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#ifndef Magnum_Vk_Pipeline_h
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#define Magnum_Vk_Pipeline_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Class @ref Magnum::Vk::MemoryBarrier, @ref Magnum::Vk::BufferMemoryBarrier, @ref Magnum::Vk::ImageMemoryBarrier, enum @ref Magnum::Vk::PipelineStage, @ref Magnum::Vk::Access, @ref Magnum::Vk::DependencyFlag, enum set @ref Magnum::Vk::PipelineStages, @ref Magnum::Vk::Accesses, @ref Magnum::Vk::DependencyFlags
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* @m_since_latest
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*/
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#include <Corrade/Containers/EnumSet.h>
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#include "Magnum/Magnum.h"
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#include "Magnum/Tags.h"
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#include "Magnum/Vk/visibility.h"
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#include "Magnum/Vk/Vk.h"
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#include "Magnum/Vk/Vulkan.h"
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namespace Magnum { namespace Vk {
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/**
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@brief Pipeline stage
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@m_since_latest
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Wraps @type_vk_keyword{PipelineStageFlagBits}.
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@see @ref PipelineStages, @ref SubpassDependency
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@m_enum_values_as_keywords
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*/
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enum class PipelineStage: UnsignedInt {
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/**
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* Top of pipe. Equivalent to @ref PipelineStage::AllCommands with
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* empty @ref Accesses when specified in the second synchronization scope,
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* but specifies no stages in the first scope.
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*/
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TopOfPipe = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
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/** Where indirect draw/dispatch/raytrace data structures are consumed */
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DrawIndirect = VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT,
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/** Where vertex and index buffers are consumed */
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VertexInput = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
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/** Execution of a vertex shader */
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VertexShader = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT,
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/**
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* Execution of a tessellation control shader.
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*
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* @requires_vk_feature @ref DeviceFeature::TessellationShader
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*/
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TessellationControlShader = VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT,
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/**
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* Execution of a tessellation evaluation shader.
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*
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* @requires_vk_feature @ref DeviceFeature::TessellationShader
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*/
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TessellationEvaluationShader = VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT,
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/**
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* Execution of a geometry shader
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*
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* @requires_vk_feature @ref DeviceFeature::GeometryShader
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*/
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GeometryShader = VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT,
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/** Execution of a fragment shader */
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FragmentShader = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
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/**
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* Where early fragment tests (depth and stencil tests before fragment
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* shader execution) are performed. Includes also subpass load operations
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* for framebuffer attachments with a depth/stencil format.
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*/
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EarlyFragmentTests = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT,
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/**
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* Where late fragment tests (depth and stencil tests after fragment shader
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* execution) are performed. Includes also subpass store operations for
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* framebuffer attachments with a depth/stencil format.
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*/
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LateFragmentTests = VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
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/**
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* Where the final color values are output from the pipeline. Includes also
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* subpass load and store operations and multisample resolve operations for
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* framebuffer attachments with a color or depth/stencil format.
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*/
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ColorAttachmentOutput = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
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/** Execution of a compute shader */
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ComputeShader = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
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/** Copy, blit, resolve and clear commands */
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Transfer = VK_PIPELINE_STAGE_TRANSFER_BIT,
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/**
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* Equivalent to @ref PipelineStage::AllCommands with empty @ref Accesses
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* when specified in the first synchronization scope, but specifies no
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* stages in the second scope.
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*/
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BottomOfPipe = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
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/** Execution of host read/writes of device memory */
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Host = VK_PIPELINE_STAGE_HOST_BIT,
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/** Execution of commands related to an acceleration structure */
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AccelerationStructureBuild = VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,
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/** Execution of ray tracing shaders */
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RayTracingShader = VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR,
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/**
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* Execution of all graphics stages. While numerically a single bit, it's
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* equivalent to the logical OR of a supported and enabled subset of the
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* following:
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*
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* - @ref PipelineStage::DrawIndirect
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* - @ref PipelineStage::VertexInput
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* - @ref PipelineStage::VertexShader
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* - @ref PipelineStage::TessellationControlShader
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* - @ref PipelineStage::TessellationEvaluationShader
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* - @ref PipelineStage::GeometryShader
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* - @ref PipelineStage::FragmentShader
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* - @ref PipelineStage::EarlyFragmentTests
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* - @ref PipelineStage::LateFragmentTests
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* - @ref PipelineStage::ColorAttachmentOutput
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*
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* Note that this *does not* include @ref PipelineStage::RayTracingShader
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* or @ref PipelineStage::AccelerationStructureBuild.
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*/
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AllGraphics = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
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/** All commands */
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AllCommands = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT
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};
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/**
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@brief Pipeline stages
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@m_since_latest
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Type-safe wrapper for @type_vk_keyword{PipelineStageFlags}.
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@see @ref SubpassDependency
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*/
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typedef Containers::EnumSet<PipelineStage> PipelineStages;
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CORRADE_ENUMSET_OPERATORS(PipelineStages)
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/**
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@brief Memory access type participating in a memory dependency
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@m_since_latest
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Wraps @type_vk_keyword{AccessFlagBits}. Certain access types are performed only
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on a subset of pipeline stages and thus can be used only if a corresponding
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@ref PipelineStage is present --- see documentation of each value for more
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information.
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@see @ref Accesses, @ref SubpassDependency
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@m_enum_values_as_keywords
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*/
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enum class Access: UnsignedInt {
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/**
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* Indirect command data read as part of an indirect build, trace, drawing
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* or dispatch command.
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*
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* Valid for @ref PipelineStage::DrawIndirect and
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* @ref PipelineStage::AccelerationStructureBuild "AccelerationStructureBuild".
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*/
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IndirectCommandRead = VK_ACCESS_INDIRECT_COMMAND_READ_BIT,
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/**
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* Index buffer read as part of an indexed drawing command.
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*
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* Valid for @ref PipelineStage::VertexInput.
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*/
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IndexRead = VK_ACCESS_INDEX_READ_BIT,
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/**
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* Vertex buffer read as part of a drawing command.
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*
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* Valid for @ref PipelineStage::VertexInput.
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*/
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VertexAttributeRead = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
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/**
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* Uniform buffer read.
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*
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* Valid for @ref PipelineStage::VertexShader,
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* @ref PipelineStage::FragmentShader "FragmentShader",
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* @ref PipelineStage::GeometryShader "GeometryShader",
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* @ref PipelineStage::TessellationControlShader "TessellationControlShader",
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* @ref PipelineStage::TessellationEvaluationShader "TessellationEvaluationShader",
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* @ref PipelineStage::ComputeShader "ComputeShader" and
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* @ref PipelineStage::RayTracingShader "RayTracingShader".
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*/
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UniformRead = VK_ACCESS_UNIFORM_READ_BIT,
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/**
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* Input atachment read within a render pass during fragment shader
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* execution.
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*
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* Valid for @ref PipelineStage::FragmentShader.
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*/
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InputAttachmentRead = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT,
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/**
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* Storage buffer, physical storage buffer, shader binding table, uniform
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* texel buffer, storage texel buffer, sampled image, or storage image
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* read.
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*
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* Valid for @ref PipelineStage::AccelerationStructureBuild,
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* @ref PipelineStage::VertexShader "VertexShader",
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* @ref PipelineStage::FragmentShader "FragmentShader",
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* @ref PipelineStage::GeometryShader "GeometryShader",
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* @ref PipelineStage::TessellationControlShader "TessellationControlShader",
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* @ref PipelineStage::TessellationEvaluationShader "TessellationEvaluationShader",
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* @ref PipelineStage::ComputeShader "ComputeShader" and
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* @ref PipelineStage::RayTracingShader "RayTracingShader".
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*/
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ShaderRead = VK_ACCESS_SHADER_READ_BIT,
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/**
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* Storage buffer, physical storage buffer, storage texel buffer, or
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* storage image write.
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*
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* Valid for @ref PipelineStage::VertexShader,
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* @ref PipelineStage::FragmentShader "FragmentShader",
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* @ref PipelineStage::GeometryShader "GeometryShader",
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* @ref PipelineStage::TessellationControlShader "TessellationControlShader",
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* @ref PipelineStage::TessellationEvaluationShader "TessellationEvaluationShader",
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* @ref PipelineStage::ComputeShader "ComputeShader" and
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* @ref PipelineStage::RayTracingShader "RayTracingShader".
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*/
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ShaderWrite = VK_ACCESS_SHADER_WRITE_BIT,
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/**
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* Color attachment read via blending, logic operations or certain subpass
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* load operations. Doesn't include advanced blend operations.
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*
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* Valid for @ref PipelineStage::ColorAttachmentOutput.
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*/
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ColorAttachmentRead = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT,
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/**
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* Color, resolve or depth/stencil resolve attachment write during a render
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* pass or via certain subpass load and store operations.
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*
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* Valid for @ref PipelineStage::ColorAttachmentOutput.
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*/
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ColorAttachmentWrite = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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/**
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* Depth/stencil attachment read via depth or stencil operations or certain
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* subpass load operations.
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*
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* Valid for @ref PipelineStage::EarlyFragmentTests and
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* @ref PipelineStage::LateFragmentTests "LateFragmentTests".
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*/
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DepthStencilAttachmentRead = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
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/**
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* Depth/stencil attachment write via depth or stencil operations or
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* certain subpass load and store operations.
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*
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* Valid for @ref PipelineStage::EarlyFragmentTests and
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* @ref PipelineStage::LateFragmentTests "LateFragmentTests".
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*/
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DepthStencilAttachmentWrite = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
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/**
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* Buffer or image read in a copy operation.
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*
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* Valid for @ref PipelineStage::Transfer and
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* @ref PipelineStage::AccelerationStructureBuild "AccelerationStructureBuild".
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*/
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TransferRead = VK_ACCESS_TRANSFER_READ_BIT,
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/**
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* Buffer or image write in a copy or clear operation.
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*
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* Valid for @ref PipelineStage::Transfer and
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* @ref PipelineStage::AccelerationStructureBuild "AccelerationStructureBuild".
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*/
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TransferWrite = VK_ACCESS_TRANSFER_WRITE_BIT,
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/**
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* Direct memory read from a host.
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*
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* Valid for @ref PipelineStage::Host.
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*/
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HostRead = VK_ACCESS_HOST_READ_BIT,
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/**
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* Direct memory write from a host.
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*
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* Valid for @ref PipelineStage::Host.
|
|
|
|
|
*/
|
|
|
|
|
HostWrite = VK_ACCESS_HOST_WRITE_BIT,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* All read accesses. Valid for any @ref PipelineStage, treated as
|
|
|
|
|
* equivalent of a combination of all `*Read` flags valid in given context.
|
|
|
|
|
*/
|
|
|
|
|
MemoryRead = VK_ACCESS_MEMORY_READ_BIT,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* All write accesses. Valid for any @ref PipelineStage, treated as
|
|
|
|
|
* equivalent of a combination of all `*Write` flags valid in given
|
|
|
|
|
* context.
|
|
|
|
|
*/
|
|
|
|
|
MemoryWrite = VK_ACCESS_MEMORY_WRITE_BIT,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Acceleration structure read as part of a trace, build, or copy command,
|
|
|
|
|
* or an acceleration structure scratch buffer read as part of a build
|
|
|
|
|
* command.
|
|
|
|
|
*
|
|
|
|
|
* Valid for @ref PipelineStage::AccelerationStructureBuild,
|
|
|
|
|
* @ref PipelineStage::VertexShader "VertexShader",
|
|
|
|
|
* @ref PipelineStage::FragmentShader "FragmentShader",
|
|
|
|
|
* @ref PipelineStage::GeometryShader "GeometryShader",
|
|
|
|
|
* @ref PipelineStage::TessellationControlShader "TessellationControlShader",
|
|
|
|
|
* @ref PipelineStage::TessellationEvaluationShader "TessellationEvaluationShader",
|
|
|
|
|
* @ref PipelineStage::ComputeShader "ComputeShader" and
|
|
|
|
|
* @ref PipelineStage::RayTracingShader "RayTracingShader".
|
|
|
|
|
*/
|
|
|
|
|
AccelerationStructureRead = VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Acceleration structure or acceleration structure scratch buffer write as
|
|
|
|
|
* part of a build or copy command.
|
|
|
|
|
*
|
|
|
|
|
* Valid for @ref PipelineStage::AccelerationStructureBuild.
|
|
|
|
|
*/
|
|
|
|
|
AccelerationStructureWrite = VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Memory access type participating in a memory dependency
|
|
|
|
|
@m_since_latest
|
|
|
|
|
|
|
|
|
|
Type-safe wrapper for @type_vk_keyword{AccessFlags}.
|
|
|
|
|
@see @ref SubpassDependency
|
|
|
|
|
*/
|
|
|
|
|
typedef Containers::EnumSet<Access> Accesses;
|
|
|
|
|
|
|
|
|
|
CORRADE_ENUMSET_OPERATORS(Accesses)
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Execution and memory dependency flag
|
|
|
|
|
@m_since_latest
|
|
|
|
|
|
|
|
|
|
Wraps @type_vk_keyword{DependencyFlagBits}.
|
|
|
|
|
@see @ref DependencyFlags, @ref SubpassDependency
|
|
|
|
|
@m_enum_values_as_keywords
|
|
|
|
|
*/
|
|
|
|
|
enum class DependencyFlag: UnsignedInt {
|
|
|
|
|
/**
|
|
|
|
|
* Dependencies will be framebuffer-local. This flag has to be set in
|
|
|
|
|
* case @ref SubpassDependency source and destination stage index is equal.
|
|
|
|
|
*/
|
|
|
|
|
ByRegion = VK_DEPENDENCY_BY_REGION_BIT,
|
|
|
|
|
|
|
|
|
|
/** @todo DeviceGroup, ViewLocal */
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Execution and memory dependency flags
|
|
|
|
|
@m_since_latest
|
|
|
|
|
|
|
|
|
|
Type-safe wrapper for @type_vk_keyword{DependencyFlags}.
|
|
|
|
|
@see @ref SubpassDependency
|
|
|
|
|
*/
|
|
|
|
|
typedef Containers::EnumSet<DependencyFlag> DependencyFlags;
|
|
|
|
|
|
|
|
|
|
CORRADE_ENUMSET_OPERATORS(DependencyFlags)
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Global memory barrier
|
|
|
|
|
@m_since_latest
|
|
|
|
|
|
|
|
|
|
Wraps a @type_vk_keyword{MemoryBarrier}. This class is subsequently used in
|
|
|
|
|
@ref CommandBuffer::pipelineBarrier().
|
|
|
|
|
*/
|
|
|
|
|
class MAGNUM_VK_EXPORT MemoryBarrier {
|
|
|
|
|
public:
|
|
|
|
|
/**
|
|
|
|
|
* @brief Constructor
|
|
|
|
|
* @param sourceAccesses Source memory access types
|
|
|
|
|
* participating in a dependency
|
|
|
|
|
* @param destinationAccesses Destination memory access types
|
|
|
|
|
* participating in a dependency
|
|
|
|
|
*
|
|
|
|
|
* The following @type_vk{MemoryBarrier} fields are pre-filled in
|
|
|
|
|
* addition to `sType`, everything else is zero-filled:
|
|
|
|
|
*
|
|
|
|
|
* - `srcAccessMask` to @p sourceAccesses
|
|
|
|
|
* - `dstAccessMask` to @p destinationAccesses
|
|
|
|
|
*/
|
|
|
|
|
/*implicit*/ MemoryBarrier(Accesses sourceAccesses, Accesses destinationAccesses);
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Construct without initializing the contents
|
|
|
|
|
*
|
|
|
|
|
* Note that not even the `sType` field is set --- the structure has to
|
|
|
|
|
* be fully initialized afterwards in order to be usable.
|
|
|
|
|
*/
|
|
|
|
|
explicit MemoryBarrier(NoInitT) noexcept;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Construct from existing data
|
|
|
|
|
*
|
|
|
|
|
* Copies the existing values verbatim, pointers are kept unchanged
|
|
|
|
|
* without taking over the ownership. Modifying the newly created
|
|
|
|
|
* instance will not modify the original data nor the pointed-to data.
|
|
|
|
|
*/
|
|
|
|
|
explicit MemoryBarrier(const VkMemoryBarrier& barrier);
|
|
|
|
|
|
|
|
|
|
/** @brief Underlying @type_vk{MemoryBarrier} structure */
|
|
|
|
|
VkMemoryBarrier& operator*() { return _barrier; }
|
|
|
|
|
/** @overload */
|
|
|
|
|
const VkMemoryBarrier& operator*() const { return _barrier; }
|
|
|
|
|
/** @overload */
|
|
|
|
|
VkMemoryBarrier* operator->() { return &_barrier; }
|
|
|
|
|
/** @overload */
|
|
|
|
|
const VkMemoryBarrier* operator->() const { return &_barrier; }
|
|
|
|
|
/** @overload */
|
|
|
|
|
operator const VkMemoryBarrier*() const { return &_barrier; }
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
VkMemoryBarrier _barrier;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Memory barrier affecting a single buffer
|
|
|
|
|
@m_since_latest
|
|
|
|
|
|
|
|
|
|
Wraps a @type_vk_keyword{BufferMemoryBarrier}. Compared to @ref MemoryBarrier
|
|
|
|
|
only affects a single buffer. This class is subsequently used in
|
|
|
|
|
@ref CommandBuffer::pipelineBarrier().
|
|
|
|
|
*/
|
|
|
|
|
class MAGNUM_VK_EXPORT BufferMemoryBarrier {
|
|
|
|
|
public:
|
|
|
|
|
/**
|
|
|
|
|
* @brief Constructor
|
|
|
|
|
* @param sourceAccesses Source memory access types
|
|
|
|
|
* participating in a dependency
|
|
|
|
|
* @param destinationAccesses Destination memory access types
|
|
|
|
|
* participating in a dependency
|
|
|
|
|
* @param buffer A @ref Buffer or a raw Vulkan buffer
|
|
|
|
|
* handle affected by the barrier
|
|
|
|
|
* @param offset Buffer memory offset affected by the
|
|
|
|
|
* barrier, in bytes
|
|
|
|
|
* @param size Buffer memory size affected by the
|
|
|
|
|
* barrier, in bytes
|
|
|
|
|
*
|
|
|
|
|
* The following @type_vk{BufferMemoryBarrier} fields are pre-filled in
|
|
|
|
|
* addition to `sType`, everything else is zero-filled:
|
|
|
|
|
*
|
|
|
|
|
* - `srcAccessMask` to @p sourceAccesses
|
|
|
|
|
* - `dstAccessMask` to @p destinationAccesses
|
|
|
|
|
* - `buffer`
|
|
|
|
|
* - `offset`
|
|
|
|
|
* - `size`
|
|
|
|
|
*/
|
|
|
|
|
/*implicit*/ BufferMemoryBarrier(Accesses sourceAccesses, Accesses destinationAccesses, VkBuffer buffer, UnsignedLong offset = 0, UnsignedLong size = VK_WHOLE_SIZE);
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Construct without initializing the contents
|
|
|
|
|
*
|
|
|
|
|
* Note that not even the `sType` field is set --- the structure has to
|
|
|
|
|
* be fully initialized afterwards in order to be usable.
|
|
|
|
|
*/
|
|
|
|
|
explicit BufferMemoryBarrier(NoInitT) noexcept;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Construct from existing data
|
|
|
|
|
*
|
|
|
|
|
* Copies the existing values verbatim, pointers are kept unchanged
|
|
|
|
|
* without taking over the ownership. Modifying the newly created
|
|
|
|
|
* instance will not modify the original data nor the pointed-to data.
|
|
|
|
|
*/
|
|
|
|
|
explicit BufferMemoryBarrier(const VkBufferMemoryBarrier& barrier);
|
|
|
|
|
|
|
|
|
|
/** @brief Underlying @type_vk{BufferMemoryBarrier} structure */
|
|
|
|
|
VkBufferMemoryBarrier& operator*() { return _barrier; }
|
|
|
|
|
/** @overload */
|
|
|
|
|
const VkBufferMemoryBarrier& operator*() const { return _barrier; }
|
|
|
|
|
/** @overload */
|
|
|
|
|
VkBufferMemoryBarrier* operator->() { return &_barrier; }
|
|
|
|
|
/** @overload */
|
|
|
|
|
const VkBufferMemoryBarrier* operator->() const { return &_barrier; }
|
|
|
|
|
/** @overload */
|
|
|
|
|
operator const VkBufferMemoryBarrier*() const { return &_barrier; }
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
VkBufferMemoryBarrier _barrier;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Memory barrier affecting a single image
|
|
|
|
|
@m_since_latest
|
|
|
|
|
|
|
|
|
|
Wraps a @type_vk_keyword{ImageMemoryBarrier}. Compared to @ref MemoryBarrier
|
|
|
|
|
only affects a single image and additionally performs @ref ImageLayout
|
|
|
|
|
transitions. This class is subsequently used in
|
|
|
|
|
@ref CommandBuffer::pipelineBarrier().
|
|
|
|
|
*/
|
|
|
|
|
class MAGNUM_VK_EXPORT ImageMemoryBarrier {
|
|
|
|
|
public:
|
|
|
|
|
/**
|
|
|
|
|
* @brief Constructor
|
|
|
|
|
* @param sourceAccesses Source memory access types
|
|
|
|
|
* participating in a dependency
|
|
|
|
|
* @param oldLayout Old layout in an image layout
|
|
|
|
|
* transition
|
|
|
|
|
* @param destinationAccesses Destination memory access types
|
|
|
|
|
* participating in a dependency
|
|
|
|
|
* @param newLayout New layout in an image layout
|
|
|
|
|
* transition
|
|
|
|
|
* @param image An @ref Image or a raw Vulkan image
|
|
|
|
|
* handle affected by the barrier
|
|
|
|
|
* @param aspects Image aspects affected by the barrier
|
|
|
|
|
* @param layerOffset Offset to the first layer affected by
|
|
|
|
|
* the barrier
|
|
|
|
|
* @param layerCount Layer count affected by the barrier
|
|
|
|
|
* @param levelOffset Offset to the first mip level affected
|
|
|
|
|
* by the barrier
|
|
|
|
|
* @param levelCount Mip level count affected by the barrier
|
|
|
|
|
*
|
|
|
|
|
* The following @type_vk{ImageMemoryBarrier} fields are pre-filled in
|
|
|
|
|
* addition to `sType`, everything else is zero-filled:
|
|
|
|
|
*
|
|
|
|
|
* - `srcAccessMask` to @p sourceAccesses
|
|
|
|
|
* - `dstAccessMask` to @p destinationAccesses
|
|
|
|
|
* - `oldLayout`
|
|
|
|
|
* - `newLayout`
|
|
|
|
|
* - `image`
|
|
|
|
|
* - `subresourceRange.aspectMask` to @p aspects
|
|
|
|
|
* - `subresourceRange.levelOffset` to @p levelOffset
|
|
|
|
|
* - `subresourceRange.levelCount` to @p levelCount
|
|
|
|
|
* - `subresourceRange.baseArrayLayer` to @p layerOffset
|
|
|
|
|
* - `subresourceRange.layerCount` to @p layerCount
|
|
|
|
|
*/
|
|
|
|
|
/*implicit*/ ImageMemoryBarrier(Accesses sourceAccesses, Accesses destinationAccesses, ImageLayout oldLayout, ImageLayout newLayout, VkImage image, ImageAspects aspects, UnsignedInt layerOffset = 0, UnsignedInt layerCount = VK_REMAINING_ARRAY_LAYERS, UnsignedInt levelOffset = 0, UnsignedInt levelCount = VK_REMAINING_MIP_LEVELS);
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Construct with an implicit image aspect
|
|
|
|
|
*
|
|
|
|
|
* Compared to @ref ImageMemoryBarrier(Accesses, Accesses, ImageLayout, ImageLayout, VkImage, ImageAspects, UnsignedInt, UnsignedInt, UnsignedInt, UnsignedInt)
|
|
|
|
|
* the @ref ImageAspects are chosen implicitly using
|
|
|
|
|
* @ref imageAspectsFor() from @ref Image::format().
|
|
|
|
|
*/
|
|
|
|
|
/*implicit*/ ImageMemoryBarrier(Accesses sourceAccesses, Accesses destinationAccesses, ImageLayout oldLayout, ImageLayout newLayout, Image& image, UnsignedInt layerOffset = 0, UnsignedInt layerCount = VK_REMAINING_ARRAY_LAYERS, UnsignedInt levelOffset = 0, UnsignedInt levelCount = VK_REMAINING_MIP_LEVELS);
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Construct without initializing the contents
|
|
|
|
|
*
|
|
|
|
|
* Note that not even the `sType` field is set --- the structure has to
|
|
|
|
|
* be fully initialized afterwards in order to be usable.
|
|
|
|
|
*/
|
|
|
|
|
explicit ImageMemoryBarrier(NoInitT) noexcept;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Construct from existing data
|
|
|
|
|
*
|
|
|
|
|
* Copies the existing values verbatim, pointers are kept unchanged
|
|
|
|
|
* without taking over the ownership. Modifying the newly created
|
|
|
|
|
* instance will not modify the original data nor the pointed-to data.
|
|
|
|
|
*/
|
|
|
|
|
explicit ImageMemoryBarrier(const VkImageMemoryBarrier& barrier);
|
|
|
|
|
|
|
|
|
|
/** @brief Underlying @type_vk{ImageMemoryBarrier} structure */
|
|
|
|
|
VkImageMemoryBarrier& operator*() { return _barrier; }
|
|
|
|
|
/** @overload */
|
|
|
|
|
const VkImageMemoryBarrier& operator*() const { return _barrier; }
|
|
|
|
|
/** @overload */
|
|
|
|
|
VkImageMemoryBarrier* operator->() { return &_barrier; }
|
|
|
|
|
/** @overload */
|
|
|
|
|
const VkImageMemoryBarrier* operator->() const { return &_barrier; }
|
|
|
|
|
/** @overload */
|
|
|
|
|
operator const VkImageMemoryBarrier*() const { return &_barrier; }
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
VkImageMemoryBarrier _barrier;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
}}
|
|
|
|
|
|
|
|
|
|
#endif
|