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#ifndef Magnum_TypeTraits_h
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#define Magnum_TypeTraits_h
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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/** @file
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* @brief Class Magnum::TypeTraits
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*/
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#include "Magnum.h"
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namespace Magnum {
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/**
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@brief Traits class for plain OpenGL types
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Traits classes are usable for detecting type features at compile time without
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the need for repeated code such as method overloading or template
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specialization for given types.
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This class and class methods are specialized only for types where it makes
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sense, it has empty implementation for unknown types or types which don't
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support given feature, thus forcing the compilation stop with an error.
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*/
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template<class T> struct TypeTraits {
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#ifdef DOXYGEN_GENERATING_OUTPUT
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/**
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* @brief Type which can be used for indices
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*
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* Implemented only in types which can be used for vertex indices (all
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* unsigned types). This typedef is not present for types unusable for
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* vertex indices, like GLfloat or GLint.
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*/
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typedef T IndexType;
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/**
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* @brief Type which can be used in textures
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*
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* Implemented only in types which can be used for texture data, like
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* GLubyte. This typedef is not present for types unusable for texture data,
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* like GLdouble and Matrix3.
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*/
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typedef T TextureType;
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/**
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* @brief OpenGL plain type ID
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*
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* Returns e.g. GL_UNSIGNED_INT for GLuint.
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*/
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constexpr inline static GLenum glType();
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/**
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* @brief Size of plain OpenGL type
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*
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* Returns sizeof(GLfloat) for GLfloat, but also sizeof(GLfloat) for
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* Vector3. See count().
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*/
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constexpr inline static size_t size();
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/**
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* @brief Count of plain elements in this type
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*
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* Returns 1 for plain OpenGL types like GLint, but e.g. 3 for Vector3.
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*/
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constexpr inline static size_t count();
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#endif
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};
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/** @todo Other texture types, referenced in glTexImage2D function manual */
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/** @todo Using Vector3 for textures? */
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#ifndef DOXYGEN_GENERATING_OUTPUT
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template<> struct TypeTraits<GLubyte> {
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typedef GLubyte IndexType;
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typedef GLubyte TextureType;
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inline constexpr static GLenum glType() { return GL_UNSIGNED_BYTE; }
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inline constexpr static size_t size() { return sizeof(GLubyte); }
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inline constexpr static size_t count() { return 1; }
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};
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template<> struct TypeTraits<GLbyte> {
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/* Can not be used for indices */
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typedef GLbyte TextureType;
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inline constexpr static GLenum glType() { return GL_BYTE; }
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inline constexpr static size_t size() { return sizeof(GLbyte); }
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inline constexpr static size_t count() { return 1; }
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};
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template<> struct TypeTraits<GLushort> {
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typedef GLushort IndexType;
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typedef GLushort TextureType;
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inline constexpr static GLenum glType() { return GL_UNSIGNED_SHORT; }
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inline constexpr static size_t size() { return sizeof(GLushort); }
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inline constexpr static size_t count() { return 1; }
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};
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template<> struct TypeTraits<GLshort> {
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/* Can not be used for indices */
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typedef GLshort TextureType;
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inline constexpr static GLenum glType() { return GL_SHORT; }
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inline constexpr static size_t size() { return sizeof(GLshort); }
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inline constexpr static size_t count() { return 1; }
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};
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template<> struct TypeTraits<GLuint> {
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typedef GLuint IndexType;
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typedef GLuint TextureType;
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inline constexpr static GLenum glType() { return GL_UNSIGNED_INT; }
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inline constexpr static size_t size() { return sizeof(GLuint); }
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inline constexpr static size_t count() { return 1; }
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};
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template<> struct TypeTraits<GLint> {
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/* Can not be used for indices */
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typedef GLint TextureType;
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inline constexpr static GLenum glType() { return GL_INT; }
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inline constexpr static size_t size() { return sizeof(GLint); }
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inline constexpr static size_t count() { return 1; }
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};
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template<> struct TypeTraits<GLfloat> {
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/* Can not be used for indices */
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typedef GLfloat TextureType;
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inline constexpr static GLenum glType() { return GL_FLOAT; }
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inline constexpr static size_t size() { return sizeof(GLfloat); }
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inline constexpr static size_t count() { return 1; }
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};
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template<> struct TypeTraits<GLdouble> {
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/* Can not be used for indices */
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/* Can not be used for textures */
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inline constexpr static GLenum glType() { return GL_DOUBLE; }
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inline constexpr static size_t size() { return sizeof(GLdouble); }
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inline constexpr static size_t count() { return 1; }
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};
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template<class T, size_t vectorSize> struct TypeTraits<Math::Vector<T, vectorSize>> {
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/* Can not be used for indices */
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/* Can not be used for textures */
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inline constexpr static GLenum glType() { return TypeTraits<T>::glType(); }
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inline constexpr static size_t size() { return sizeof(T); }
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inline constexpr static size_t count() { return vectorSize; }
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};
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template<class T> struct TypeTraits<Math::Vector2<T>>: public TypeTraits<Math::Vector<T, 2>> {};
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template<class T> struct TypeTraits<Math::Vector3<T>>: public TypeTraits<Math::Vector<T, 3>> {};
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template<class T> struct TypeTraits<Math::Vector4<T>>: public TypeTraits<Math::Vector<T, 4>> {};
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template<class T, size_t matrixSize> struct TypeTraits<Math::Matrix<T, matrixSize>> {
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/* Can not be used for indices */
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/* Can not be used for textures, obviously */
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inline constexpr static GLenum glType() { return TypeTraits<T>::glType(); }
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inline constexpr static size_t size() { return sizeof(T); }
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inline constexpr static size_t count() { return matrixSize*matrixSize; }
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};
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template<class T> struct TypeTraits<Math::Matrix3<T>>: public TypeTraits<Math::Matrix<T, 3>> {};
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template<class T> struct TypeTraits<Math::Matrix4<T>>: public TypeTraits<Math::Matrix<T, 4>> {};
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#endif
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}
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#endif
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