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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "SphereRenderer.h"
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#include "Magnum/Mesh.h"
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#include "Magnum/DebugTools/ShapeRenderer.h"
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#include "Magnum/Shapes/Sphere.h"
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#include "Magnum/Primitives/Circle.h"
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#include "Magnum/Primitives/UVSphere.h"
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#include "Magnum/Shaders/Flat.h"
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#include "Magnum/Trade/MeshData2D.h"
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#include "Magnum/Trade/MeshData3D.h"
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namespace Magnum { namespace DebugTools { namespace Implementation {
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AbstractSphereRenderer<2>::AbstractSphereRenderer(): AbstractShapeRenderer<2>("sphere2d", "sphere2d-vertices", {}) {
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if(!wireframeMesh) createResources(Primitives::Circle::wireframe(40));
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}
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AbstractSphereRenderer<3>::AbstractSphereRenderer(): AbstractShapeRenderer<3>("sphere3d", "sphere3d-vertices", "sphere3d-indices") {
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if(!wireframeMesh) createResources(Primitives::UVSphere::wireframe(20, 40));
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}
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template<UnsignedInt dimensions> SphereRenderer<dimensions>::SphereRenderer(const Shapes::Implementation::AbstractShape<dimensions>& sphere): sphere(static_cast<const Shapes::Implementation::Shape<Shapes::Sphere<dimensions>>&>(sphere).shape) {}
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template<UnsignedInt dimensions> void SphereRenderer<dimensions>::draw(Resource<ShapeRendererOptions>& options, const typename DimensionTraits<dimensions, Float>::MatrixType& projectionMatrix) {
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AbstractShapeRenderer<dimensions>::wireframeShader->setTransformationProjectionMatrix(projectionMatrix*
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DimensionTraits<dimensions, Float>::MatrixType::translation(sphere.position())*
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DimensionTraits<dimensions, Float>::MatrixType::scaling(typename DimensionTraits<dimensions, Float>::VectorType(sphere.radius())))
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.setColor(options->color())
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.use();
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AbstractShapeRenderer<dimensions>::wireframeMesh->draw();
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}
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template class SphereRenderer<2>;
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template class SphereRenderer<3>;
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}}}
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