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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "Interleave.h"
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#include <Corrade/Containers/Optional.h>
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#include <Corrade/Utility/Algorithms.h>
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#include "Magnum/Math/Functions.h"
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#include "Magnum/Trade/MeshData.h"
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namespace Magnum { namespace MeshTools {
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namespace {
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Containers::Optional<Containers::StridedArrayView2D<const char>> interleavedDataInternal(const Trade::MeshData& data) {
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/* There is no attributes, return a zero-sized view to indicate a success */
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if(!data.attributeCount())
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return Containers::StridedArrayView2D<const char>{data.vertexData(), {data.vertexCount(), 0}};
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const UnsignedInt stride = data.attributeStride(0);
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std::size_t minOffset = data.attributeOffset(0);
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std::size_t maxOffset = minOffset + vertexFormatSize(data.attributeFormat(0));
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for(UnsignedInt i = 0; i != data.attributeCount(); ++i) {
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if(data.attributeStride(i) != stride) return Containers::NullOpt;
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const std::size_t offset = data.attributeOffset(i);
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minOffset = Math::min(minOffset, offset);
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maxOffset = Math::max(maxOffset, offset + vertexFormatSize(data.attributeFormat(i)));
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}
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/* The offsets can't fit into the stride, report failure */
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if(maxOffset - minOffset > stride) return Containers::NullOpt;
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return Containers::StridedArrayView2D<const char>{
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data.vertexData(), data.vertexData().data() + minOffset,
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{data.vertexCount(), maxOffset - minOffset},
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{std::ptrdiff_t(stride), 1}};
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}
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}
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bool isInterleaved(const Trade::MeshData& data) {
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return !!interleavedDataInternal(data);
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}
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Containers::StridedArrayView2D<const char> interleavedData(const Trade::MeshData& data) {
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auto out = interleavedDataInternal(data);
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CORRADE_ASSERT(out, "MeshTools::interleavedData(): the mesh is not interleaved", {});
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return *out;
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}
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namespace Implementation {
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Containers::Array<Trade::MeshAttributeData> interleavedLayout(Trade::MeshData&& data, const Containers::ArrayView<const Trade::MeshAttributeData> extra) {
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/* Nothing to do here, bye! */
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if(!data.attributeCount() && extra.empty()) return {};
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const bool interleaved = isInterleaved(data);
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/* If the mesh is already interleaved, use the original stride to
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preserve all padding, but remove the initial offset. Otherwise calculate
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a tightly-packed stride. */
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std::size_t stride;
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std::size_t minOffset;
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if(interleaved && data.attributeCount()) {
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stride = data.attributeStride(0);
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minOffset = ~std::size_t{};
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for(UnsignedInt i = 0, max = data.attributeCount(); i != max; ++i)
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minOffset = Math::min(minOffset, data.attributeOffset(i));
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} else {
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stride = 0;
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minOffset = 0;
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for(UnsignedInt i = 0, max = data.attributeCount(); i != max; ++i)
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stride += vertexFormatSize(data.attributeFormat(i));
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}
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/* Add the extra attributes and explicit padding */
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std::size_t extraAttributeCount = 0;
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for(std::size_t i = 0; i != extra.size(); ++i) {
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if(extra[i].format() == VertexFormat{}) {
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CORRADE_ASSERT(extra[i].stride() > 0 || stride >= std::size_t(-extra[i].stride()),
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"MeshTools::interleavedLayout(): negative padding" << extra[i].stride() << "in extra attribute" << i << "too large for stride" << stride, {});
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stride += extra[i].stride();
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} else {
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stride += vertexFormatSize(extra[i].format());
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++extraAttributeCount;
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}
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}
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/* Transfer the attribute data array. If there are no extra attributes and
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the attribute data array is owned (the array has a default deleter), we
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can take over the ownership and avoid an allocation. Otherwise we
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allocate a new array and copy the prefix over so we can just patch the
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data array later. */
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const UnsignedInt originalAttributeCount = data.attributeCount();
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const UnsignedInt originalAttributeStride = originalAttributeCount ?
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data.attributeStride(0) : 0;
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Containers::Array<Trade::MeshAttributeData> originalAttributeData =
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data.releaseAttributeData();
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Containers::Array<Trade::MeshAttributeData> attributeData;
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if(!extraAttributeCount && !originalAttributeData.deleter())
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attributeData = std::move(originalAttributeData);
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else {
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attributeData = Containers::Array<Trade::MeshAttributeData>{originalAttributeCount + extraAttributeCount};
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Utility::copy(originalAttributeData, attributeData.prefix(originalAttributeCount));
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}
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/* Copy existing attribute layout. If the original is already interleaved,
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preserve relative attribute offsets, otherwise pack tightly. */
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std::size_t offset = 0;
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for(UnsignedInt i = 0; i != originalAttributeCount; ++i) {
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if(interleaved) offset = attributeData[i].offset(data.vertexData()) - minOffset;
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attributeData[i] = Trade::MeshAttributeData{
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attributeData[i].name(), attributeData[i].format(),
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offset, 0, std::ptrdiff_t(stride)};
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if(!interleaved) offset += vertexFormatSize(attributeData[i].format());
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}
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/* In case the original is already interleaved, set the offset for extra
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attribs to the original stride to preserve also potential padding at the
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end. */
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if(interleaved && originalAttributeCount)
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offset = originalAttributeStride;
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/* Mix in the extra attributes */
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UnsignedInt attributeIndex = originalAttributeCount;
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for(UnsignedInt i = 0; i != extra.size(); ++i) {
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/* Padding, only adjust the offset for next attribute */
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if(extra[i].format() == VertexFormat{}) {
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offset += extra[i].stride();
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continue;
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}
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attributeData[attributeIndex++] = Trade::MeshAttributeData{
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extra[i].name(), extra[i].format(),
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offset, 0, std::ptrdiff_t(stride)};
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offset += vertexFormatSize(extra[i].format());
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}
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return attributeData;
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}
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}
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Trade::MeshData interleavedLayout(Trade::MeshData&& data, const UnsignedInt vertexCount, const Containers::ArrayView<const Trade::MeshAttributeData> extra) {
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Containers::Array<Trade::MeshAttributeData> attributeData = Implementation::interleavedLayout(std::move(data), extra);
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/* If there are no attributes, bail -- return an empty mesh with desired
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vertex count but nothing else */
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if(!attributeData)
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return Trade::MeshData{data.primitive(), vertexCount};
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/* Allocate new data array */
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Containers::Array<char> vertexData{Containers::NoInit, attributeData[0].stride()*vertexCount};
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/* Convert the attributes from offset-only and zero vertex count to
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absolute, referencing the above-allocated data array */
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for(Trade::MeshAttributeData& attribute: attributeData) {
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attribute = Trade::MeshAttributeData{
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attribute.name(), attribute.format(),
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Containers::StridedArrayView1D<void>{vertexData,
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vertexData + attribute.offset(vertexData),
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vertexCount, attribute.stride()}};
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}
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return Trade::MeshData{data.primitive(), std::move(vertexData), std::move(attributeData)};
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}
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Trade::MeshData interleavedLayout(Trade::MeshData&& data, const UnsignedInt vertexCount, const std::initializer_list<Trade::MeshAttributeData> extra) {
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return interleavedLayout(std::move(data), vertexCount, Containers::arrayView(extra));
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}
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Trade::MeshData interleavedLayout(const Trade::MeshData& data, const UnsignedInt vertexCount, const Containers::ArrayView<const Trade::MeshAttributeData> extra) {
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return interleavedLayout(
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Trade::MeshData{data.primitive(), {}, data.vertexData(),
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Trade::meshAttributeDataNonOwningArray(data.attributeData()),
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data.vertexCount()},
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vertexCount, extra);
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}
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Trade::MeshData interleavedLayout(const Trade::MeshData& data, const UnsignedInt vertexCount, const std::initializer_list<Trade::MeshAttributeData> extra) {
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return interleavedLayout(data, vertexCount, Containers::arrayView(extra));
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}
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Trade::MeshData interleave(Trade::MeshData&& data, const Containers::ArrayView<const Trade::MeshAttributeData> extra) {
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/* If there are no attributes and no index buffer, bail -- the vertex count
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is the only property we can transfer. If this wouldn't be done, the
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return at the end would assert as vertex count is only passed implicitly
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via attributes (which there are none). */
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if(!data.attributeCount() && extra.empty() && !data.isIndexed())
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return Trade::MeshData{data.primitive(), data.vertexCount()};
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/* Transfer the indices unchanged, in case the mesh is indexed */
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Containers::Array<char> indexData;
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Trade::MeshIndexData indices;
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if(data.isIndexed()) {
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/* If we can steal the data, do it */
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if(data.indexDataFlags() & Trade::DataFlag::Owned) {
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indices = Trade::MeshIndexData{data.indices()};
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indexData = data.releaseIndexData();
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} else {
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indexData = Containers::Array<char>{data.indexData().size()};
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Utility::copy(data.indexData(), indexData);
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indices = Trade::MeshIndexData{data.indexType(),
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Containers::ArrayView<const void>{indexData + data.indexOffset(), data.indices().size()[0]*data.indices().size()[1]}};
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}
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}
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const bool interleaved = isInterleaved(data);
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/* If the mesh is already interleaved and we don't have anything extra,
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steal that data as well */
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Containers::Array<char> vertexData;
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Containers::Array<Trade::MeshAttributeData> attributeData;
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if(interleaved && extra.empty() && (data.vertexDataFlags() & Trade::DataFlag::Owned)) {
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attributeData = data.releaseAttributeData();
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vertexData = data.releaseVertexData();
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/* Otherwise do it the hard way */
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} else {
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/* Calculate the layout */
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Trade::MeshData layout = interleavedLayout(data, data.vertexCount(), extra);
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/* Copy existing attributes to new locations */
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for(UnsignedInt i = 0; i != data.attributeCount(); ++i)
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Utility::copy(data.attribute(i), layout.mutableAttribute(i));
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/* Mix in the extra attributes */
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UnsignedInt attributeIndex = data.attributeCount();
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for(UnsignedInt i = 0; i != extra.size(); ++i) {
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/* Padding, ignore */
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if(extra[i].format() == VertexFormat{}) continue;
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/* Asserting here even though data() has another assert since that
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one would be too confusing in this context */
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CORRADE_ASSERT(!extra[i].isOffsetOnly(),
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"MeshTools::interleave(): extra attribute" << i << "is offset-only, which is not supported",
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(Trade::MeshData{MeshPrimitive::Triangles, 0}));
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/* Copy the attribute in, if it is non-empty, otherwise keep the
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memory uninitialized */
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if(extra[i].data()) {
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CORRADE_ASSERT(extra[i].data().size() == data.vertexCount(),
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"MeshTools::interleave(): extra attribute" << i << "expected to have" << data.vertexCount() << "items but got" << extra[i].data().size(),
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(Trade::MeshData{MeshPrimitive::Triangles, 0}));
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const Containers::StridedArrayView2D<const char> attribute =
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Containers::arrayCast<2, const char>(extra[i].data(), vertexFormatSize(extra[i].format()));
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Utility::copy(attribute, layout.mutableAttribute(attributeIndex));
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}
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++attributeIndex;
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}
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/* Release the data from the layout to pack them into the output */
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vertexData = layout.releaseVertexData();
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attributeData = layout.releaseAttributeData();
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}
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return Trade::MeshData{data.primitive(), std::move(indexData), indices,
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std::move(vertexData), std::move(attributeData)};
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}
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Trade::MeshData interleave(Trade::MeshData&& data, const std::initializer_list<Trade::MeshAttributeData> extra) {
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return interleave(std::move(data), Containers::arrayView(extra));
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}
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Trade::MeshData interleave(const Trade::MeshData& data, const Containers::ArrayView<const Trade::MeshAttributeData> extra) {
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Containers::ArrayView<const char> indexData;
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Trade::MeshIndexData indices;
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if(data.isIndexed()) {
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indexData = data.indexData();
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indices = Trade::MeshIndexData{data.indices()};
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}
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return interleave(Trade::MeshData{data.primitive(),
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{}, indexData, indices,
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{}, data.vertexData(), Trade::meshAttributeDataNonOwningArray(data.attributeData()),
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data.vertexCount()
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}, extra);
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}
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Trade::MeshData interleave(const Trade::MeshData& data, const std::initializer_list<Trade::MeshAttributeData> extra) {
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return interleave(std::move(data), Containers::arrayView(extra));
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}
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}}
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