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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "SceneGraph/AbstractFeature.hpp"
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#include "SceneGraph/Camera2D.hpp"
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#include "SceneGraph/Camera3D.hpp"
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#include "SceneGraph/DualComplexTransformation.h"
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#include "SceneGraph/DualQuaternionTransformation.h"
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#include "SceneGraph/FeatureGroup.hpp"
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#include "SceneGraph/MatrixTransformation2D.h"
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#include "SceneGraph/MatrixTransformation3D.h"
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#include "SceneGraph/Object.hpp"
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#include "SceneGraph/RigidMatrixTransformation2D.h"
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#include "SceneGraph/RigidMatrixTransformation3D.h"
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namespace Magnum { namespace SceneGraph {
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#ifndef DOXYGEN_GENERATING_OUTPUT
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template class AbstractBasicObject<2, Float>;
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template class AbstractBasicObject<3, Float>;
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template class AbstractTransformation<2, Float>;
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template class AbstractTransformation<3, Float>;
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template class MAGNUM_SCENEGRAPH_EXPORT AbstractBasicFeature<2, Float>;
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template class MAGNUM_SCENEGRAPH_EXPORT AbstractBasicFeature<3, Float>;
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template class AbstractBasicFeatureGroup<2, Float>;
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template class AbstractBasicFeatureGroup<3, Float>;
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template class AbstractBasicCamera<2, Float>;
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template class AbstractBasicCamera<3, Float>;
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template class BasicCamera2D<Float>;
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template class BasicCamera3D<Float>;
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template class MAGNUM_SCENEGRAPH_EXPORT Object<DualComplexTransformation<Float>>;
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template class MAGNUM_SCENEGRAPH_EXPORT Object<DualQuaternionTransformation<Float>>;
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template class MAGNUM_SCENEGRAPH_EXPORT Object<MatrixTransformation2D<Float>>;
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template class MAGNUM_SCENEGRAPH_EXPORT Object<MatrixTransformation3D<Float>>;
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template class MAGNUM_SCENEGRAPH_EXPORT Object<RigidMatrixTransformation2D<Float>>;
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template class MAGNUM_SCENEGRAPH_EXPORT Object<RigidMatrixTransformation3D<Float>>;
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#endif
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}}
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