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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "Circle.h"
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#include "Magnum/Math/Functions.h"
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#include "Magnum/Math/Color.h"
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#include "Magnum/Mesh.h"
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#include "Magnum/Trade/MeshData2D.h"
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#include "Magnum/Trade/MeshData3D.h"
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namespace Magnum { namespace Primitives {
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Trade::MeshData2D circle2DSolid(const UnsignedInt segments) {
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CORRADE_ASSERT(segments >= 3, "Primitives::circle2DSolid(): segments must be >= 3",
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(Trade::MeshData2D{MeshPrimitive::TriangleFan, {}, {}, {}, {}, nullptr}));
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std::vector<Vector2> positions;
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positions.reserve(segments + 2);
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/* Central point */
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positions.emplace_back();
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/* Points on circle. The first/last point is here twice to close the circle
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properly. */
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const Rad angleIncrement(Constants::tau()/segments);
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for(UnsignedInt i = 0; i != segments + 1; ++i) {
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const Rad angle(Float(i)*angleIncrement);
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const std::pair<Float, Float> sincos = Math::sincos(angle);
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positions.emplace_back(sincos.second, sincos.first);
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}
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return Trade::MeshData2D{MeshPrimitive::TriangleFan, {}, {std::move(positions)}, {}, {}, nullptr};
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}
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Trade::MeshData2D circle2DWireframe(const UnsignedInt segments) {
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CORRADE_ASSERT(segments >= 3, "Primitives::circle2DWireframe(): segments must be >= 3",
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(Trade::MeshData2D{MeshPrimitive::LineLoop, {}, {}, {}, {}, nullptr}));
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std::vector<Vector2> positions;
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positions.reserve(segments);
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/* Points on circle */
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const Rad angleIncrement(Constants::tau()/segments);
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for(UnsignedInt i = 0; i != segments; ++i) {
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const Rad angle(Float(i)*angleIncrement);
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const std::pair<Float, Float> sincos = Math::sincos(angle);
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positions.emplace_back(sincos.second, sincos.first);
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}
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return Trade::MeshData2D{MeshPrimitive::LineLoop, {}, {std::move(positions)}, {}, {}, nullptr};
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}
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Trade::MeshData3D circle3DSolid(const UnsignedInt segments) {
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CORRADE_ASSERT(segments >= 3, "Primitives::circle3DSolid(): segments must be >= 3",
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(Trade::MeshData3D{MeshPrimitive::TriangleFan, {}, {}, {}, {}, {}, nullptr}));
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std::vector<Vector3> positions;
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positions.reserve(segments + 2);
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/* Central point */
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positions.emplace_back();
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/* Points on circle. The first/last point is here twice to close the circle
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properly. */
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const Rad angleIncrement(Constants::tau()/segments);
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for(UnsignedInt i = 0; i != segments + 1; ++i) {
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const Rad angle(Float(i)*angleIncrement);
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const std::pair<Float, Float> sincos = Math::sincos(angle);
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positions.emplace_back(sincos.second, sincos.first, 0.0f);
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}
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/* Normals. All pointing in the same direction. */
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std::vector<Vector3> normals{segments + 2, Vector3::zAxis(1.0f)};
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return Trade::MeshData3D{MeshPrimitive::TriangleFan, {}, {std::move(positions)}, {std::move(normals)}, {}, {}, nullptr};
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}
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Trade::MeshData3D circle3DWireframe(const UnsignedInt segments) {
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CORRADE_ASSERT(segments >= 3, "Primitives::circle3DWireframe(): segments must be >= 3",
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(Trade::MeshData3D{MeshPrimitive::LineLoop, {}, {}, {}, {}, {}, nullptr}));
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std::vector<Vector3> positions;
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positions.reserve(segments);
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/* Points on circle */
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const Rad angleIncrement(Constants::tau()/segments);
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for(UnsignedInt i = 0; i != segments; ++i) {
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const Rad angle(Float(i)*angleIncrement);
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const std::pair<Float, Float> sincos = Math::sincos(angle);
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positions.emplace_back(sincos.second, sincos.first, 0.0f);
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}
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return Trade::MeshData3D{MeshPrimitive::LineLoop, {}, {std::move(positions)}, {}, {}, {}, nullptr};
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}
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}}
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