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77 lines
2.5 KiB
77 lines
2.5 KiB
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8 years ago
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#ifndef Magnum_GL_Implementation_RendererState_h
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#define Magnum_GL_Implementation_RendererState_h
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13 years ago
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/*
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This file is part of Magnum.
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8 years ago
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018
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12 years ago
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Vladimír Vondruš <mosra@centrum.cz>
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13 years ago
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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12 years ago
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#include <string>
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#include <vector>
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8 years ago
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#include "Magnum/GL/Renderer.h"
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11 years ago
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#include "Magnum/Math/Vector3.h"
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13 years ago
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namespace Magnum { namespace Implementation {
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struct RendererState {
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12 years ago
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explicit RendererState(Context& context, std::vector<std::string>& extensions);
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void(*clearDepthfImplementation)(GLfloat);
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11 years ago
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#ifndef MAGNUM_TARGET_WEBGL
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12 years ago
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Renderer::GraphicsResetStatus(*graphicsResetStatusImplementation)();
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13 years ago
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Renderer::ResetNotificationStrategy resetNotificationStrategy;
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11 years ago
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#endif
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11 years ago
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struct PixelStorage {
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enum: Int { DisengagedValue = -1 };
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explicit PixelStorage();
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void reset();
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Int alignment;
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#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
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Int rowLength;
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#endif
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#ifndef MAGNUM_TARGET_GLES2
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Int imageHeight;
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Vector3i skip;
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#endif
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#ifndef MAGNUM_TARGET_GLES
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Vector3i compressedBlockSize;
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Int compressedBlockDataSize;
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#endif
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#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
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Int disengagedRowLength;
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#endif
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};
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PixelStorage packPixelStorage, unpackPixelStorage;
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13 years ago
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};
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}}
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#endif
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