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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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#include "Buffer.h"
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#include <Utility/Debug.h>
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#include "Context.h"
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#include "Extensions.h"
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#include "Implementation/State.h"
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#include "Implementation/BufferState.h"
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namespace Magnum {
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#ifndef MAGNUM_TARGET_GLES2
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Buffer::CopyImplementation Buffer::copyImplementation = &Buffer::copyImplementationDefault;
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#endif
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Buffer::SetDataImplementation Buffer::setDataImplementation = &Buffer::setDataImplementationDefault;
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Buffer::SetSubDataImplementation Buffer::setSubDataImplementation = &Buffer::setSubDataImplementationDefault;
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Buffer::MapImplementation Buffer::mapImplementation = &Buffer::mapImplementationDefault;
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Buffer::MapRangeImplementation Buffer::mapRangeImplementation = &Buffer::mapRangeImplementationDefault;
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Buffer::FlushMappedRangeImplementation Buffer::flushMappedRangeImplementation = &Buffer::flushMappedRangeImplementationDefault;
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Buffer::UnmapImplementation Buffer::unmapImplementation = &Buffer::unmapImplementationDefault;
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void Buffer::initializeContextBasedFunctionality(Context* context) {
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#ifndef MAGNUM_TARGET_GLES
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if(context->isExtensionSupported<Extensions::GL::EXT::direct_state_access>()) {
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Debug() << "Buffer: using" << Extensions::GL::EXT::direct_state_access::string() << "features";
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copyImplementation = &Buffer::copyImplementationDSA;
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setDataImplementation = &Buffer::setDataImplementationDSA;
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setSubDataImplementation = &Buffer::setSubDataImplementationDSA;
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mapImplementation = &Buffer::mapImplementationDSA;
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mapRangeImplementation = &Buffer::mapRangeImplementationDSA;
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flushMappedRangeImplementation = &Buffer::flushMappedRangeImplementationDSA;
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unmapImplementation = &Buffer::unmapImplementationDSA;
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}
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#else
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static_cast<void>(context);
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#endif
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}
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Buffer::~Buffer() {
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GLuint* bindings = Context::current()->state()->buffer->bindings;
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/* Remove all current bindings from the state */
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for(std::size_t i = 1; i != Implementation::BufferState::TargetCount; ++i)
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if(bindings[i] == _id) bindings[i] = 0;
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glDeleteBuffers(1, &_id);
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}
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void Buffer::bind(Target target, GLuint id) {
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GLuint& bound = Context::current()->state()->buffer->bindings[Implementation::BufferState::indexForTarget(target)];
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/* Already bound, nothing to do */
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if(bound == id) return;
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/* Bind the buffer otherwise */
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bound = id;
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glBindBuffer(static_cast<GLenum>(target), id);
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}
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Buffer::Target Buffer::bindInternal(Target hint) {
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GLuint* bindings = Context::current()->state()->buffer->bindings;
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GLuint& hintBinding = bindings[Implementation::BufferState::indexForTarget(hint)];
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/* Shortcut - if already bound to hint, return */
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if(hintBinding == _id) return hint;
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/* Return first target in which the buffer is bound */
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for(std::size_t i = 1; i != Implementation::BufferState::TargetCount; ++i)
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if(bindings[i] == _id) return Implementation::BufferState::targetForIndex[i];
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/* Bind the buffer to hint target otherwise */
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hintBinding = _id;
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glBindBuffer(static_cast<GLenum>(hint), _id);
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return hint;
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}
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#ifndef MAGNUM_TARGET_GLES2
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void Buffer::copyImplementationDefault(Buffer* read, Buffer* write, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) {
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glCopyBufferSubData(static_cast<GLenum>(read->bindInternal(Target::CopyRead)), static_cast<GLenum>(write->bindInternal(Target::CopyWrite)), readOffset, writeOffset, size);
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}
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#ifndef MAGNUM_TARGET_GLES
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void Buffer::copyImplementationDSA(Buffer* read, Buffer* write, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) {
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glNamedCopyBufferSubDataEXT(read->_id, write->_id, readOffset, writeOffset, size);
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}
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#endif
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#endif
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void Buffer::setDataImplementationDefault(GLsizeiptr size, const GLvoid* data, Buffer::Usage usage) {
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glBufferData(static_cast<GLenum>(bindInternal(_targetHint)), size, data, static_cast<GLenum>(usage));
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}
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#ifndef MAGNUM_TARGET_GLES
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void Buffer::setDataImplementationDSA(GLsizeiptr size, const GLvoid* data, Buffer::Usage usage) {
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glNamedBufferDataEXT(_id, size, data, static_cast<GLenum>(usage));
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}
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#endif
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void Buffer::setSubDataImplementationDefault(GLintptr offset, GLsizeiptr size, const GLvoid* data) {
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glBufferSubData(static_cast<GLenum>(bindInternal(_targetHint)), offset, size, data);
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}
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#ifndef MAGNUM_TARGET_GLES
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void Buffer::setSubDataImplementationDSA(GLintptr offset, GLsizeiptr size, const GLvoid* data) {
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glNamedBufferSubDataEXT(_id, offset, size, data);
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}
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#endif
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void* Buffer::mapImplementationDefault(MapAccess access) {
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return glMapBuffer(static_cast<GLenum>(bindInternal(_targetHint)), GLenum(access));
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}
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#ifndef MAGNUM_TARGET_GLES
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void* Buffer::mapImplementationDSA(MapAccess access) {
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return glMapNamedBufferEXT(_id, GLenum(access));
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}
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#endif
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void* Buffer::mapRangeImplementationDefault(GLintptr offset, GLsizeiptr length, MapFlags access) {
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return glMapBufferRange(static_cast<GLenum>(bindInternal(_targetHint)), offset, length, GLenum(access));
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}
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#ifndef MAGNUM_TARGET_GLES
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void* Buffer::mapRangeImplementationDSA(GLintptr offset, GLsizeiptr length, MapFlags access) {
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return glMapNamedBufferRangeEXT(_id, offset, length, GLenum(access));
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}
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#endif
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void Buffer::flushMappedRangeImplementationDefault(GLintptr offset, GLsizeiptr length) {
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glFlushMappedBufferRange(static_cast<GLenum>(bindInternal(_targetHint)), offset, length);
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}
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#ifndef MAGNUM_TARGET_GLES
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void Buffer::flushMappedRangeImplementationDSA(GLintptr offset, GLsizeiptr length) {
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glFlushMappedNamedBufferRangeEXT(_id, offset, length);
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}
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#endif
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bool Buffer::unmapImplementationDefault() {
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return glUnmapBuffer(static_cast<GLenum>(bindInternal(_targetHint)));
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}
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#ifndef MAGNUM_TARGET_GLES
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bool Buffer::unmapImplementationDSA() {
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return glUnmapNamedBufferEXT(_id);
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}
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#endif
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}
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