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#ifndef Magnum_Text_Text_h
#define Magnum_Text_Text_h
/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
2020, 2021, 2022, 2023, 2024, 2025
Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
/** @file
* @brief Forward declarations for the @ref Magnum::Text namespace
*/
#include "Magnum/Types.h"
#ifdef MAGNUM_BUILD_DEPRECATED
#include <Corrade/Utility/Macros.h>
#endif
#ifndef DOXYGEN_GENERATING_OUTPUT
namespace Magnum { namespace Text {
class AbstractFont;
class AbstractFontConverter;
class AbstractGlyphCache;
class AbstractLayouter;
Text: new AbstractShaper interface for shaping. Replaces the previous, grossly inefficient AbstractLayouter which was performing one virtual call per glyph (!). It's now also reusable, meaning it doesn't need to be allocated anew for every new shaped text, and it no longer requires each and every font plugin to implement the same redundant glyph data fetching from the glyph cache, scaling etc. -- all that is meant to be done by the users of AbstractShaper, i.e. Renderer. The independency on a glyph cache theorerically also means it can be used for a completely different, non-texture-based way to render text (such as direct path drawing directly on the GPU), although I won't be exploring that path now. It also exposes an interface for specifying script, language, direction and typographic features. Such interface will be currently only implemented in HarfBuzz, but that's the intent -- to provide a flexible enough interface to support all possible use cases that a font or a font plugin may support, instead of exposing a least common denominator and then having no easy way to shape a text in a non-Latin script or use a fancy OpenType feature the chosen font has. The old public interface is preserved for backwards compatibility, marked as deprecated, however the virtual APIs are not, as supporting that would be too nasty. I don't think any user code ever implemented a font plugin so this should be okay. To ensure smooth transition with no regressions, the Renderer class and MagnumFont tests still use the old API in this commit, and their test pass the same way as they did before (except for two removed MagnumFont test cases which tested errors that are now an assertion in the deprecated layout() API and thus cannot be tested from the plugin anymore). Porting them away from the deprecated API will be done in separate commits.
3 years ago
class AbstractShaper;
enum class Alignment: UnsignedByte;
enum class ShapeDirection: UnsignedByte;
enum class LayoutDirection: UnsignedByte;
class AbstractGlyphCache;
enum class Feature: UnsignedInt;
enum class Script: UnsignedInt;
class FeatureRange;
class RendererCore;
class Renderer;
#ifdef MAGNUM_TARGET_GL
class DistanceFieldGlyphCacheGL;
class GlyphCacheGL;
#ifdef MAGNUM_BUILD_DEPRECATED
typedef CORRADE_DEPRECATED("use DistanceFieldGlyphCacheGL instead") DistanceFieldGlyphCacheGL DistanceFieldGlyphCache;
typedef CORRADE_DEPRECATED("use GlyphCacheGL instead") GlyphCacheGL GlyphCache;
#endif
#ifndef MAGNUM_TARGET_GLES2
class DistanceFieldGlyphCacheArrayGL;
class GlyphCacheArrayGL;
#endif
class RendererGL;
#ifdef MAGNUM_BUILD_DEPRECATED
class CORRADE_DEPRECATED("use Renderer or RendererGL instead") AbstractRenderer;
CORRADE_IGNORE_DEPRECATED_PUSH /* idiotic MSVC warns for deprecated APIs using deprecated APIs */
typedef CORRADE_DEPRECATED("use Renderer or RendererGL instead") AbstractRenderer Renderer2D;
typedef CORRADE_DEPRECATED("use Renderer or RendererGL instead") AbstractRenderer Renderer3D;
CORRADE_IGNORE_DEPRECATED_POP
#endif
#endif
}}
#endif
#endif