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#ifndef Magnum_Version_h
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#define Magnum_Version_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file Version.h
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* Enum @ref Magnum::Version, function @ref version()
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*/
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#include <utility>
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#include "Magnum/Magnum.h"
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#include "Magnum/visibility.h"
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namespace Magnum {
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/**
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@brief OpenGL version
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@see @ref version(), @ref Context, @ref MAGNUM_ASSERT_VERSION_SUPPORTED()
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*/
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enum class Version: Int {
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None = 0xFFFF, /**< @brief Unspecified */
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#ifndef MAGNUM_TARGET_GLES
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GL210 = 210, /**< @brief OpenGL 2.1 / GLSL 1.20 */
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GL300 = 300, /**< @brief OpenGL 3.0 / GLSL 1.30 */
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GL310 = 310, /**< @brief OpenGL 3.1 / GLSL 1.40 */
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GL320 = 320, /**< @brief OpenGL 3.2 / GLSL 1.50 */
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GL330 = 330, /**< @brief OpenGL 3.3, GLSL 3.30 */
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GL400 = 400, /**< @brief OpenGL 4.0, GLSL 4.00 */
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GL410 = 410, /**< @brief OpenGL 4.1, GLSL 4.10 */
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GL420 = 420, /**< @brief OpenGL 4.2, GLSL 4.20 */
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GL430 = 430, /**< @brief OpenGL 4.3, GLSL 4.30 */
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GL440 = 440, /**< @brief OpenGL 4.4, GLSL 4.40 */
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GL450 = 450, /**< @brief OpenGL 4.5, GLSL 4.50 */
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#endif
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/**
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* @brief OpenGL ES 2.0 or WebGL 1.0, GLSL ES 1.00
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*
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* All the functionality is present in OpenGL 4.2 (extension
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* @extension{ARB,ES2_compatibility}), so on desktop OpenGL this is
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* equivalent to @ref Version::GL410.
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*/
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#ifndef MAGNUM_TARGET_GLES
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GLES200 = 410,
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#else
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GLES200 = 200,
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#endif
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/**
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* @brief OpenGL ES 3.0 or WebGL 2.0, GLSL ES 3.00
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*
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* All the functionality is present in OpenGL 4.3 (extension
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* @extension{ARB,ES3_compatibility}), so on desktop OpenGL this is the
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* equivalent to @ref Version::GL430.
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*/
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#ifndef MAGNUM_TARGET_GLES
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GLES300 = 430,
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#else
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GLES300 = 300,
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#endif
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#ifndef MAGNUM_TARGET_WEBGL
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/**
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* @brief OpenGL ES 3.1, GLSL ES 3.10
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*
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* All the functionality is present in OpenGL 4.5 (extension
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* @extension{ARB,ES3_1_compatibility}), so on desktop OpenGL this is the
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* equivalent to @ref Version::GL450.
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*/
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#ifndef MAGNUM_TARGET_GLES
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GLES310 = 450
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#else
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GLES310 = 310
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#endif
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#endif
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};
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/** @brief Enum value from major and minor version number */
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inline Version version(Int major, Int minor) {
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return Version(major*100 + minor*10);
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}
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/** @brief Major and minor version number from enum value */
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inline std::pair<Int, Int> version(Version version) {
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return {Int(version)/100, (Int(version)%100)/10};
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}
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/** @debugoperator{Magnum::Context} */
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Debug MAGNUM_EXPORT operator<<(Debug debug, Version value);
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}
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#endif
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