|
|
|
|
/*
|
|
|
|
|
This file is part of Magnum.
|
|
|
|
|
|
|
|
|
|
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
|
|
|
|
|
2020, 2021, 2022, 2023 Vladimír Vondruš <mosra@centrum.cz>
|
|
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
copy of this software and associated documentation files (the "Software"),
|
|
|
|
|
to deal in the Software without restriction, including without limitation
|
|
|
|
|
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
|
|
|
and/or sell copies of the Software, and to permit persons to whom the
|
|
|
|
|
Software is furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included
|
|
|
|
|
in all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
|
|
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
|
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
|
|
|
DEALINGS IN THE SOFTWARE.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include <Corrade/Containers/Array.h>
|
|
|
|
|
#include <Corrade/Containers/BitArray.h>
|
|
|
|
|
#include <Corrade/Containers/BitArrayView.h>
|
|
|
|
|
#include <Corrade/Containers/StridedArrayView.h>
|
|
|
|
|
#include <Corrade/Utility/Algorithms.h>
|
|
|
|
|
|
|
|
|
|
#include "Magnum/Image.h"
|
|
|
|
|
#include "Magnum/ImageView.h"
|
|
|
|
|
#include "Magnum/PixelFormat.h"
|
|
|
|
|
#include "Magnum/Math/Color.h"
|
|
|
|
|
#include "Magnum/Math/FunctionsBatch.h"
|
|
|
|
|
#include "Magnum/TextureTools/Atlas.h"
|
|
|
|
|
|
|
|
|
|
#define DOXYGEN_ELLIPSIS(...) __VA_ARGS__
|
|
|
|
|
|
|
|
|
|
using namespace Magnum;
|
|
|
|
|
|
|
|
|
|
int main() {
|
|
|
|
|
{
|
|
|
|
|
/* [AtlasLandfill-usage] */
|
|
|
|
|
Containers::ArrayView<const ImageView2D> images = DOXYGEN_ELLIPSIS({});
|
|
|
|
|
Containers::Array<Vector2i> offsets{NoInit, images.size()};
|
|
|
|
|
Containers::BitArray rotations{NoInit, images.size()};
|
|
|
|
|
|
|
|
|
|
/* Fill the atlas with an unbounded height */
|
|
|
|
|
TextureTools::AtlasLandfill atlas{{1024, 0}};
|
|
|
|
|
atlas.add(stridedArrayView(images).slice(&ImageView2D::size), offsets, rotations);
|
|
|
|
|
|
|
|
|
|
/* Copy the image data to the atlas, assuming all are RGBA8Unorm as well */
|
|
|
|
|
Image2D output{PixelFormat::RGBA8Unorm, atlas.filledSize().xy(),
|
|
|
|
|
Containers::Array<char>{ValueInit, std::size_t(atlas.filledSize().product())}};
|
|
|
|
|
Containers::StridedArrayView2D<Color4ub> dst = output.pixels<Color4ub>();
|
|
|
|
|
for(std::size_t i = 0; i != images.size(); ++i) {
|
|
|
|
|
/* Rotate 90° counterclockwise if the image is rotated in the atlas */
|
|
|
|
|
Containers::StridedArrayView2D<const Color4ub> src = rotations[i] ?
|
|
|
|
|
images[i].pixels<Color4ub>().flipped<1>().transposed<0, 1>() :
|
|
|
|
|
images[i].pixels<Color4ub>();
|
|
|
|
|
Utility::copy(src, dst.sliceSize(
|
|
|
|
|
{std::size_t(offsets[i].y()),
|
|
|
|
|
std::size_t(offsets[i].x())}, src.size()));
|
|
|
|
|
}
|
|
|
|
|
/* [AtlasLandfill-usage] */
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
{
|
|
|
|
|
Containers::ArrayView<const ImageView2D> images;
|
|
|
|
|
Containers::Array<Vector2i> offsets{NoInit, images.size()};
|
|
|
|
|
TextureTools::AtlasLandfill atlas{{1024, 0}};
|
|
|
|
|
/* [AtlasLandfill-usage-no-rotation] */
|
|
|
|
|
atlas.clearFlags(TextureTools::AtlasLandfillFlag::RotatePortrait|
|
|
|
|
|
TextureTools::AtlasLandfillFlag::RotateLandscape)
|
|
|
|
|
.add(stridedArrayView(images).slice(&ImageView2D::size), offsets);
|
|
|
|
|
|
|
|
|
|
/* Copy the image data to the atlas, assuming all are RGBA8Unorm as well */
|
|
|
|
|
Image2D output{PixelFormat::RGBA8Unorm, atlas.filledSize().xy(),
|
|
|
|
|
Containers::Array<char>{ValueInit, std::size_t(atlas.filledSize().product())}};
|
|
|
|
|
Containers::StridedArrayView2D<Color4ub> dst = output.pixels<Color4ub>();
|
|
|
|
|
for(std::size_t i = 0; i != images.size(); ++i) {
|
|
|
|
|
Containers::StridedArrayView2D<const Color4ub> src = images[i].pixels<Color4ub>();
|
|
|
|
|
Utility::copy(src, dst.sliceSize(
|
|
|
|
|
{std::size_t(offsets[i].y()),
|
|
|
|
|
std::size_t(offsets[i].x())}, src.size()));
|
|
|
|
|
}
|
|
|
|
|
/* [AtlasLandfill-usage-no-rotation] */
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
{
|
|
|
|
|
/* [AtlasLandfill-usage-array] */
|
|
|
|
|
Containers::ArrayView<const ImageView2D> images = DOXYGEN_ELLIPSIS({});
|
|
|
|
|
Containers::Array<Vector3i> offsets{NoInit, images.size()};
|
|
|
|
|
Containers::BitArray rotations{NoInit, images.size()};
|
|
|
|
|
|
|
|
|
|
/* Fill the atlas with an unbounded depth */
|
|
|
|
|
TextureTools::AtlasLandfill atlas{{1024, 1024, 0}};
|
|
|
|
|
atlas.add(stridedArrayView(images).slice(&ImageView2D::size), offsets, rotations);
|
|
|
|
|
|
|
|
|
|
/* Copy the image data to the atlas, assuming all are RGBA8Unorm as well */
|
|
|
|
|
Vector3i outputSize = atlas.filledSize();
|
|
|
|
|
Image3D output{PixelFormat::RGBA8Unorm, outputSize,
|
|
|
|
|
Containers::Array<char>{ValueInit, std::size_t(outputSize.product())}};
|
|
|
|
|
Containers::StridedArrayView3D<Color4ub> dst = output.pixels<Color4ub>();
|
|
|
|
|
for(std::size_t i = 0; i != images.size(); ++i) {
|
|
|
|
|
/* Rotate 90° counterclockwise if the image is rotated in the atlas */
|
|
|
|
|
Containers::StridedArrayView3D<const Color4ub> src = rotations[i] ?
|
|
|
|
|
images[i].pixels<Color4ub>().flipped<1>().transposed<0, 1>() :
|
|
|
|
|
images[i].pixels<Color4ub>();
|
|
|
|
|
Utility::copy(src, dst.sliceSize(
|
|
|
|
|
{std::size_t(offsets[i].z()),
|
|
|
|
|
std::size_t(offsets[i].y()),
|
|
|
|
|
std::size_t(offsets[i].x())}, src.size()));
|
|
|
|
|
}
|
|
|
|
|
/* [AtlasLandfill-usage-array] */
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
{
|
|
|
|
|
/* [atlasArrayPowerOfTwo] */
|
|
|
|
|
Containers::ArrayView<const ImageView2D> input;
|
|
|
|
|
Containers::StridedArrayView1D<const Vector2i> sizes =
|
|
|
|
|
stridedArrayView(input).slice(&ImageView2D::size);
|
|
|
|
|
Containers::Array<Vector3i> offsets{NoInit, input.size()};
|
|
|
|
|
|
|
|
|
|
/* Size the atlas based on the largest image and fill it */
|
|
|
|
|
Vector2i layerSize = Math::max(sizes);
|
|
|
|
|
Int layerCount = TextureTools::atlasArrayPowerOfTwo(layerSize, sizes, offsets);
|
|
|
|
|
|
|
|
|
|
/* Copy the image data to the atlas, assuming all are RGBA8Unorm as well */
|
|
|
|
|
Vector3i outputSize{layerSize, layerCount};
|
|
|
|
|
Image3D output{PixelFormat::RGBA8Unorm, outputSize,
|
|
|
|
|
Containers::Array<char>{ValueInit, std::size_t(outputSize.product())}};
|
|
|
|
|
Containers::StridedArrayView3D<Color4ub> dst = output.pixels<Color4ub>();
|
|
|
|
|
for(std::size_t i = 0; i != input.size(); ++i) {
|
|
|
|
|
Containers::StridedArrayView3D<const Color4ub> src = input[i].pixels<Color4ub>();
|
|
|
|
|
Utility::copy(src, dst.sliceSize(
|
|
|
|
|
{std::size_t(offsets[i].z()),
|
|
|
|
|
std::size_t(offsets[i].y()),
|
|
|
|
|
std::size_t(offsets[i].x())}, src.size()));
|
|
|
|
|
}
|
|
|
|
|
/* [atlasArrayPowerOfTwo] */
|
|
|
|
|
}
|
|
|
|
|
}
|