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#ifndef Magnum_Platform_GlutApplication_h
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#define Magnum_Platform_GlutApplication_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Class @ref Magnum::Platform::GlutApplication
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*/
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#include <string>
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#include "Magnum/Magnum.h"
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#include "Magnum/Math/Vector2.h"
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#include "Magnum/Platform/Platform.h"
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/* We must include our own GL headers first to avoid conflicts */
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#include "Magnum/OpenGL.h"
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#include <GL/freeglut.h>
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namespace Magnum {
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class Context;
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namespace Platform {
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/** @nosubgrouping
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@brief GLUT application
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Application using GLUT toolkit. Supports keyboard and mouse handling with
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support for changing cursor and mouse tracking and warping.
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This application library is available only on desktop OpenGL (Linux, Windows,
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OS X). It depends on **GLUT** library and is built if `WITH_GLUTAPPLICATION` is
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enabled in CMake.
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## Bootstrap application
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Fully contained base application using @ref GlutApplication along with
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CMake setup is available in `base` branch of
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[Magnum Bootstrap](https://github.com/mosra/magnum-bootstrap) repository,
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download it as [tar.gz](https://github.com/mosra/magnum-bootstrap/archive/base.tar.gz)
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or [zip](https://github.com/mosra/magnum-bootstrap/archive/base.zip) file.
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After extracting the downloaded archive you can build and run the application
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with these four commands:
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mkdir build && cd build
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cmake ..
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cmake --build .
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./src/MyApplication # or ./src/Debug/MyApplication
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## General usage
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In CMake you need to request `%GlutApplication` component, add
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`${MAGNUM_GLUTAPPLICATION_INCLUDE_DIRS}` to include path and link to
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`${MAGNUM_GLUTAPPLICATION_LIBRARIES}`. If no other application is requested,
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you can also use generic `${MAGNUM_APPLICATION_INCLUDE_DIRS}` and
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`${MAGNUM_APPLICATION_LIBRARIES}` aliases to simplify porting. See
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@ref building and @ref cmake for more information.
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In C++ code you need to implement at least @ref drawEvent() to be able to draw
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on the screen. The subclass can be then used directly in `main()` -- see
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convenience macro @ref MAGNUM_GLUTAPPLICATION_MAIN(). See @ref platform for
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more information.
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@code
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class MyApplication: public Platform::GlutApplication {
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// implement required methods...
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};
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MAGNUM_GLUTAPPLICATION_MAIN(MyApplication)
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@endcode
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If no other application header is included, this class is also aliased to
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`Platform::Application` and the macro is aliased to `MAGNUM_APPLICATION_MAIN()`
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to simplify porting.
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*/
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class GlutApplication {
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public:
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/** @brief Application arguments */
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struct Arguments {
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int& argc; /**< @brief Argument count */
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char** argv; /**< @brief Argument values */
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};
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class Configuration;
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class InputEvent;
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class KeyEvent;
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class MouseEvent;
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class MouseMoveEvent;
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/** @copydoc Sdl2Application::Sdl2Application(const Arguments&, const Configuration&) */
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#ifdef DOXYGEN_GENERATING_OUTPUT
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explicit GlutApplication(const Arguments& arguments, const Configuration& configuration = Configuration());
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#else
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/* To avoid "invalid use of incomplete type" */
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explicit GlutApplication(const Arguments& arguments, const Configuration& configuration);
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explicit GlutApplication(const Arguments& arguments);
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#endif
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/** @copydoc Sdl2Application::Sdl2Application(const Arguments&, std::nullptr_t) */
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explicit GlutApplication(const Arguments& arguments, std::nullptr_t);
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/** @brief Copying is not allowed */
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GlutApplication(const GlutApplication&) = delete;
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/** @brief Moving is not allowed */
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GlutApplication(GlutApplication&&) = delete;
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/** @brief Copying is not allowed */
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GlutApplication& operator=(const GlutApplication&) = delete;
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/** @brief Moving is not allowed */
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GlutApplication& operator=(GlutApplication&&) = delete;
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/**
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* @brief Execute main loop
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* @return Value for returning from `main()`
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*
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* See @ref MAGNUM_GLUTAPPLICATION_MAIN() for usage information.
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*/
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int exec() {
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glutMainLoop();
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return 0;
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}
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protected:
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/* Nobody will need to have (and delete) GlutApplication*, thus this is
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faster than public pure virtual destructor */
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~GlutApplication();
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/** @copydoc Sdl2Application::createContext() */
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#ifdef DOXYGEN_GENERATING_OUTPUT
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void createContext(const Configuration& configuration = Configuration());
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#else
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/* To avoid "invalid use of incomplete type" */
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void createContext(const Configuration& configuration);
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void createContext();
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#endif
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/** @copydoc Sdl2Application::tryCreateContext() */
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bool tryCreateContext(const Configuration& configuration);
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/** @{ @name Screen handling */
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/** @copydoc Sdl2Application::swapBuffers() */
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void swapBuffers() { glutSwapBuffers(); }
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/** @copydoc Sdl2Application::redraw() */
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void redraw() { glutPostRedisplay(); }
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#ifdef DOXYGEN_GENERATING_OUTPUT
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protected:
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#else
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private:
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#endif
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/** @copydoc Sdl2Application::viewportEvent() */
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virtual void viewportEvent(const Vector2i& size);
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/** @copydoc Sdl2Application::drawEvent() */
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virtual void drawEvent() = 0;
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/*@}*/
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/** @{ @name Keyboard handling */
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/** @copydoc Sdl2Application::keyPressEvent() */
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virtual void keyPressEvent(KeyEvent& event);
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/** @copydoc Sdl2Application::keyReleaseEvent() */
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virtual void keyReleaseEvent(KeyEvent& event);
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/*@}*/
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/** @{ @name Mouse handling */
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public:
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/**
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* @brief Mouse cursor
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*
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* @see setMouseCursor()
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*/
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enum class MouseCursor: int {
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Default = GLUT_CURSOR_INHERIT, /**< Default cursor provided by parent window */
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None = GLUT_CURSOR_NONE /**< No cursor */
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};
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/**
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* @brief Enable or disable mouse tracking
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*
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* When mouse tracking is enabled, @ref mouseMoveEvent() is called even
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* when no button is pressed. Mouse tracking is disabled by default.
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*/
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void setMouseTracking(bool enabled) {
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glutPassiveMotionFunc(enabled ? staticMouseMoveEvent : nullptr);
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}
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/** @brief Set mouse cursor */
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void setMouseCursor(MouseCursor cursor) {
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glutSetCursor(static_cast<int>(cursor));
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}
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/** @brief Warp mouse cursor to given coordinates */
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void warpMouseCursor(const Vector2i& position) {
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glutWarpPointer(position.x(), position.y());
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}
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#ifdef DOXYGEN_GENERATING_OUTPUT
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protected:
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#else
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private:
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#endif
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/** @copydoc Sdl2Application::mousePressEvent() */
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virtual void mousePressEvent(MouseEvent& event);
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/** @copydoc Sdl2Application::mouseReleaseEvent() */
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virtual void mouseReleaseEvent(MouseEvent& event);
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/**
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* @brief Mouse move event
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*
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* Called when any mouse button is pressed and mouse is moved. Default
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* implementation does nothing.
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* @see @ref setMouseTracking()
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*/
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virtual void mouseMoveEvent(MouseMoveEvent& event);
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/*@}*/
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private:
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void initialize(int& argc, char** argv);
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static void staticViewportEvent(int x, int y) {
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instance->viewportEvent({x, y});
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}
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static void staticKeyPressEvent(unsigned char key, int x, int y);
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static void staticKeyReleaseEvent(unsigned char key, int x, int y);
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static void staticSpecialKeyPressEvent(int key, int x, int y);
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static void staticSpecialKeyReleaseEvent(int key, int x, int y);
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static void staticMouseEvent(int button, int state, int x, int y);
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static void staticMouseMoveEvent(int x, int y);
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static void staticDrawEvent() {
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instance->drawEvent();
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}
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static GlutApplication* instance;
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Context* c;
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};
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/**
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@brief %Configuration
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Double-buffered RGBA window with depth and stencil buffers.
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@see @ref GlutApplication(), @ref createContext(), @ref tryCreateContext()
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*/
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class GlutApplication::Configuration {
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public:
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/*implicit*/ Configuration();
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~Configuration();
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/** @brief Window title */
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std::string title() const { return _title; }
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/**
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* @brief Set window title
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* @return Reference to self (for method chaining)
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*
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* Default is `"Magnum GLUT Application"`.
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*/
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Configuration& setTitle(std::string title) {
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_title = std::move(title);
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return *this;
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}
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/** @brief Window size */
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Vector2i size() const { return _size; }
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/**
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* @brief Set window size
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* @return Reference to self (for method chaining)
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*
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* Default is `{800, 600}`.
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*/
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Configuration& setSize(const Vector2i& size) {
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_size = size;
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return *this;
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}
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/** @brief Context version */
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Version version() const { return _version; }
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/**
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* @brief Set context version
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*
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* If requesting version greater or equal to OpenGL 3.1, core profile
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* is used. The created context will then have any version which is
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* backwards-compatible with requested one. Default is
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* @ref Version::None, i.e. any provided version is used.
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*/
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Configuration& setVersion(Version version) {
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_version = version;
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return *this;
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}
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/** @brief Sample count */
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Int sampleCount() const { return _sampleCount; }
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/**
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* @brief Set sample count
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* @return Reference to self (for method chaining)
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*
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* Default is `0`, thus no multisampling. The actual sample count is
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* ignored, GLUT either enables it or disables. See also
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* @ref Renderer::Feature::Multisampling.
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*/
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Configuration& setSampleCount(Int count) {
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_sampleCount = count;
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return *this;
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}
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private:
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std::string _title;
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Vector2i _size;
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|
Int _sampleCount;
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|
|
Version _version;
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|
};
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/**
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@brief Base for input events
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@see @ref KeyEvent, @ref MouseEvent, @ref MouseMoveEvent, @ref keyPressEvent(),
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@ref mousePressEvent(), @ref mouseReleaseEvent(), @ref mouseMoveEvent()
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*/
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class GlutApplication::InputEvent {
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public:
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/** @brief Copying is not allowed */
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InputEvent(const InputEvent&) = delete;
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/** @brief Moving is not allowed */
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InputEvent(InputEvent&&) = delete;
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/** @brief Copying is not allowed */
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InputEvent& operator=(const InputEvent&) = delete;
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/** @brief Moving is not allowed */
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InputEvent& operator=(InputEvent&&) = delete;
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/** @copydoc Sdl2Application::InputEvent::setAccepted() */
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void setAccepted(bool accepted = true) { _accepted = accepted; }
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/** @copydoc Sdl2Application::InputEvent::isAccepted() */
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constexpr bool isAccepted() const { return _accepted; }
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protected:
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constexpr InputEvent(): _accepted(false) {}
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~InputEvent() = default;
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private:
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bool _accepted;
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};
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/**
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@brief Key event
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@see @ref keyPressEvent()
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*/
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class GlutApplication::KeyEvent: public GlutApplication::InputEvent {
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friend class GlutApplication;
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public:
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/**
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* @brief Key
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*
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* @see @ref key()
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*/
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enum class Key: UnsignedInt {
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Esc = '\x1b', /**< Escape */
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Up = GLUT_KEY_UP << 16, /**< Up arrow */
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Down = GLUT_KEY_DOWN << 16, /**< Down arrow */
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Left = GLUT_KEY_LEFT << 16, /**< Left arrow */
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Right = GLUT_KEY_RIGHT << 16, /**< Right arrow */
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F1 = GLUT_KEY_F1 << 16, /**< F1 */
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F2 = GLUT_KEY_F2 << 16, /**< F2 */
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F3 = GLUT_KEY_F3 << 16, /**< F3 */
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F4 = GLUT_KEY_F4 << 16, /**< F4 */
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F5 = GLUT_KEY_F5 << 16, /**< F5 */
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F6 = GLUT_KEY_F6 << 16, /**< F6 */
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F7 = GLUT_KEY_F7 << 16, /**< F7 */
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|
F8 = GLUT_KEY_F8 << 16, /**< F8 */
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F9 = GLUT_KEY_F9 << 16, /**< F9 */
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F10 = GLUT_KEY_F10 << 16, /**< F10 */
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|
F11 = GLUT_KEY_F11 << 16, /**< F11 */
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|
F12 = GLUT_KEY_F12 << 16, /**< F12 */
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|
Home = GLUT_KEY_HOME << 16, /**< Home */
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|
End = GLUT_KEY_END << 16, /**< End */
|
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|
PageUp = GLUT_KEY_PAGE_UP << 16, /**< Page up */
|
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|
|
PageDown = GLUT_KEY_PAGE_DOWN << 16, /**< Page down */
|
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|
|
Space = ' ', /**< Space */
|
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|
|
Comma = ',', /**< Comma */
|
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|
|
Period = '.', /**< Period */
|
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|
|
Minus = '-', /**< Minus */
|
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|
|
Plus = '+', /**< Plus */
|
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|
|
Slash = '/', /**< Slash */
|
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|
|
Percent = '%', /**< Percent */
|
|
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|
|
Equal = '=', /**< Equal */
|
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|
|
Zero = '0', /**< Zero */
|
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|
|
One = '1', /**< One */
|
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|
|
Two = '2', /**< Two */
|
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|
|
Three = '3', /**< Three */
|
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|
|
Four = '4', /**< Four */
|
|
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|
|
Five = '5', /**< Five */
|
|
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|
|
Six = '6', /**< Six */
|
|
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|
|
Seven = '7', /**< Seven */
|
|
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|
|
Eight = '8', /**< Eight */
|
|
|
|
|
Nine = '9', /**< Nine */
|
|
|
|
|
|
|
|
|
|
A = 'a', /**< Letter A */
|
|
|
|
|
B = 'b', /**< Letter B */
|
|
|
|
|
C = 'c', /**< Letter C */
|
|
|
|
|
D = 'd', /**< Letter D */
|
|
|
|
|
E = 'e', /**< Letter E */
|
|
|
|
|
F = 'f', /**< Letter F */
|
|
|
|
|
G = 'g', /**< Letter G */
|
|
|
|
|
H = 'h', /**< Letter H */
|
|
|
|
|
I = 'i', /**< Letter I */
|
|
|
|
|
J = 'j', /**< Letter J */
|
|
|
|
|
K = 'k', /**< Letter K */
|
|
|
|
|
L = 'l', /**< Letter L */
|
|
|
|
|
M = 'm', /**< Letter M */
|
|
|
|
|
N = 'n', /**< Letter N */
|
|
|
|
|
O = 'o', /**< Letter O */
|
|
|
|
|
P = 'p', /**< Letter P */
|
|
|
|
|
Q = 'q', /**< Letter Q */
|
|
|
|
|
R = 'r', /**< Letter R */
|
|
|
|
|
S = 's', /**< Letter S */
|
|
|
|
|
T = 't', /**< Letter T */
|
|
|
|
|
U = 'u', /**< Letter U */
|
|
|
|
|
V = 'v', /**< Letter V */
|
|
|
|
|
W = 'w', /**< Letter W */
|
|
|
|
|
X = 'x', /**< Letter X */
|
|
|
|
|
Y = 'y', /**< Letter Y */
|
|
|
|
|
Z = 'z' /**< Letter Z */
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/** @brief Key */
|
|
|
|
|
constexpr Key key() const { return _key; }
|
|
|
|
|
|
|
|
|
|
/** @brief Position */
|
|
|
|
|
constexpr Vector2i position() const { return _position; }
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
constexpr KeyEvent(Key key, const Vector2i& position): _key(key), _position(position) {}
|
|
|
|
|
|
|
|
|
|
const Key _key;
|
|
|
|
|
const Vector2i _position;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Mouse event
|
|
|
|
|
|
|
|
|
|
@see @ref MouseMoveEvent, @ref mousePressEvent(), @ref mouseReleaseEvent()
|
|
|
|
|
*/
|
|
|
|
|
class GlutApplication::MouseEvent: public GlutApplication::InputEvent {
|
|
|
|
|
friend class GlutApplication;
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
/**
|
|
|
|
|
* @brief Mouse button
|
|
|
|
|
*
|
|
|
|
|
* @see @ref button()
|
|
|
|
|
*/
|
|
|
|
|
enum class Button: int {
|
|
|
|
|
Left = GLUT_LEFT_BUTTON, /**< Left button */
|
|
|
|
|
Middle = GLUT_MIDDLE_BUTTON, /**< Middle button */
|
|
|
|
|
Right = GLUT_RIGHT_BUTTON, /**< Right button */
|
|
|
|
|
WheelUp = 3, /**< Wheel up */
|
|
|
|
|
WheelDown = 4 /**< Wheel down */
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/** @brief Button */
|
|
|
|
|
constexpr Button button() const { return _button; }
|
|
|
|
|
|
|
|
|
|
/** @brief Position */
|
|
|
|
|
constexpr Vector2i position() const { return _position; }
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
constexpr MouseEvent(Button button, const Vector2i& position): _button(button), _position(position) {}
|
|
|
|
|
|
|
|
|
|
const Button _button;
|
|
|
|
|
const Vector2i _position;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Mouse move event
|
|
|
|
|
|
|
|
|
|
@see @ref MouseEvent, @ref mouseMoveEvent()
|
|
|
|
|
*/
|
|
|
|
|
class GlutApplication::MouseMoveEvent: public GlutApplication::InputEvent {
|
|
|
|
|
friend class GlutApplication;
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
/**
|
|
|
|
|
* @brief Mouse button
|
|
|
|
|
*
|
|
|
|
|
* @see @ref Buttons, @ref buttons()
|
|
|
|
|
*/
|
|
|
|
|
enum class Button: UnsignedByte {
|
|
|
|
|
/**
|
|
|
|
|
* Any button. Note that GLUT doesn't differentiate between mouse
|
|
|
|
|
* buttons when firing the event.
|
|
|
|
|
*/
|
|
|
|
|
Left = 1
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set of mouse buttons
|
|
|
|
|
*
|
|
|
|
|
* @see @ref buttons()
|
|
|
|
|
*/
|
|
|
|
|
typedef Containers::EnumSet<Button, UnsignedByte> Buttons;
|
|
|
|
|
|
|
|
|
|
/** @brief Position */
|
|
|
|
|
constexpr Vector2i position() const { return _position; }
|
|
|
|
|
|
|
|
|
|
/** @brief Mouse buttons */
|
|
|
|
|
constexpr Buttons buttons() const { return _buttons; }
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
constexpr MouseMoveEvent(const Vector2i& position, Buttons buttons): _position(position), _buttons(buttons) {}
|
|
|
|
|
|
|
|
|
|
const Vector2i _position;
|
|
|
|
|
const Buttons _buttons;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/** @hideinitializer
|
|
|
|
|
@brief Entry point for GLUT-based applications
|
|
|
|
|
@param className Class name
|
|
|
|
|
|
|
|
|
|
See @ref Magnum::Platform::GlutApplication "Platform::GlutApplication" for
|
|
|
|
|
usage information. This macro abstracts out platform-specific entry point code
|
|
|
|
|
and is equivalent to the following, see @ref portability-applications for more
|
|
|
|
|
information.
|
|
|
|
|
@code
|
|
|
|
|
int main(int argc, char** argv) {
|
|
|
|
|
className app({argc, argv});
|
|
|
|
|
return app.exec();
|
|
|
|
|
}
|
|
|
|
|
@endcode
|
|
|
|
|
When no other application header is included this macro is also aliased to
|
|
|
|
|
`MAGNUM_APPLICATION_MAIN()`.
|
|
|
|
|
*/
|
|
|
|
|
#define MAGNUM_GLUTAPPLICATION_MAIN(className) \
|
|
|
|
|
int main(int argc, char** argv) { \
|
|
|
|
|
className app({argc, argv}); \
|
|
|
|
|
return app.exec(); \
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
#ifndef MAGNUM_APPLICATION_MAIN
|
|
|
|
|
typedef GlutApplication Application;
|
|
|
|
|
typedef BasicScreen<GlutApplication> Screen;
|
|
|
|
|
typedef BasicScreenedApplication<GlutApplication> ScreenedApplication;
|
|
|
|
|
#define MAGNUM_APPLICATION_MAIN(className) MAGNUM_GLUTAPPLICATION_MAIN(className)
|
|
|
|
|
#else
|
|
|
|
|
#undef MAGNUM_APPLICATION_MAIN
|
|
|
|
|
#endif
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
CORRADE_ENUMSET_OPERATORS(GlutApplication::MouseMoveEvent::Buttons)
|
|
|
|
|
|
|
|
|
|
}}
|
|
|
|
|
|
|
|
|
|
#endif
|