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#
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# This file is part of Magnum.
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#
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# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
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# Vladimír Vondruš <mosra@centrum.cz>
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included
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# in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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# DEALINGS IN THE SOFTWARE.
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#
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# On MSVC remove /W3, as we are replacing it with /W4
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if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC" OR CMAKE_CXX_SIMULATE_ID STREQUAL "MSVC")
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string(REPLACE "/W3" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
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endif()
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set_directory_properties(PROPERTIES
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CORRADE_CXX_STANDARD 11
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CORRADE_USE_PEDANTIC_FLAGS ON)
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# Emscripten needs special flag to use WebGL 2
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if(CORRADE_TARGET_EMSCRIPTEN AND NOT TARGET_GLES2)
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# TODO: give me INTERFACE_LINK_OPTIONS or something, please
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s USE_WEBGL2=1")
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endif()
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set(snippets_Magnum_SRCS
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Split the OpenGL layer out, pt 9: generic pixel formats.
This is quite big, so:
* There are new Magnum::PixelFormat and Magnum::CompressedPixelFormat
enums, which contain generic API-independent formats. In particular,
PixelFormat replaces GL::PixelFormat and GL::PixelType with a single
value.
* There's GL::pixelFormat(), GL::pixelType(),
GL::compressedPixelFormat() to convert the generic enums to
GL-specific. The mapping is only in one direction, done with a lookup
table (generic enums are indices to that table).
* GL classes taking the formats directly (such as GL::BufferImage) have
overloads that take both the GL-specific and generic format.
* The generic Image, CompressedImage, ImageView, CompressedImageView,
and Trade::ImageData classes now accept the generic formats
first-class. However, it's also possible to store an
implementation-specific value to cover cases where a generic format
enum doesn't have support for a particular format. This is done by
wrapping the value using pixelFormatWrap() or
compressedPixelFormatWrap(). Particular GPU APIs then assume it's
their implementation-specific value and extract the value back using
pixelFormatUnwrap() or compressedPixelFormatUnwrap(). There's also an
isPixelFormatImplementationSpecific() and
isCompressedPixelFormatImplementationSpecific() that distinguishes
these values.
* Many operations need pixel size and in order to have it even for
implementation-specific formats, a corresponding pixelSize()
overload is found via ADL on construction and the calculated size
stored along the format. Previously the pixel size was only
calculated on demand, but that's not possible now. In case such
overload is not available, it's possible to pass pixel size manually
as well.
* In order to support the GL format+type pair, Image, ImageView and
Trade::ImageData, there's now an additional untyped formatExtra()
field that holds the second value.
* The CompressedPixelStorage class is now unconditionally available on
all targets, including OpenGL ES and WebGL. However, on OpenGL ES the
GL APIs expect that it's all at default values.
I attempted to preserve backwards compatibility as much as possible:
* The PixelFormat and CompressedPixelFormat enum now contains generic
API-independent values. The GL-specific formats are present there,
but marked as deprecated. Use either the generic values or
GL::PixelFormat (togehter with GL::PixelType) and
GL::CompressedPixelFormat instead. There's a lot of ugliness caused
by this, but seems to work well.
* *Image::type() functions are deprecated as they were too
GL-specific. Use formatExtra() and cast it to GL::PixelType instead.
* Image constructors take templated format or format+extra arguments,
so passing GL-specific values to them should still work.
8 years ago
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Magnum.cpp
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MagnumAnimation.cpp
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MagnumAnimation-custom.cpp
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MagnumMath.cpp
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MagnumMathAlgorithms.cpp)
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if(CORRADE_TARGET_EMSCRIPTEN)
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list(APPEND snippets_Magnum_SRCS platforms-html5.cpp)
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endif()
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add_library(snippets-Magnum STATIC ${snippets_Magnum_SRCS})
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target_link_libraries(snippets-Magnum PRIVATE Magnum)
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if(MAGNUM_TARGET_GL)
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target_link_libraries(snippets-Magnum PRIVATE MagnumGL)
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endif()
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set_target_properties(snippets-Magnum PROPERTIES FOLDER "Magnum/doc/snippets")
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# This is taken from corrade/src/Corrade/Test/CMakeLists.txt, keep in sync
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if((CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS "5.0") OR
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(CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS "3.9") OR
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(CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang" AND NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS "7.0") OR
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(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC"))
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add_library(snippets-Magnum-cpp14 STATIC MagnumMath-cpp14.cpp)
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target_link_libraries(snippets-Magnum-cpp14 PRIVATE Magnum)
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set_target_properties(snippets-Magnum-cpp14 PROPERTIES
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CORRADE_CXX_STANDARD 14
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FOLDER "Magnum/doc/snippets")
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endif()
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if(WITH_AUDIO)
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add_library(snippets-MagnumAudio STATIC MagnumAudio.cpp)
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target_link_libraries(snippets-MagnumAudio PRIVATE MagnumAudio)
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set_target_properties(snippets-MagnumAudio PROPERTIES FOLDER "Magnum/doc/snippets")
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if(WITH_SCENEGRAPH)
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add_library(snippets-MagnumAudio-scenegraph STATIC
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MagnumAudio-scenegraph.cpp)
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target_link_libraries(snippets-MagnumAudio-scenegraph PRIVATE
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MagnumAudio
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MagnumSceneGraph)
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set_target_properties(snippets-MagnumAudio-scenegraph PROPERTIES FOLDER "Magnum/doc/snippets")
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endif()
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endif()
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if(WITH_GL)
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add_library(snippets-MagnumGL STATIC
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MagnumGL.cpp
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MagnumMeshTools-gl.cpp
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MagnumShaders.cpp
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MagnumText.cpp)
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target_link_libraries(snippets-MagnumGL PRIVATE MagnumGL)
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set_target_properties(snippets-MagnumGL PROPERTIES FOLDER "Magnum/doc/snippets")
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endif()
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if(WITH_MESHTOOLS)
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add_library(snippets-MagnumMeshTools STATIC
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MagnumMeshTools.cpp)
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target_link_libraries(snippets-MagnumMeshTools PRIVATE MagnumMeshTools)
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set_target_properties(snippets-MagnumMeshTools PROPERTIES FOLDER "Magnum/doc/snippets")
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endif()
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|
Split the OpenGL layer out, pt 9: generic pixel formats.
This is quite big, so:
* There are new Magnum::PixelFormat and Magnum::CompressedPixelFormat
enums, which contain generic API-independent formats. In particular,
PixelFormat replaces GL::PixelFormat and GL::PixelType with a single
value.
* There's GL::pixelFormat(), GL::pixelType(),
GL::compressedPixelFormat() to convert the generic enums to
GL-specific. The mapping is only in one direction, done with a lookup
table (generic enums are indices to that table).
* GL classes taking the formats directly (such as GL::BufferImage) have
overloads that take both the GL-specific and generic format.
* The generic Image, CompressedImage, ImageView, CompressedImageView,
and Trade::ImageData classes now accept the generic formats
first-class. However, it's also possible to store an
implementation-specific value to cover cases where a generic format
enum doesn't have support for a particular format. This is done by
wrapping the value using pixelFormatWrap() or
compressedPixelFormatWrap(). Particular GPU APIs then assume it's
their implementation-specific value and extract the value back using
pixelFormatUnwrap() or compressedPixelFormatUnwrap(). There's also an
isPixelFormatImplementationSpecific() and
isCompressedPixelFormatImplementationSpecific() that distinguishes
these values.
* Many operations need pixel size and in order to have it even for
implementation-specific formats, a corresponding pixelSize()
overload is found via ADL on construction and the calculated size
stored along the format. Previously the pixel size was only
calculated on demand, but that's not possible now. In case such
overload is not available, it's possible to pass pixel size manually
as well.
* In order to support the GL format+type pair, Image, ImageView and
Trade::ImageData, there's now an additional untyped formatExtra()
field that holds the second value.
* The CompressedPixelStorage class is now unconditionally available on
all targets, including OpenGL ES and WebGL. However, on OpenGL ES the
GL APIs expect that it's all at default values.
I attempted to preserve backwards compatibility as much as possible:
* The PixelFormat and CompressedPixelFormat enum now contains generic
API-independent values. The GL-specific formats are present there,
but marked as deprecated. Use either the generic values or
GL::PixelFormat (togehter with GL::PixelType) and
GL::CompressedPixelFormat instead. There's a lot of ugliness caused
by this, but seems to work well.
* *Image::type() functions are deprecated as they were too
GL-specific. Use formatExtra() and cast it to GL::PixelType instead.
* Image constructors take templated format or format+extra arguments,
so passing GL-specific values to them should still work.
8 years ago
|
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if(WITH_TRADE)
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add_library(snippets-MagnumTrade STATIC
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plugins.cpp
|
Split the OpenGL layer out, pt 9: generic pixel formats.
This is quite big, so:
* There are new Magnum::PixelFormat and Magnum::CompressedPixelFormat
enums, which contain generic API-independent formats. In particular,
PixelFormat replaces GL::PixelFormat and GL::PixelType with a single
value.
* There's GL::pixelFormat(), GL::pixelType(),
GL::compressedPixelFormat() to convert the generic enums to
GL-specific. The mapping is only in one direction, done with a lookup
table (generic enums are indices to that table).
* GL classes taking the formats directly (such as GL::BufferImage) have
overloads that take both the GL-specific and generic format.
* The generic Image, CompressedImage, ImageView, CompressedImageView,
and Trade::ImageData classes now accept the generic formats
first-class. However, it's also possible to store an
implementation-specific value to cover cases where a generic format
enum doesn't have support for a particular format. This is done by
wrapping the value using pixelFormatWrap() or
compressedPixelFormatWrap(). Particular GPU APIs then assume it's
their implementation-specific value and extract the value back using
pixelFormatUnwrap() or compressedPixelFormatUnwrap(). There's also an
isPixelFormatImplementationSpecific() and
isCompressedPixelFormatImplementationSpecific() that distinguishes
these values.
* Many operations need pixel size and in order to have it even for
implementation-specific formats, a corresponding pixelSize()
overload is found via ADL on construction and the calculated size
stored along the format. Previously the pixel size was only
calculated on demand, but that's not possible now. In case such
overload is not available, it's possible to pass pixel size manually
as well.
* In order to support the GL format+type pair, Image, ImageView and
Trade::ImageData, there's now an additional untyped formatExtra()
field that holds the second value.
* The CompressedPixelStorage class is now unconditionally available on
all targets, including OpenGL ES and WebGL. However, on OpenGL ES the
GL APIs expect that it's all at default values.
I attempted to preserve backwards compatibility as much as possible:
* The PixelFormat and CompressedPixelFormat enum now contains generic
API-independent values. The GL-specific formats are present there,
but marked as deprecated. Use either the generic values or
GL::PixelFormat (togehter with GL::PixelType) and
GL::CompressedPixelFormat instead. There's a lot of ugliness caused
by this, but seems to work well.
* *Image::type() functions are deprecated as they were too
GL-specific. Use formatExtra() and cast it to GL::PixelType instead.
* Image constructors take templated format or format+extra arguments,
so passing GL-specific values to them should still work.
8 years ago
|
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MagnumTrade.cpp)
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target_link_libraries(snippets-MagnumTrade PRIVATE MagnumTrade)
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if(MAGNUM_TARGET_GL)
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target_link_libraries(snippets-MagnumTrade PRIVATE MagnumGL)
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endif()
|
Split the OpenGL layer out, pt 9: generic pixel formats.
This is quite big, so:
* There are new Magnum::PixelFormat and Magnum::CompressedPixelFormat
enums, which contain generic API-independent formats. In particular,
PixelFormat replaces GL::PixelFormat and GL::PixelType with a single
value.
* There's GL::pixelFormat(), GL::pixelType(),
GL::compressedPixelFormat() to convert the generic enums to
GL-specific. The mapping is only in one direction, done with a lookup
table (generic enums are indices to that table).
* GL classes taking the formats directly (such as GL::BufferImage) have
overloads that take both the GL-specific and generic format.
* The generic Image, CompressedImage, ImageView, CompressedImageView,
and Trade::ImageData classes now accept the generic formats
first-class. However, it's also possible to store an
implementation-specific value to cover cases where a generic format
enum doesn't have support for a particular format. This is done by
wrapping the value using pixelFormatWrap() or
compressedPixelFormatWrap(). Particular GPU APIs then assume it's
their implementation-specific value and extract the value back using
pixelFormatUnwrap() or compressedPixelFormatUnwrap(). There's also an
isPixelFormatImplementationSpecific() and
isCompressedPixelFormatImplementationSpecific() that distinguishes
these values.
* Many operations need pixel size and in order to have it even for
implementation-specific formats, a corresponding pixelSize()
overload is found via ADL on construction and the calculated size
stored along the format. Previously the pixel size was only
calculated on demand, but that's not possible now. In case such
overload is not available, it's possible to pass pixel size manually
as well.
* In order to support the GL format+type pair, Image, ImageView and
Trade::ImageData, there's now an additional untyped formatExtra()
field that holds the second value.
* The CompressedPixelStorage class is now unconditionally available on
all targets, including OpenGL ES and WebGL. However, on OpenGL ES the
GL APIs expect that it's all at default values.
I attempted to preserve backwards compatibility as much as possible:
* The PixelFormat and CompressedPixelFormat enum now contains generic
API-independent values. The GL-specific formats are present there,
but marked as deprecated. Use either the generic values or
GL::PixelFormat (togehter with GL::PixelType) and
GL::CompressedPixelFormat instead. There's a lot of ugliness caused
by this, but seems to work well.
* *Image::type() functions are deprecated as they were too
GL-specific. Use formatExtra() and cast it to GL::PixelType instead.
* Image constructors take templated format or format+extra arguments,
so passing GL-specific values to them should still work.
8 years ago
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set_target_properties(snippets-MagnumTrade PROPERTIES FOLDER "Magnum/doc/snippets")
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endif()
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find_package(Corrade COMPONENTS TestSuite)
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if(WITH_DEBUGTOOLS)
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add_library(snippets-MagnumDebugTools STATIC
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MagnumDebugTools.cpp)
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target_link_libraries(snippets-MagnumDebugTools PRIVATE MagnumDebugTools)
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set_target_properties(snippets-MagnumDebugTools PROPERTIES FOLDER "Magnum/doc/snippets")
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# TODO: causes spurious linker errors on Travis iOS build, so I'm disabling it
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if(NOT CORRADE_TARGET_IOS)
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set(SNIPPETS_DIR ${CMAKE_CURRENT_SOURCE_DIR})
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/configure.h.cmake
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${CMAKE_CURRENT_BINARY_DIR}/configure.h)
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# CompareImage documentation snippet. I need it executable so I can
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# copy&paste the output to the documentation. Also not using
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# corrade_add_test() because it shouldn't be run as part of CTest as it
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# purposedly fails.
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add_executable(debugtools-compareimage debugtools-compareimage.cpp)
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target_link_libraries(debugtools-compareimage PRIVATE
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MagnumDebugTools
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MagnumTrade)
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target_include_directories(debugtools-compareimage PRIVATE ${CMAKE_CURRENT_BINARY_DIR})
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set_target_properties(debugtools-compareimage PROPERTIES FOLDER "Magnum/doc/snippets")
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endif()
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if(TARGET_GL)
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add_library(snippets-MagnumDebugTools-gl STATIC
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MagnumDebugTools-gl.cpp)
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target_link_libraries(snippets-MagnumDebugTools-gl PRIVATE MagnumDebugTools)
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|
set_target_properties(snippets-MagnumDebugTools-gl PROPERTIES FOLDER "Magnum/doc/snippets")
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endif()
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endif()
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if(WITH_PRIMITIVES)
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add_library(snippets-MagnumPrimitives STATIC
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MagnumPrimitives.cpp)
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target_link_libraries(snippets-MagnumPrimitives PRIVATE MagnumPrimitives)
|
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set_target_properties(snippets-MagnumPrimitives
|
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|
PROPERTIES FOLDER "Magnum/doc/snippets")
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|
endif()
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if(WITH_SCENEGRAPH)
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add_library(snippets-MagnumSceneGraph STATIC
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|
MagnumSceneGraph.cpp)
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target_link_libraries(snippets-MagnumSceneGraph PRIVATE MagnumSceneGraph)
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set_target_properties(snippets-MagnumSceneGraph
|
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PROPERTIES FOLDER "Magnum/doc/snippets")
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if(WITH_SDL2APPLICATION AND WITH_GL AND WITH_PRIMITIVES AND WITH_SHADERS AND WITH_MESHTOOLS)
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add_library(snippets-MagnumSceneGraph-gl STATIC
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MagnumSceneGraph-gl.cpp)
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target_link_libraries(snippets-MagnumSceneGraph-gl PRIVATE
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MagnumGL
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MagnumMeshTools
|
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MagnumPrimitives
|
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MagnumSceneGraph
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MagnumSdl2Application
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MagnumShaders)
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set_target_properties(snippets-MagnumSceneGraph-gl
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PROPERTIES FOLDER "Magnum/doc/snippets")
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endif()
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endif()
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if(WITH_VK)
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add_library(snippets-MagnumVk STATIC MagnumVk.cpp)
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target_link_libraries(snippets-MagnumVk PRIVATE MagnumVk)
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set_target_properties(snippets-MagnumVk
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PROPERTIES FOLDER "Magnum/doc/snippets")
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endif()
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if(WITH_SDL2APPLICATION AND TARGET_GL)
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add_executable(getting-started getting-started.cpp)
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add_executable(getting-started-blue getting-started-blue.cpp)
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target_link_libraries(getting-started PRIVATE MagnumSdl2Application)
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target_link_libraries(getting-started-blue PRIVATE MagnumSdl2Application)
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add_library(snippets-MagnumPlatform STATIC
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MagnumPlatform.cpp
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MagnumGL-framebuffer.cpp)
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target_link_libraries(snippets-MagnumPlatform PRIVATE MagnumSdl2Application)
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set_target_properties(
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getting-started
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getting-started-blue
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snippets-MagnumPlatform
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PROPERTIES FOLDER "Magnum/doc/snippets")
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endif()
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if((NOT TARGET_GLES AND WITH_SDL2APPLICATION) OR (TARGET_GLES AND WITH_XEGLAPPLICATION))
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add_library(snippets-MagnumPlatform-portability STATIC MagnumPlatform-portability.cpp)
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if(TARGET_GLES)
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target_link_libraries(snippets-MagnumPlatform-portability PRIVATE MagnumXEglApplication)
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else()
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target_link_libraries(snippets-MagnumPlatform-portability PRIVATE MagnumSdl2Application)
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endif()
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set_target_properties(
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snippets-MagnumPlatform-portability
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PROPERTIES FOLDER "Magnum/doc/snippets")
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endif()
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if(WITH_WINDOWLESSEGLAPPLICATION)
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add_library(snippets-MagnumPlatform-custom STATIC MagnumPlatform-custom.cpp)
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add_library(snippets-MagnumPlatform-windowless STATIC MagnumPlatform-windowless.cpp)
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add_library(snippets-MagnumPlatform-windowless-custom STATIC MagnumPlatform-windowless-custom.cpp)
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add_library(snippets-MagnumPlatform-windowless-thread STATIC MagnumPlatform-windowless-thread.cpp)
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target_link_libraries(snippets-MagnumPlatform-custom PRIVATE MagnumWindowlessEglApplication)
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target_link_libraries(snippets-MagnumPlatform-windowless PRIVATE MagnumWindowlessEglApplication)
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target_link_libraries(snippets-MagnumPlatform-windowless-custom PRIVATE MagnumWindowlessEglApplication)
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target_link_libraries(snippets-MagnumPlatform-windowless-thread PRIVATE MagnumWindowlessEglApplication)
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set_target_properties(
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snippets-MagnumPlatform-windowless
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snippets-MagnumPlatform-windowless-custom
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snippets-MagnumPlatform-windowless-thread
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snippets-MagnumPlatform-custom
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PROPERTIES FOLDER "Magnum/doc/snippets")
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endif()
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