertable", PhongToPbrMetallicRoughnessFlag::FailOnUnconvertableAttributes,
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Trade::MaterialData{{}, {
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{Trade::MaterialAttribute::SpecularTexture, 0u},
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}},
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"MaterialTools::phongToPbrMetallicRoughness(): unconvertable Trade::MaterialAttribute::SpecularTexture attribute\n"},
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{"shininess, fail on unconvertable", PhongToPbrMetallicRoughnessFlag::FailOnUnconvertableAttributes,
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Trade::MaterialData{{}, {
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{Trade::MaterialAttribute::Shininess, 0.5f},
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}},
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"MaterialTools::phongToPbrMetallicRoughness(): unconvertable Trade::MaterialAttribute::Shininess attribute\n"},
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{"specular color, both drop & fail on unconvertable", PhongToPbrMetallicRoughnessFlag::FailOnUnconvertableAttributes|PhongToPbrMetallicRoughnessFlag::DropUnconvertableAttributes,
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Trade::MaterialData{{}, {
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{Trade::MaterialAttribute::SpecularTexture, 0u},
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}},
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"MaterialTools::phongToPbrMetallicRoughness(): unconvertable Trade::MaterialAttribute::SpecularTexture attribute\n"},
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};
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PhongToPbrMetallicRoughnessTest::PhongToPbrMetallicRoughnessTest() {
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addInstancedTests({&PhongToPbrMetallicRoughnessTest::convert},
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Containers::arraySize(ConvertData));
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addInstancedTests({&PhongToPbrMetallicRoughnessTest::warning},
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Containers::arraySize(WarningData));
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addInstancedTests({&PhongToPbrMetallicRoughnessTest::fail},
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Containers::arraySize(FailData));
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}
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void PhongToPbrMetallicRoughnessTest::convert() {
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auto&& data = ConvertData[testCaseInstanceId()];
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setTestCaseDescription(data.name);
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std::ostringstream out;
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Error redirectError{&out};
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Warning redirectWarning{&out};
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Containers::Optional<Trade::MaterialData> actual = phongToPbrMetallicRoughness(data.material, data.flags);
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CORRADE_VERIFY(actual);
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CORRADE_COMPARE_AS(*actual, data.expected, DebugTools::CompareMaterial);
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CORRADE_COMPARE(out.str(), "");
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}
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void PhongToPbrMetallicRoughnessTest::warning() {
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auto&& data = WarningData[testCaseInstanceId()];
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setTestCaseDescription(data.name);
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std::ostringstream out;
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Warning redirectWarning{&out};
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Containers::Optional<Trade::MaterialData> actual = phongToPbrMetallicRoughness(data.material, data.flags);
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CORRADE_VERIFY(actual);
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CORRADE_COMPARE_AS(*actual, data.expected, DebugTools::CompareMaterial);
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CORRADE_COMPARE(out.str(), data.message);
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}
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void PhongToPbrMetallicRoughnessTest::fail() {
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auto&& data = FailData[testCaseInstanceId()];
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setTestCaseDescription(data.name);
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std::ostringstream out;
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Error redirectError{&out};
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CORRADE_VERIFY(!phongToPbrMetallicRoughness(data.material, data.flags));
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CORRADE_COMPARE(out.str(), data.message);
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}
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}}}}
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CORRADE_TEST_MAIN(Magnum::MaterialTools::Test::PhongToPbrMetallicRoughnessTest)
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