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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "Buffer.h"
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#include <Corrade/Containers/Array.h>
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#include <Corrade/Utility/Debug.h>
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#include "Magnum/Context.h"
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#include "Magnum/Extensions.h"
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#include "Implementation/State.h"
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#include "Implementation/BufferState.h"
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#ifndef MAGNUM_TARGET_WEBGL
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#include "Implementation/DebugState.h"
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#endif
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namespace Magnum {
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#ifndef MAGNUM_TARGET_GLES
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Int Buffer::minMapAlignment() {
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if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::map_buffer_alignment>())
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return 1;
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GLint& value = Context::current()->state().buffer->minMapAlignment;
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if(value == 0)
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glGetIntegerv(GL_MIN_MAP_BUFFER_ALIGNMENT, &value);
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return value;
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}
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#endif
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#ifndef MAGNUM_TARGET_GLES2
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#ifndef MAGNUM_TARGET_WEBGL
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Int Buffer::maxAtomicCounterBindings() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::shader_atomic_counters>())
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#else
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if(!Context::current()->isVersionSupported(Version::GLES310))
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#endif
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return 0;
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GLint& value = Context::current()->state().buffer->maxAtomicCounterBindings;
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if(value == 0)
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glGetIntegerv(GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, &value);
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return value;
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}
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Int Buffer::maxShaderStorageBindings() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::shader_storage_buffer_object>())
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#else
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if(!Context::current()->isVersionSupported(Version::GLES310))
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#endif
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return 0;
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GLint& value = Context::current()->state().buffer->maxShaderStorageBindings;
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if(value == 0)
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glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &value);
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return value;
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}
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#endif
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Int Buffer::uniformOffsetAlignment() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::uniform_buffer_object>())
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return 1;
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#endif
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GLint& value = Context::current()->state().buffer->uniformOffsetAlignment;
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if(value == 0)
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glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &value);
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return value;
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}
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#ifndef MAGNUM_TARGET_WEBGL
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Int Buffer::shaderStorageOffsetAlignment() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::shader_storage_buffer_object>())
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#else
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if(!Context::current()->isVersionSupported(Version::GLES310))
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#endif
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return 1;
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GLint& value = Context::current()->state().buffer->shaderStorageOffsetAlignment;
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if(value == 0)
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glGetIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &value);
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return value;
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}
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#endif
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Int Buffer::maxUniformBindings() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::uniform_buffer_object>())
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return 0;
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#endif
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GLint& value = Context::current()->state().buffer->maxUniformBindings;
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if(value == 0)
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glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &value);
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return value;
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}
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void Buffer::unbind(const Target target, const UnsignedInt index) {
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#ifdef MAGNUM_BUILD_DEPRECATED
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#ifndef MAGNUM_TARGET_WEBGL
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CORRADE_INTERNAL_ASSERT(target == Target::AtomicCounter || target == Target::ShaderStorage || target == Target::Uniform);
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#else
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CORRADE_INTERNAL_ASSERT(target == Target::Uniform);
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#endif
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#endif
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glBindBufferBase(GLenum(target), index, 0);
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}
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void Buffer::unbind(const Target target, const UnsignedInt firstIndex, const std::size_t count) {
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#ifdef MAGNUM_BUILD_DEPRECATED
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#ifndef MAGNUM_TARGET_WEBGL
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CORRADE_INTERNAL_ASSERT(target == Target::AtomicCounter || target == Target::ShaderStorage || target == Target::Uniform);
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#else
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CORRADE_INTERNAL_ASSERT(target == Target::Uniform);
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#endif
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#endif
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Context::current()->state().buffer->bindBasesImplementation(target, firstIndex, {nullptr, count});
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}
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/** @todoc const std::initializer_list makes Doxygen grumpy */
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void Buffer::bind(const Target target, const UnsignedInt firstIndex, std::initializer_list<std::tuple<Buffer*, GLintptr, GLsizeiptr>> buffers) {
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#ifdef MAGNUM_BUILD_DEPRECATED
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#ifndef MAGNUM_TARGET_WEBGL
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CORRADE_INTERNAL_ASSERT(target == Target::AtomicCounter || target == Target::ShaderStorage || target == Target::Uniform || GLenum(target) == GL_TRANSFORM_FEEDBACK_BUFFER);
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#else
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CORRADE_INTERNAL_ASSERT(target == Target::Uniform || GLenum(target) == GL_TRANSFORM_FEEDBACK_BUFFER);
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#endif
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#endif
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Context::current()->state().buffer->bindRangesImplementation(target, firstIndex, {buffers.begin(), buffers.size()});
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}
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/** @todoc const std::initializer_list makes Doxygen grumpy */
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void Buffer::bind(const Target target, const UnsignedInt firstIndex, std::initializer_list<Buffer*> buffers) {
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#ifdef MAGNUM_BUILD_DEPRECATED
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#ifndef MAGNUM_TARGET_WEBGL
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CORRADE_INTERNAL_ASSERT(target == Target::AtomicCounter || target == Target::ShaderStorage || target == Target::Uniform || GLenum(target) == GL_TRANSFORM_FEEDBACK_BUFFER);
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#else
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CORRADE_INTERNAL_ASSERT(target == Target::Uniform || GLenum(target) == GL_TRANSFORM_FEEDBACK_BUFFER);
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#endif
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#endif
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Context::current()->state().buffer->bindBasesImplementation(target, firstIndex, {buffers.begin(), buffers.size()});
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}
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void Buffer::copy(Buffer& read, Buffer& write, const GLintptr readOffset, const GLintptr writeOffset, const GLsizeiptr size) {
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Context::current()->state().buffer->copyImplementation(read, write, readOffset, writeOffset, size);
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}
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#endif
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Buffer::Buffer(const TargetHint targetHint): _targetHint{targetHint}, _flags{ObjectFlag::DeleteOnDestruction}
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#ifdef CORRADE_TARGET_NACL
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, _mappedBuffer{nullptr}
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#endif
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{
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(this->*Context::current()->state().buffer->createImplementation)();
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CORRADE_INTERNAL_ASSERT(_id != Implementation::State::DisengagedBinding);
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}
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void Buffer::createImplementationDefault() {
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glGenBuffers(1, &_id);
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}
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#ifndef MAGNUM_TARGET_GLES
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void Buffer::createImplementationDSA() {
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glCreateBuffers(1, &_id);
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_flags |= ObjectFlag::Created;
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}
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#endif
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Buffer::~Buffer() {
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/* Moved out or not deleting on destruction, nothing to do */
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if(!_id || !(_flags & ObjectFlag::DeleteOnDestruction)) return;
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GLuint* bindings = Context::current()->state().buffer->bindings;
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/* Remove all current bindings from the state */
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for(std::size_t i = 1; i != Implementation::BufferState::TargetCount; ++i)
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if(bindings[i] == _id) bindings[i] = 0;
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glDeleteBuffers(1, &_id);
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}
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inline void Buffer::createIfNotAlready() {
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if(_flags & ObjectFlag::Created) return;
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/* glGen*() does not create the object, just reserves the name. Some
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commands (such as glInvalidateBufferData() or glObjectLabel()) operate
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with IDs directly and they require the object to be created. Binding the
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buffer finally creates it. Also all EXT DSA functions implicitly create
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it. */
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bindSomewhereInternal(_targetHint);
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CORRADE_INTERNAL_ASSERT(_flags & ObjectFlag::Created);
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}
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#ifndef MAGNUM_TARGET_WEBGL
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std::string Buffer::label() {
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createIfNotAlready();
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#ifndef MAGNUM_TARGET_GLES
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return Context::current()->state().debug->getLabelImplementation(GL_BUFFER, _id);
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#else
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return Context::current()->state().debug->getLabelImplementation(GL_BUFFER_KHR, _id);
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#endif
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}
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Buffer& Buffer::setLabelInternal(const Containers::ArrayView<const char> label) {
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createIfNotAlready();
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#ifndef MAGNUM_TARGET_GLES
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Context::current()->state().debug->labelImplementation(GL_BUFFER, _id, label);
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#else
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Context::current()->state().debug->labelImplementation(GL_BUFFER_KHR, _id, label);
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#endif
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return *this;
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}
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#endif
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void Buffer::bindInternal(const TargetHint target, Buffer* const buffer) {
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const GLuint id = buffer ? buffer->_id : 0;
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GLuint& bound = Context::current()->state().buffer->bindings[Implementation::BufferState::indexForTarget(target)];
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/* Already bound, nothing to do */
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if(bound == id) return;
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/* Bind the buffer otherwise, which will also finally create it */
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bound = id;
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if(buffer) buffer->_flags |= ObjectFlag::Created;
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glBindBuffer(GLenum(target), id);
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}
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auto Buffer::bindSomewhereInternal(const TargetHint hint) -> TargetHint {
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GLuint* bindings = Context::current()->state().buffer->bindings;
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GLuint& hintBinding = bindings[Implementation::BufferState::indexForTarget(hint)];
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/* Shortcut - if already bound to hint, return */
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if(hintBinding == _id) return hint;
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/* Return first target in which the buffer is bound */
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/** @todo wtf there is one more? */
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for(std::size_t i = 1; i != Implementation::BufferState::TargetCount; ++i)
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if(bindings[i] == _id) return Implementation::BufferState::targetForIndex[i-1];
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/* Bind the buffer to hint target otherwise */
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hintBinding = _id;
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_flags |= ObjectFlag::Created;
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glBindBuffer(GLenum(hint), _id);
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return hint;
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}
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#ifndef MAGNUM_TARGET_GLES2
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Buffer& Buffer::bind(const Target target, const UnsignedInt index, const GLintptr offset, const GLsizeiptr size) {
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#ifdef MAGNUM_BUILD_DEPRECATED
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#ifndef MAGNUM_TARGET_WEBGL
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CORRADE_INTERNAL_ASSERT(target == Target::AtomicCounter || target == Target::ShaderStorage || target == Target::Uniform || GLenum(target) == GL_TRANSFORM_FEEDBACK_BUFFER);
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#else
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CORRADE_INTERNAL_ASSERT(target == Target::Uniform || GLenum(target) == GL_TRANSFORM_FEEDBACK_BUFFER);
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#endif
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#endif
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glBindBufferRange(GLenum(target), index, _id, offset, size);
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return *this;
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}
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Buffer& Buffer::bind(const Target target, const UnsignedInt index) {
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#ifdef MAGNUM_BUILD_DEPRECATED
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#ifndef MAGNUM_TARGET_WEBGL
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CORRADE_INTERNAL_ASSERT(target == Target::AtomicCounter || target == Target::ShaderStorage || target == Target::Uniform || GLenum(target) == GL_TRANSFORM_FEEDBACK_BUFFER);
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#else
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CORRADE_INTERNAL_ASSERT(target == Target::Uniform || GLenum(target) == GL_TRANSFORM_FEEDBACK_BUFFER);
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#endif
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#endif
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glBindBufferBase(GLenum(target), index, _id);
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return *this;
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}
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#endif
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Int Buffer::size() {
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/**
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* @todo there is something like glGetBufferParameteri64v in 3.2 (I
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* couldn't find any matching extension, though)
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*/
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|
|
|
GLint size;
|
|
|
|
|
(this->*Context::current()->state().buffer->getParameterImplementation)(GL_BUFFER_SIZE, &size);
|
|
|
|
|
return size;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Buffer& Buffer::setData(const Containers::ArrayView<const void> data, const BufferUsage usage) {
|
|
|
|
|
(this->*Context::current()->state().buffer->dataImplementation)(data.size(), data, usage);
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Buffer& Buffer::setSubData(const GLintptr offset, const Containers::ArrayView<const void> data) {
|
|
|
|
|
(this->*Context::current()->state().buffer->subDataImplementation)(offset, data.size(), data);
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Buffer& Buffer::invalidateData() {
|
|
|
|
|
(this->*Context::current()->state().buffer->invalidateImplementation)();
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Buffer& Buffer::invalidateSubData(const GLintptr offset, const GLsizeiptr length) {
|
|
|
|
|
(this->*Context::current()->state().buffer->invalidateSubImplementation)(offset, length);
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
void* Buffer::map(const MapAccess access) {
|
|
|
|
|
return (this->*Context::current()->state().buffer->mapImplementation)(access);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#if defined(DOXYGEN_GENERATING_OUTPUT) || defined(CORRADE_TARGET_NACL)
|
|
|
|
|
void* Buffer::mapSub(const GLintptr offset, const GLsizeiptr length, const MapAccess access) {
|
|
|
|
|
CORRADE_ASSERT(!_mappedBuffer, "Buffer::mapSub(): the buffer is already mapped", nullptr);
|
|
|
|
|
return _mappedBuffer = glMapBufferSubDataCHROMIUM(GLenum(bindSomewhereInternal(_targetHint)), offset, length, GLenum(access));
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void* Buffer::map(const GLintptr offset, const GLsizeiptr length, const MapFlags flags) {
|
|
|
|
|
return (this->*Context::current()->state().buffer->mapRangeImplementation)(offset, length, flags);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Buffer& Buffer::flushMappedRange(const GLintptr offset, const GLsizeiptr length) {
|
|
|
|
|
(this->*Context::current()->state().buffer->flushMappedRangeImplementation)(offset, length);
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool Buffer::unmap() { return (this->*Context::current()->state().buffer->unmapImplementation)(); }
|
|
|
|
|
|
|
|
|
|
#if defined(DOXYGEN_GENERATING_OUTPUT) || defined(CORRADE_TARGET_NACL)
|
|
|
|
|
void Buffer::unmapSub() {
|
|
|
|
|
CORRADE_ASSERT(_mappedBuffer, "Buffer::unmapSub(): the buffer is not mapped", );
|
|
|
|
|
glUnmapBufferSubDataCHROMIUM(_mappedBuffer);
|
|
|
|
|
_mappedBuffer = nullptr;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void Buffer::subDataInternal(GLintptr offset, GLsizeiptr size, GLvoid* data) {
|
|
|
|
|
(this->*Context::current()->state().buffer->getSubDataImplementation)(offset, size, data);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
void Buffer::bindImplementationFallback(const Target target, const GLuint firstIndex, Containers::ArrayView<Buffer* const> buffers) {
|
|
|
|
|
for(std::size_t i = 0; i != buffers.size(); ++i) {
|
|
|
|
|
if(buffers && buffers[i]) buffers[i]->bind(target, firstIndex + i);
|
|
|
|
|
else unbind(target, firstIndex + i);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void Buffer::bindImplementationMulti(const Target target, const GLuint firstIndex, Containers::ArrayView<Buffer* const> buffers) {
|
|
|
|
|
/** @todo C++1z: VLAs? */
|
|
|
|
|
Containers::Array<GLuint> ids{buffers ? buffers.size() : 0};
|
|
|
|
|
if(buffers) for(std::size_t i = 0; i != buffers.size(); ++i) {
|
|
|
|
|
if(buffers[i]) {
|
|
|
|
|
buffers[i]->createIfNotAlready();
|
|
|
|
|
ids[i] = buffers[i]->_id;
|
|
|
|
|
} else {
|
|
|
|
|
ids[i] = 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
glBindBuffersBase(GLenum(target), firstIndex, buffers.size(), ids);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/** @todoc const Containers::ArrayView makes Doxygen grumpy */
|
|
|
|
|
void Buffer::bindImplementationFallback(const Target target, const GLuint firstIndex, Containers::ArrayView<const std::tuple<Buffer*, GLintptr, GLsizeiptr>> buffers) {
|
|
|
|
|
for(std::size_t i = 0; i != buffers.size(); ++i) {
|
|
|
|
|
if(buffers && std::get<0>(buffers[i]))
|
|
|
|
|
std::get<0>(buffers[i])->bind(target, firstIndex + i, std::get<1>(buffers[i]), std::get<2>(buffers[i]));
|
|
|
|
|
else unbind(target, firstIndex + i);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
/** @todoc const Containers::ArrayView makes Doxygen grumpy */
|
|
|
|
|
void Buffer::bindImplementationMulti(const Target target, const GLuint firstIndex, Containers::ArrayView<const std::tuple<Buffer*, GLintptr, GLsizeiptr>> buffers) {
|
|
|
|
|
/** @todo use ArrayTuple */
|
|
|
|
|
Containers::Array<GLuint> ids{buffers ? buffers.size() : 0};
|
|
|
|
|
Containers::Array<GLintptr> offsetsSizes{buffers ? buffers.size()*2 : 0};
|
|
|
|
|
if(buffers) for(std::size_t i = 0; i != buffers.size(); ++i) {
|
|
|
|
|
if(std::get<0>(buffers[i])) {
|
|
|
|
|
std::get<0>(buffers[i])->createIfNotAlready();
|
|
|
|
|
ids[i] = std::get<0>(buffers[i])->_id;
|
|
|
|
|
std::tie(std::ignore, offsetsSizes[i], offsetsSizes[buffers.size() + i]) = buffers[i];
|
|
|
|
|
} else {
|
|
|
|
|
ids[i] = 0;
|
|
|
|
|
offsetsSizes[i] = 0;
|
|
|
|
|
/** @todo fix workaround when NVidia 343.13 accepts zero sizes */
|
|
|
|
|
offsetsSizes[buffers.size() + i] = 1;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
glBindBuffersRange(GLenum(target), firstIndex, buffers.size(), ids, offsetsSizes, offsetsSizes + buffers.size());
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void Buffer::copyImplementationDefault(Buffer& read, Buffer& write, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) {
|
|
|
|
|
glCopyBufferSubData(GLenum(read.bindSomewhereInternal(TargetHint::CopyRead)), GLenum(write.bindSomewhereInternal(TargetHint::CopyWrite)), readOffset, writeOffset, size);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void Buffer::copyImplementationDSA(Buffer& read, Buffer& write, const GLintptr readOffset, const GLintptr writeOffset, const GLsizeiptr size) {
|
|
|
|
|
glCopyNamedBufferSubData(read._id, write._id, readOffset, writeOffset, size);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Buffer::copyImplementationDSAEXT(Buffer& read, Buffer& write, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) {
|
|
|
|
|
read._flags |= ObjectFlag::Created;
|
|
|
|
|
write._flags |= ObjectFlag::Created;
|
|
|
|
|
glNamedCopyBufferSubDataEXT(read._id, write._id, readOffset, writeOffset, size);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void Buffer::getParameterImplementationDefault(const GLenum value, GLint* const data) {
|
|
|
|
|
glGetBufferParameteriv(GLenum(bindSomewhereInternal(_targetHint)), value, data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void Buffer::getParameterImplementationDSA(const GLenum value, GLint* const data) {
|
|
|
|
|
glGetNamedBufferParameteriv(_id, value, data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Buffer::getParameterImplementationDSAEXT(const GLenum value, GLint* const data) {
|
|
|
|
|
_flags |= ObjectFlag::Created;
|
|
|
|
|
glGetNamedBufferParameterivEXT(_id, value, data);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void Buffer::getSubDataImplementationDefault(const GLintptr offset, const GLsizeiptr size, GLvoid* const data) {
|
|
|
|
|
glGetBufferSubData(GLenum(bindSomewhereInternal(_targetHint)), offset, size, data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Buffer::getSubDataImplementationDSA(const GLintptr offset, const GLsizeiptr size, GLvoid* const data) {
|
|
|
|
|
glGetNamedBufferSubData(_id, offset, size, data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Buffer::getSubDataImplementationDSAEXT(const GLintptr offset, const GLsizeiptr size, GLvoid* const data) {
|
|
|
|
|
_flags |= ObjectFlag::Created;
|
|
|
|
|
glGetNamedBufferSubDataEXT(_id, offset, size, data);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void Buffer::dataImplementationDefault(GLsizeiptr size, const GLvoid* data, BufferUsage usage) {
|
|
|
|
|
glBufferData(GLenum(bindSomewhereInternal(_targetHint)), size, data, GLenum(usage));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void Buffer::dataImplementationDSA(const GLsizeiptr size, const GLvoid* const data, const BufferUsage usage) {
|
|
|
|
|
glNamedBufferData(_id, size, data, GLenum(usage));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Buffer::dataImplementationDSAEXT(GLsizeiptr size, const GLvoid* data, BufferUsage usage) {
|
|
|
|
|
_flags |= ObjectFlag::Created;
|
|
|
|
|
glNamedBufferDataEXT(_id, size, data, GLenum(usage));
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void Buffer::subDataImplementationDefault(GLintptr offset, GLsizeiptr size, const GLvoid* data) {
|
|
|
|
|
glBufferSubData(GLenum(bindSomewhereInternal(_targetHint)), offset, size, data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void Buffer::subDataImplementationDSA(const GLintptr offset, const GLsizeiptr size, const GLvoid* const data) {
|
|
|
|
|
glNamedBufferSubData(_id, offset, size, data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Buffer::subDataImplementationDSAEXT(GLintptr offset, GLsizeiptr size, const GLvoid* data) {
|
|
|
|
|
_flags |= ObjectFlag::Created;
|
|
|
|
|
glNamedBufferSubDataEXT(_id, offset, size, data);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void Buffer::invalidateImplementationNoOp() {}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void Buffer::invalidateImplementationARB() {
|
|
|
|
|
createIfNotAlready();
|
|
|
|
|
glInvalidateBufferData(_id);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void Buffer::invalidateSubImplementationNoOp(GLintptr, GLsizeiptr) {}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void Buffer::invalidateSubImplementationARB(GLintptr offset, GLsizeiptr length) {
|
|
|
|
|
createIfNotAlready();
|
|
|
|
|
glInvalidateBufferSubData(_id, offset, length);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
void* Buffer::mapImplementationDefault(MapAccess access) {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
return glMapBuffer(GLenum(bindSomewhereInternal(_targetHint)), GLenum(access));
|
|
|
|
|
#elif !defined(CORRADE_TARGET_NACL)
|
|
|
|
|
return glMapBufferOES(GLenum(bindSomewhereInternal(_targetHint)), GLenum(access));
|
|
|
|
|
#else
|
|
|
|
|
static_cast<void>(access);
|
|
|
|
|
CORRADE_ASSERT_UNREACHABLE();
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void* Buffer::mapImplementationDSA(const MapAccess access) {
|
|
|
|
|
return glMapNamedBuffer(_id, GLenum(access));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void* Buffer::mapImplementationDSAEXT(MapAccess access) {
|
|
|
|
|
_flags |= ObjectFlag::Created;
|
|
|
|
|
return glMapNamedBufferEXT(_id, GLenum(access));
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void* Buffer::mapRangeImplementationDefault(GLintptr offset, GLsizeiptr length, MapFlags access) {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
return glMapBufferRange(GLenum(bindSomewhereInternal(_targetHint)), offset, length, GLenum(access));
|
|
|
|
|
#elif !defined(CORRADE_TARGET_NACL)
|
|
|
|
|
return glMapBufferRangeEXT(GLenum(bindSomewhereInternal(_targetHint)), offset, length, GLenum(access));
|
|
|
|
|
#else
|
|
|
|
|
static_cast<void>(offset);
|
|
|
|
|
static_cast<void>(length);
|
|
|
|
|
static_cast<void>(access);
|
|
|
|
|
CORRADE_ASSERT_UNREACHABLE();
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void* Buffer::mapRangeImplementationDSA(const GLintptr offset, const GLsizeiptr length, const MapFlags access) {
|
|
|
|
|
return glMapNamedBufferRange(_id, offset, length, GLenum(access));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void* Buffer::mapRangeImplementationDSAEXT(GLintptr offset, GLsizeiptr length, MapFlags access) {
|
|
|
|
|
_flags |= ObjectFlag::Created;
|
|
|
|
|
return glMapNamedBufferRangeEXT(_id, offset, length, GLenum(access));
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void Buffer::flushMappedRangeImplementationDefault(GLintptr offset, GLsizeiptr length) {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
glFlushMappedBufferRange(GLenum(bindSomewhereInternal(_targetHint)), offset, length);
|
|
|
|
|
#elif !defined(CORRADE_TARGET_NACL)
|
|
|
|
|
glFlushMappedBufferRangeEXT(GLenum(bindSomewhereInternal(_targetHint)), offset, length);
|
|
|
|
|
#else
|
|
|
|
|
static_cast<void>(offset);
|
|
|
|
|
static_cast<void>(length);
|
|
|
|
|
CORRADE_ASSERT_UNREACHABLE();
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void Buffer::flushMappedRangeImplementationDSA(const GLintptr offset, const GLsizeiptr length) {
|
|
|
|
|
glFlushMappedNamedBufferRange(_id, offset, length);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Buffer::flushMappedRangeImplementationDSAEXT(GLintptr offset, GLsizeiptr length) {
|
|
|
|
|
_flags |= ObjectFlag::Created;
|
|
|
|
|
glFlushMappedNamedBufferRangeEXT(_id, offset, length);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
bool Buffer::unmapImplementationDefault() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
return glUnmapBuffer(GLenum(bindSomewhereInternal(_targetHint)));
|
|
|
|
|
#elif !defined(CORRADE_TARGET_NACL)
|
|
|
|
|
return glUnmapBufferOES(GLenum(bindSomewhereInternal(_targetHint)));
|
|
|
|
|
#else
|
|
|
|
|
CORRADE_ASSERT_UNREACHABLE();
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
bool Buffer::unmapImplementationDSA() {
|
|
|
|
|
return glUnmapNamedBuffer(_id);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool Buffer::unmapImplementationDSAEXT() {
|
|
|
|
|
_flags |= ObjectFlag::Created;
|
|
|
|
|
return glUnmapNamedBufferEXT(_id);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
Debug& operator<<(Debug& debug, Buffer::TargetHint value) {
|
|
|
|
|
switch(value) {
|
|
|
|
|
#define _c(value) case Buffer::TargetHint::value: return debug << "Buffer::TargetHint::" #value;
|
|
|
|
|
_c(Array)
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
_c(AtomicCounter)
|
|
|
|
|
#endif
|
|
|
|
|
_c(CopyRead)
|
|
|
|
|
_c(CopyWrite)
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
_c(DispatchIndirect)
|
|
|
|
|
_c(DrawIndirect)
|
|
|
|
|
#endif
|
|
|
|
|
#endif
|
|
|
|
|
_c(ElementArray)
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
_c(PixelPack)
|
|
|
|
|
_c(PixelUnpack)
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
_c(ShaderStorage)
|
|
|
|
|
#endif
|
|
|
|
|
#endif
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_c(Texture)
|
|
|
|
|
#endif
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
_c(TransformFeedback)
|
|
|
|
|
_c(Uniform)
|
|
|
|
|
#endif
|
|
|
|
|
#undef _c
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return debug << "Buffer::TargetHint::(invalid)";
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) || defined(MAGNUM_BUILD_DEPRECATED)
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
Debug& operator<<(Debug& debug, Buffer::Target value) {
|
|
|
|
|
switch(value) {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
#define _c(value) case Buffer::Target::value: return debug << "Buffer::Target::" #value;
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
_c(AtomicCounter)
|
|
|
|
|
_c(ShaderStorage)
|
|
|
|
|
#endif
|
|
|
|
|
_c(Uniform)
|
|
|
|
|
#undef _c
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifdef MAGNUM_BUILD_DEPRECATED
|
|
|
|
|
case Buffer::Target::Array:
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
case Buffer::Target::CopyRead:
|
|
|
|
|
case Buffer::Target::CopyWrite:
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
case Buffer::Target::DispatchIndirect:
|
|
|
|
|
case Buffer::Target::DrawIndirect:
|
|
|
|
|
#endif
|
|
|
|
|
#endif
|
|
|
|
|
case Buffer::Target::ElementArray:
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
case Buffer::Target::PixelPack:
|
|
|
|
|
case Buffer::Target::PixelUnpack:
|
|
|
|
|
#endif
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
case Buffer::Target::Texture:
|
|
|
|
|
#endif
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
case Buffer::Target::TransformFeedback:
|
|
|
|
|
#endif
|
|
|
|
|
return debug << static_cast<Buffer::TargetHint>(value);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return debug << "Buffer::Target::(invalid)";
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
}
|