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111 lines
3.8 KiB
111 lines
3.8 KiB
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14 years ago
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#ifndef Magnum_Math_Geometry_Rectangle_h
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#define Magnum_Math_Geometry_Rectangle_h
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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/** @file
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* @brief Class Magnum::Math::Geometry::Rectangle
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*/
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#include "Math/Vector2.h"
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namespace Magnum { namespace Math { namespace Geometry {
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/**
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@brief %Rectangle
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Helper class for storing axis-aligned rectangles consisting of bottom left and
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top right corner positions. Bottom left position is inclusive, while top right
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position is exclusive.
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*/
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template<class T> class Rectangle {
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public:
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/**
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* Create rectangle from position and size
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* @param bottomLeft Bottom left rectangle corner
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* @param size %Rectangle size
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*/
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inline static Rectangle<T> fromSize(const Vector2<T>& bottomLeft, const Vector2<T>& size) {
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return {bottomLeft, bottomLeft+size};
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}
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/**
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* @brief Default constructor
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*
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* Construct zero-area rectangle positioned at origin.
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*/
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inline constexpr Rectangle() = default;
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/**
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* @brief Constructor
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* @param bottomLeft Bottom left rectangle corner
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* @param topRight Top right rectangle corner
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*/
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inline constexpr Rectangle(const Vector2<T>& bottomLeft, const Vector2<T>& topRight): _bottomLeft(bottomLeft), _topRight(topRight) {}
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/** @brief Equality operator */
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inline constexpr bool operator==(const Rectangle<T>& other) const {
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return _bottomLeft == other._bottomLeft && _topRight == other._topRight;
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}
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/** @brief Non-equality operator */
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inline constexpr bool operator!=(const Rectangle<T>& other) const {
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return !operator==(other);
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}
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/** @brief Bottom left corner */
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inline Vector2<T>& bottomLeft() { return _bottomLeft; }
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inline constexpr Vector2<T> bottomLeft() const { return _bottomLeft; } /**< @overload */
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/** @brief Top right corner */
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inline Vector2<T>& topRight() { return _topRight; }
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inline constexpr Vector2<T> topRight() const { return _topRight; } /**< @overload */
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/** @brief Bottom edge */
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inline T& bottom() { return _bottomLeft.y(); }
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inline constexpr T bottom() const { return _bottomLeft.y(); } /**< @overload */
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/** @brief Top edge */
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inline T& top() { return _topRight.y(); }
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inline constexpr T top() const { return _topRight.y(); } /**< @overload */
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/** @brief Left edge */
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inline T& left() { return _bottomLeft.x(); }
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inline constexpr T left() const { return _bottomLeft.x(); } /**< @overload */
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/** @brief Right edge */
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inline T& right() { return _topRight.x(); }
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inline constexpr T right() const { return _topRight.x(); } /**< @overload */
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/** @brief %Rectangle size */
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inline constexpr Vector2<T> size() const {
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return _topRight-_bottomLeft;
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}
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/** @brief %Rectangle width */
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inline constexpr T width() const { return _topRight.x() - _bottomLeft.x(); }
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/** @brief %Rectangle height */
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inline constexpr T height() const { return _topRight.y() - _bottomLeft.y(); }
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private:
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Vector2<T> _bottomLeft;
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Vector2<T> _topRight;
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};
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}}}
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#endif
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