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#ifndef Magnum_Primitives_Gradient_h
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#define Magnum_Primitives_Gradient_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Function @ref Magnum::Primitives::gradient2D(), @ref Magnum::Primitives::gradient2DHorizontal(), @ref Magnum::Primitives::gradient2DVertical(), @ref Magnum::Primitives::gradient3D(), @ref Magnum::Primitives::gradient3DHorizontal(), @ref Magnum::Primitives::gradient3DVertical()
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*/
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#include "Magnum/Magnum.h"
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#include "Magnum/Primitives/visibility.h"
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#include "Magnum/Trade/Trade.h"
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namespace Magnum { namespace Primitives {
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/**
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@brief 2D square with a gradient
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2x2 square with vertex colors, centered at origin. Non-indexed
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@ref MeshPrimitive::TriangleStrip with interleaved @ref VertexFormat::Vector2
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positions and @ref VertexFormat::Vector4 colors. Vertex colors correspond to
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the gradient defined by the endpoints @p a and @p b, linearly interpolated from
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@p colorA to @p colorB.
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@image html primitives-gradient2d.png width=256px
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@see @ref gradient2DHorizontal(), @ref gradient2DVertical(), @ref gradient3D(),
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@ref squareSolid(), @ref MeshTools::generateTriangleStripIndices()
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*/
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MAGNUM_PRIMITIVES_EXPORT Trade::MeshData gradient2D(const Vector2& a, const Color4& colorA, const Vector2& b, const Color4& colorB);
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/**
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@brief 2D square with a horizontal gradient
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Equivalent to calling @ref gradient2D() like this:
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@snippet MagnumPrimitives.cpp gradient2DHorizontal
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@image html primitives-gradient2dhorizontal.png width=256px
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@see @ref gradient2DVertical(), @ref gradient3DHorizontal(), @ref squareSolid()
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*/
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MAGNUM_PRIMITIVES_EXPORT Trade::MeshData gradient2DHorizontal(const Color4& colorLeft, const Color4& colorRight);
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/**
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@brief 2D square with a vertical gradient
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Equivalent to calling @ref gradient2D() like this:
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@snippet MagnumPrimitives.cpp gradient2DVertical
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@image html primitives-gradient2dvertical.png width=256px
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@see @ref gradient2DHorizontal(), @ref gradient3DVertical(), @ref squareSolid()
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*/
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MAGNUM_PRIMITIVES_EXPORT Trade::MeshData gradient2DVertical(const Color4& colorBottom, const Color4& colorTop);
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/**
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@brief 3D plane with a gradient
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2x2 square on the XY plane with vertex colors, centered at origin. Non-indexed
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@ref MeshPrimitive::TriangleStrip with interleaved @ref VertexFormat::Vector3
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positions, @ref VertexFormat::Vector3 normals in positive Z direction and
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@ref VertexFormat::Vector4 colors. Vertex colors correspond to the gradient
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defined by the endpoints @p a and @p b, linearly interpolated from @p colorA to
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@p colorB.
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@image html primitives-gradient3d.png width=256px
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@see @ref gradient3DHorizontal(), @ref gradient3DVertical(), @ref gradient2D(),
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@ref planeSolid(), @ref MeshTools::generateTriangleStripIndices()
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*/
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MAGNUM_PRIMITIVES_EXPORT Trade::MeshData gradient3D(const Vector3& a, const Color4& colorA, const Vector3& b, const Color4& colorB);
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/**
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@brief 3D plane with a horizontal gradient
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Equivalent to calling @ref gradient3D() like this:
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@snippet MagnumPrimitives.cpp gradient3DHorizontal
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@image html primitives-gradient3dhorizontal.png width=256px
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@see @ref gradient3DVertical(), @ref gradient2DHorizontal(), @ref planeSolid()
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*/
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MAGNUM_PRIMITIVES_EXPORT Trade::MeshData gradient3DHorizontal(const Color4& colorLeft, const Color4& colorRight);
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/**
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@brief 3D plane with a vertical gradient
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Equivalent to calling @ref gradient3D() like this:
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@snippet MagnumPrimitives.cpp gradient3DVertical
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@image html primitives-gradient3dvertical.png width=256px
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@see @ref gradient3DHorizontal(), @ref gradient2DVertical(), @ref planeSolid()
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*/
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MAGNUM_PRIMITIVES_EXPORT Trade::MeshData gradient3DVertical(const Color4& colorBottom, const Color4& colorTop);
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}}
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#endif
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