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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "AnyConverter.h"
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#include <Corrade/Containers/String.h>
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#include <Corrade/Containers/StringStl.h>
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#include <Corrade/PluginManager/Manager.h>
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#include <Corrade/PluginManager/PluginMetadata.h>
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#include <Corrade/Utility/Assert.h>
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#include <Corrade/Utility/DebugStl.h>
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#include <Corrade/Utility/FormatStl.h>
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#include <Corrade/Utility/String.h>
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namespace Magnum { namespace ShaderTools {
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struct AnyConverter::State {
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Format inputFormat, outputFormat;
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Containers::String inputVersion, outputVersion;
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};
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AnyConverter::AnyConverter(PluginManager::Manager<AbstractConverter>& manager): AbstractConverter{manager} {}
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AnyConverter::AnyConverter(PluginManager::AbstractManager& manager, const std::string& plugin): AbstractConverter{manager, plugin}, _state{Containers::InPlaceInit} {}
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AnyConverter::~AnyConverter() = default;
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ConverterFeatures AnyConverter::doFeatures() const {
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/** @todo Preprocess, Optimize, DebugInfo, those also need checks that the
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plugin actually supports them */
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return ConverterFeature::ValidateFile|ConverterFeature::ConvertFile;
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}
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void AnyConverter::doSetInputFormat(const Format format, const Containers::StringView version) {
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_state->inputFormat = format;
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_state->inputVersion = Containers::String::nullTerminatedGlobalView(version);
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}
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void AnyConverter::doSetOutputFormat(Format format, Containers::StringView version) {
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_state->outputFormat = format;
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_state->outputVersion = Containers::String::nullTerminatedGlobalView(version);
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}
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namespace {
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using namespace Containers::Literals;
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Containers::StringView formatForExtension(const char* prefix, const Containers::StringView filename) {
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/** @todo lowercase only the extension, once Directory::split() is done */
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const std::string normalized = Utility::String::lowercase(filename);
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/* https://github.com/KhronosGroup/SPIRV-Tools/blob/a715b1b4053519ad0f2bdb2d22ace35d35867cff/README.md#command-line-tools
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"It's a convention to name SPIR-V assembly and binary files with suffix
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.spvasm and .spv, respectively." IT'S GREAT THAT I HAD TO SEARCH HALF
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THE INTERNET TO FIND THIS CONVENTION. Especially when tests in the
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SPIRV-Cross repo use `.asm.bla` instead, FFS. */
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if(Utility::String::endsWith(normalized, ".spvasm") ||
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/* Not official, used by https://github.com/KhronosGroup/SPIRV-Cross */
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Utility::String::endsWith(normalized, ".asm.vert") ||
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Utility::String::endsWith(normalized, ".asm.frag") ||
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Utility::String::endsWith(normalized, ".asm.geom") ||
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Utility::String::endsWith(normalized, ".asm.comp") ||
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Utility::String::endsWith(normalized, ".asm.tesc") ||
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Utility::String::endsWith(normalized, ".asm.tese") ||
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Utility::String::endsWith(normalized, ".asm.rgen") ||
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Utility::String::endsWith(normalized, ".asm.rint") ||
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Utility::String::endsWith(normalized, ".asm.rahit") ||
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Utility::String::endsWith(normalized, ".asm.rchit") ||
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Utility::String::endsWith(normalized, ".asm.rmiss") ||
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Utility::String::endsWith(normalized, ".asm.rcall") ||
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Utility::String::endsWith(normalized, ".asm.mesh") ||
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Utility::String::endsWith(normalized, ".asm.task"))
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return "SpirvAssembly"_s;
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/* https://github.com/KhronosGroup/glslang/blob/3ce148638bdc3807316e358dee4a5c9583189ae7/StandAlone/StandAlone.cpp#L260-L274 */
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else if(Utility::String::endsWith(normalized, ".glsl") ||
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Utility::String::endsWith(normalized, ".vert") ||
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Utility::String::endsWith(normalized, ".frag") ||
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Utility::String::endsWith(normalized, ".geom") ||
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Utility::String::endsWith(normalized, ".comp") ||
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Utility::String::endsWith(normalized, ".tesc") ||
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Utility::String::endsWith(normalized, ".tese") ||
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Utility::String::endsWith(normalized, ".rgen") ||
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Utility::String::endsWith(normalized, ".rint") ||
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Utility::String::endsWith(normalized, ".rahit") ||
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Utility::String::endsWith(normalized, ".rchit") ||
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Utility::String::endsWith(normalized, ".rmiss") ||
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Utility::String::endsWith(normalized, ".rcall") ||
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Utility::String::endsWith(normalized, ".mesh") ||
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Utility::String::endsWith(normalized, ".task"))
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return "Glsl"_s;
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else if(Utility::String::endsWith(normalized, ".spv"))
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return "Spirv"_s;
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Error{} << prefix << "cannot determine the format of" << filename;
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return {};
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}
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}
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std::pair<bool, Containers::String> AnyConverter::doValidateFile(const Stage stage, const Containers::StringView filename) {
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CORRADE_INTERNAL_ASSERT(manager());
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/* Decide on a plugin name based on the extension */
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const Containers::StringView format = formatForExtension("ShaderTools::AnyConverter::validateFile():", filename);
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if(format.isEmpty()) return {};
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const std::string plugin = Utility::formatString("{}ShaderConverter", format);
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/* Try to load the plugin */
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if(!(manager()->load(plugin) & PluginManager::LoadState::Loaded)) {
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Error{} << "ShaderTools::AnyConverter::validateFile(): cannot load the" << plugin << "plugin";
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return {};
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}
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PluginManager::PluginMetadata* metadata = manager()->metadata(plugin);
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if(flags() & ConverterFlag::Verbose) {
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Debug d;
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d << "ShaderTools::AnyConverter::validateFile(): using" << plugin;
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CORRADE_INTERNAL_ASSERT(metadata);
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if(plugin != metadata->name())
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d << "(provided by" << metadata->name() << Debug::nospace << ")";
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}
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/* Instantiate the plugin, check that it can actually validate */
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Containers::Pointer<AbstractConverter> converter = static_cast<PluginManager::Manager<AbstractConverter>*>(manager())->instantiate(plugin);
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if(!(converter->features() & ConverterFeature::ValidateFile)) {
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Error{} << "ShaderTools::AnyConverter::validateFile():" << metadata->name() << "does not support validation";
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return {};
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}
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/* Propagate input/output version and flags */
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converter->setFlags(flags());
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converter->setInputFormat(_state->inputFormat, _state->inputVersion);
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converter->setOutputFormat(_state->outputFormat, _state->outputVersion);
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/* Try to validate the file (error output should be printed by the plugin
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itself) */
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return converter->validateFile(stage, filename);
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}
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bool AnyConverter::doConvertFileToFile(const Stage stage, const Containers::StringView from, const Containers::StringView to) {
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CORRADE_INTERNAL_ASSERT(manager());
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/* Decide on a plugin name based on the input and output extension. This
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might result in invalid combinations such as SpirvToGlslShaderConverter
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which can't be really handled yet but I think that's okay for now */
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const Containers::StringView formatFrom = formatForExtension("ShaderTools::AnyConverter::convertFileToFile():", from);
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const Containers::StringView formatTo = formatForExtension("ShaderTools::AnyConverter::convertFileToFile():", to);
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if(formatFrom.isEmpty() || formatTo.isEmpty()) return {};
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const std::string plugin = Utility::formatString(
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formatFrom == formatTo ? "{}ShaderConverter" : "{}To{}ShaderConverter",
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formatFrom, formatTo);
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/* Try to load the plugin */
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if(!(manager()->load(plugin) & PluginManager::LoadState::Loaded)) {
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Error{} << "ShaderTools::AnyConverter::convertFileToFile(): cannot load the" << plugin << "plugin";
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return {};
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}
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PluginManager::PluginMetadata* metadata = manager()->metadata(plugin);
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if(flags() & ConverterFlag::Verbose) {
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Debug d;
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d << "ShaderTools::AnyConverter::convertFileToFile(): using" << plugin;
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CORRADE_INTERNAL_ASSERT(metadata);
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if(plugin != metadata->name())
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d << "(provided by" << metadata->name() << Debug::nospace << ")";
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}
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/* Instantiate the plugin, check that it can actually validate */
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Containers::Pointer<AbstractConverter> converter = static_cast<PluginManager::Manager<AbstractConverter>*>(manager())->instantiate(plugin);
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if(!(converter->features() & ConverterFeature::ConvertFile)) {
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Error{} << "ShaderTools::AnyConverter::convertFileToFile():" << metadata->name() << "does not support conversion";
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return {};
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}
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/* Propagate input/output version and flags */
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converter->setFlags(flags());
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converter->setInputFormat(_state->inputFormat, _state->inputVersion);
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converter->setOutputFormat(_state->outputFormat, _state->outputVersion);
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/* Try to convert the file (error output should be printed by the plugin
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itself) */
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return converter->convertFileToFile(stage, from, to);
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}
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}}
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CORRADE_PLUGIN_REGISTER(AnyShaderConverter, Magnum::ShaderTools::AnyConverter,
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"cz.mosra.magnum.ShaderTools.AbstractConverter/0.1")
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