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111 lines
5.5 KiB
111 lines
5.5 KiB
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6 years ago
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "PbrClearCoatMaterialData.h"
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namespace Magnum { namespace Trade {
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bool PbrClearCoatMaterialData::hasTextureTransformation() const {
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return hasAttribute(MaterialAttribute::LayerFactorTextureMatrix) ||
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hasAttribute(MaterialAttribute::RoughnessTextureMatrix) ||
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hasAttribute(MaterialAttribute::NormalTextureMatrix) ||
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hasAttribute(MaterialAttribute::TextureMatrix) ||
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hasAttribute(0, MaterialAttribute::TextureMatrix);
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}
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bool PbrClearCoatMaterialData::hasTextureCoordinates() const {
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return hasAttribute(MaterialAttribute::LayerFactorTextureCoordinates) ||
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hasAttribute(MaterialAttribute::RoughnessTextureCoordinates) ||
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hasAttribute(MaterialAttribute::NormalTextureCoordinates) ||
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hasAttribute(MaterialAttribute::TextureCoordinates) ||
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hasAttribute(0, MaterialAttribute::TextureCoordinates);
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}
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Float PbrClearCoatMaterialData::roughness() const {
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return attributeOr(MaterialAttribute::Roughness, 0.0f);
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}
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UnsignedInt PbrClearCoatMaterialData::roughnessTexture() const {
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return attribute<UnsignedInt>(MaterialAttribute::RoughnessTexture);
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}
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MaterialTextureSwizzle PbrClearCoatMaterialData::roughnessTextureSwizzle() const {
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CORRADE_ASSERT(hasAttribute(MaterialAttribute::RoughnessTexture),
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"Trade::PbrClearCoatMaterialData::roughnessTextureSwizzle(): the layer doesn't have a roughness texture", {});
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return attributeOr(MaterialAttribute::RoughnessTextureSwizzle, MaterialTextureSwizzle::R);
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}
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Matrix3 PbrClearCoatMaterialData::roughnessTextureMatrix() const {
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CORRADE_ASSERT(hasAttribute(MaterialAttribute::RoughnessTexture),
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"Trade::PbrClearCoatMaterialData::roughnessTextureMatrix(): the layer doesn't have a roughness texture", {});
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if(Containers::Optional<Matrix3> value = tryAttribute<Matrix3>(MaterialAttribute::RoughnessTextureMatrix))
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return *value;
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if(Containers::Optional<Matrix3> value = tryAttribute<Matrix3>(MaterialAttribute::TextureMatrix))
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return *value;
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return attributeOr(0, MaterialAttribute::TextureMatrix, Matrix3{});
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}
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UnsignedInt PbrClearCoatMaterialData::roughnessTextureCoordinates() const {
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CORRADE_ASSERT(hasAttribute(MaterialAttribute::RoughnessTexture),
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"Trade::PbrClearCoatMaterialData::roughnessTextureCoordinates(): the layer doesn't have a roughness texture", {});
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if(Containers::Optional<UnsignedInt> value = tryAttribute<UnsignedInt>(MaterialAttribute::RoughnessTextureCoordinates))
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return *value;
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if(Containers::Optional<UnsignedInt> value = tryAttribute<UnsignedInt>(MaterialAttribute::TextureCoordinates))
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return *value;
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return attributeOr(0, MaterialAttribute::TextureCoordinates, 0u);
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}
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UnsignedInt PbrClearCoatMaterialData::normalTexture() const {
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return attribute<UnsignedInt>(MaterialAttribute::NormalTexture);
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}
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MaterialTextureSwizzle PbrClearCoatMaterialData::normalTextureSwizzle() const {
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CORRADE_ASSERT(hasAttribute(MaterialAttribute::NormalTexture),
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"Trade::PbrClearCoatMaterialData::normalTextureSwizzle(): the layer doesn't have a normal texture", {});
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return attributeOr(MaterialAttribute::NormalTextureSwizzle, MaterialTextureSwizzle::RGB);
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}
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Matrix3 PbrClearCoatMaterialData::normalTextureMatrix() const {
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CORRADE_ASSERT(hasAttribute(MaterialAttribute::NormalTexture),
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"Trade::PbrClearCoatMaterialData::normalTextureMatrix(): the layer doesn't have a normal texture", {});
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if(Containers::Optional<Matrix3> value = tryAttribute<Matrix3>(MaterialAttribute::NormalTextureMatrix))
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return *value;
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if(Containers::Optional<Matrix3> value = tryAttribute<Matrix3>(MaterialAttribute::TextureMatrix))
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return *value;
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return attributeOr(0, MaterialAttribute::TextureMatrix, Matrix3{});
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}
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UnsignedInt PbrClearCoatMaterialData::normalTextureCoordinates() const {
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CORRADE_ASSERT(hasAttribute(MaterialAttribute::NormalTexture),
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"Trade::PbrClearCoatMaterialData::normalTextureCoordinates(): the layer doesn't have a normal texture", {});
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if(Containers::Optional<UnsignedInt> value = tryAttribute<UnsignedInt>(MaterialAttribute::NormalTextureCoordinates))
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return *value;
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if(Containers::Optional<UnsignedInt> value = tryAttribute<UnsignedInt>(MaterialAttribute::TextureCoordinates))
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return *value;
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return attributeOr(0, MaterialAttribute::TextureCoordinates, 0u);
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}
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}}
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