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/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include "Capsule.h"
#include "Math/Geometry/Distance.h"
using namespace Magnum::Math::Geometry;
namespace Magnum { namespace Physics {
void Capsule::applyTransformation(const Matrix4& transformation) {
_transformedA = (transformation*Vector4(_a)).xyz();
_transformedB = (transformation*Vector4(_b)).xyz();
float scaling = (transformation.rotationScaling()*Vector3(1/Math::Constants<float>::sqrt3())).length();
_transformedRadius = scaling*_radius;
}
bool Capsule::collides(const AbstractShape* other) const {
if(other->type() == Type::Point)
return *this % *static_cast<const Point*>(other);
if(other->type() == Type::Sphere)
return *this % *static_cast<const Sphere*>(other);
return AbstractShape::collides(other);
}
bool Capsule::operator%(const Point& other) const {
return Distance::lineSegmentPointSquared(transformedA(), transformedB(), other.transformedPosition()) <
Math::pow<2>(transformedRadius());
}
bool Capsule::operator%(const Sphere& other) const {
return Distance::lineSegmentPointSquared(transformedA(), transformedB(), other.transformedPosition()) <
Math::pow<2>(transformedRadius()+other.transformedRadius());
}
}}