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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include <string>
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#include <Corrade/Containers/Array.h>
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#include <Corrade/TestSuite/Tester.h>
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#include <Corrade/Utility/Directory.h>
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#include "Magnum/ShaderTools/Implementation/spirv.h"
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#include "Magnum/Vk/ShaderCreateInfo.h"
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#include "Magnum/Vk/Implementation/spirvPatching.h"
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#include "configure.h"
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namespace Magnum { namespace Vk { namespace Test { namespace {
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struct ShaderTest: TestSuite::Tester {
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explicit ShaderTest();
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void spirvPatchSwiftShaderConflictingMultiEntrypointLocations();
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void spirvPatchSwiftShaderConflictingMultiEntrypointLocationsTooManyEntrypoints();
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void spirvPatchSwiftShaderConflictingMultiEntrypointLocationsOnlyOneEntrypoint();
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void spirvPatchSwiftShaderConflictingMultiEntrypointLocationsNoInterfaces();
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void createInfoConstruct();
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void createInfoConstructTransferOwnership();
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void createInfoConstructNoInit();
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void createInfoConstructFromVk();
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void createInfoConstructCopy();
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void createInfoConstructMove();
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void constructNoCreate();
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void constructCopy();
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};
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ShaderTest::ShaderTest() {
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addTests({&ShaderTest::spirvPatchSwiftShaderConflictingMultiEntrypointLocations,
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&ShaderTest::spirvPatchSwiftShaderConflictingMultiEntrypointLocationsTooManyEntrypoints,
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&ShaderTest::spirvPatchSwiftShaderConflictingMultiEntrypointLocationsOnlyOneEntrypoint,
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&ShaderTest::spirvPatchSwiftShaderConflictingMultiEntrypointLocationsNoInterfaces,
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&ShaderTest::createInfoConstruct,
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&ShaderTest::createInfoConstructTransferOwnership,
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&ShaderTest::createInfoConstructNoInit,
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&ShaderTest::createInfoConstructFromVk,
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&ShaderTest::createInfoConstructCopy,
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&ShaderTest::createInfoConstructMove,
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&ShaderTest::constructNoCreate,
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&ShaderTest::constructCopy});
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}
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void ShaderTest::spirvPatchSwiftShaderConflictingMultiEntrypointLocations() {
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Containers::Array<char> data = Utility::Directory::read(Utility::Directory::join(VK_TEST_DIR, "ShaderTestFiles/vert-frag.spv"));
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/* The file is a full SPIR-V, strip the header first */
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const Containers::ArrayView<const UnsignedInt> spirv = ShaderTools::Implementation::spirvData(data, data.size());
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CORRADE_VERIFY(spirv);
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Containers::ArrayView<const UnsignedInt> view = spirv;
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Containers::Optional<ShaderTools::Implementation::SpirvEntrypoint> vert = ShaderTools::Implementation::spirvNextEntrypoint(view);
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CORRADE_VERIFY(vert);
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CORRADE_COMPARE(vert->name, "ver");
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CORRADE_COMPARE(vert->interfaces.size(), 7);
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Containers::Optional<ShaderTools::Implementation::SpirvEntrypoint> frag = ShaderTools::Implementation::spirvNextEntrypoint(view);
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CORRADE_VERIFY(frag);
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CORRADE_COMPARE(frag->name, "fra");
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CORRADE_COMPARE(frag->interfaces.size(), 5);
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ShaderTools::Implementation::SpirvEntrypointInterface vertInterfaces[7]{};
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ShaderTools::Implementation::spirvEntrypointInterface(view, *vert, vertInterfaces);
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CORRADE_VERIFY(vertInterfaces[0].location); /* position */
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CORRADE_COMPARE(*vertInterfaces[0].location, 0);
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CORRADE_VERIFY(vertInterfaces[1].location); /* color */
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CORRADE_COMPARE(*vertInterfaces[1].location, 1);
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CORRADE_VERIFY(vertInterfaces[3].location); /* interpolatedColorOut */
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CORRADE_COMPARE(*vertInterfaces[3].location, 0);
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CORRADE_VERIFY(vertInterfaces[4].location); /* interpolatedTexCoordsOut */
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CORRADE_COMPARE(*vertInterfaces[4].location, 1);
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CORRADE_VERIFY(vertInterfaces[5].location); /* interpolatedNormalOut */
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CORRADE_COMPARE(*vertInterfaces[5].location, 2);
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CORRADE_VERIFY(vertInterfaces[6].location); /* unused */
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CORRADE_COMPARE(*vertInterfaces[6].location, 3);
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ShaderTools::Implementation::SpirvEntrypointInterface fragInterfaces[5]{};
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ShaderTools::Implementation::spirvEntrypointInterface(view, *frag, fragInterfaces);
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CORRADE_VERIFY(fragInterfaces[0].location); /* interpolatedColorIn */
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CORRADE_COMPARE(*fragInterfaces[0].location, 0);
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CORRADE_VERIFY(fragInterfaces[1].location); /* interpolatedTexCoordsIn */
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CORRADE_COMPARE(*fragInterfaces[1].location, 1);
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CORRADE_VERIFY(fragInterfaces[2].location); /* interpolatedNormalIn */
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CORRADE_COMPARE(*fragInterfaces[2].location, 2);
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CORRADE_VERIFY(fragInterfaces[3].location); /* fragmentColor */
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CORRADE_COMPARE(*fragInterfaces[3].location, 0);
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CORRADE_VERIFY(fragInterfaces[4].location); /* weight */
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CORRADE_COMPARE(*fragInterfaces[4].location, 1);
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CORRADE_VERIFY(Implementation::spirvPatchSwiftShaderConflictingMultiEntrypointLocations(spirv));
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CORRADE_COMPARE(*vertInterfaces[0].location, 0);
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CORRADE_COMPARE(*vertInterfaces[1].location, 1);
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CORRADE_COMPARE(*vertInterfaces[3].location, 4); /* changed */
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CORRADE_COMPARE(*vertInterfaces[4].location, 5); /* changed */
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CORRADE_COMPARE(*vertInterfaces[5].location, 2); /* kept, no conflict */
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CORRADE_COMPARE(*vertInterfaces[6].location, 3); /* kept, no conflict */
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CORRADE_COMPARE(*fragInterfaces[0].location, 4); /* changed */
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CORRADE_COMPARE(*fragInterfaces[1].location, 5); /* changed */
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CORRADE_COMPARE(*fragInterfaces[2].location, 2); /* kept, no conflict */
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CORRADE_COMPARE(*fragInterfaces[3].location, 0);
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CORRADE_COMPARE(*fragInterfaces[4].location, 1);
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}
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UnsignedInt op(UnsignedInt length, SpvOp op) {
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return length << 16 | op;
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}
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void ShaderTest::spirvPatchSwiftShaderConflictingMultiEntrypointLocationsTooManyEntrypoints() {
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UnsignedInt data[] {
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op(6, SpvOpEntryPoint), SpvExecutionModelVertex, 1, '\0', 4, 5,
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op(4, SpvOpEntryPoint), SpvExecutionModelFragment, 2, '\0',
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op(6, SpvOpEntryPoint), SpvExecutionModelFragment, 3, '\0', 7, 8,
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};
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/* There's three entrypoints, skip to avoid breaking something we don't
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understand */
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CORRADE_VERIFY(!Implementation::spirvPatchSwiftShaderConflictingMultiEntrypointLocations(data));
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}
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void ShaderTest::spirvPatchSwiftShaderConflictingMultiEntrypointLocationsOnlyOneEntrypoint() {
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UnsignedInt data[] {
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op(6, SpvOpEntryPoint), SpvExecutionModelVertex, 1, '\0', 4, 5,
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};
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/* There's just one entrypoint, the bug doesn't affect this case */
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CORRADE_VERIFY(!Implementation::spirvPatchSwiftShaderConflictingMultiEntrypointLocations(data));
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}
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void ShaderTest::spirvPatchSwiftShaderConflictingMultiEntrypointLocationsNoInterfaces() {
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UnsignedInt data[] {
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op(4, SpvOpEntryPoint), SpvExecutionModelVertex, 1, '\0',
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op(4, SpvOpEntryPoint), SpvExecutionModelFragment, 2, '\0'
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};
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/* There's no interfaces and thus nothing to do, but the function should
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succeed and not crash */
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CORRADE_VERIFY(Implementation::spirvPatchSwiftShaderConflictingMultiEntrypointLocations(data));
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}
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void ShaderTest::createInfoConstruct() {
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const UnsignedInt data[] { 0xdead, 0xbee5, 0xbaba };
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ShaderCreateInfo info{data};
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CORRADE_COMPARE(info->flags, 0);
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CORRADE_COMPARE(info->pCode, data);
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CORRADE_COMPARE(info->codeSize, 3*4);
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}
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Int destructorCallCount = 0;
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std::size_t destructedSize = 0;
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void* destructedData = nullptr;
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void ShaderTest::createInfoConstructTransferOwnership() {
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destructorCallCount = 0;
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destructedData = nullptr;
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destructedSize = 0;
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UnsignedInt data[] { 0xdead, 0xbee5, 0xbaba };
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{
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ShaderCreateInfo info{Containers::Array<UnsignedInt>{data, 3, [](UnsignedInt* data, std::size_t size) {
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/* This is called in a destructor and exceptions aren't allowed in
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a destructor, which means we can't use CORRADE_COMPARE() */
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destructedData = data;
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destructedSize = size;
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++destructorCallCount;
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}}};
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CORRADE_COMPARE(info->pCode, data);
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CORRADE_COMPARE(info->codeSize, 3*4);
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CORRADE_COMPARE(destructorCallCount, 0);
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}
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CORRADE_COMPARE(destructorCallCount, 1);
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CORRADE_COMPARE(destructedData, static_cast<void*>(data));
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CORRADE_COMPARE(destructedSize, 3);
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}
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void ShaderTest::createInfoConstructNoInit() {
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{
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ShaderCreateInfo info{NoInit};
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info->sType = VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2;
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new(&info) ShaderCreateInfo{NoInit};
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CORRADE_COMPARE(info->sType, VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2);
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}
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/* The deleter should be zero-init'd and thus no function called on
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destruction */
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CORRADE_VERIFY((std::is_nothrow_constructible<ShaderCreateInfo, NoInitT>::value));
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/* Implicit construction is not allowed */
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CORRADE_VERIFY(!(std::is_convertible<NoInitT, ShaderCreateInfo>::value));
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}
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void ShaderTest::createInfoConstructFromVk() {
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VkShaderModuleCreateInfo vkInfo;
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vkInfo.sType = VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2;
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ShaderCreateInfo info{vkInfo};
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CORRADE_COMPARE(info->sType, VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2);
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}
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void ShaderTest::createInfoConstructCopy() {
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CORRADE_VERIFY(!std::is_copy_constructible<ShaderCreateInfo>{});
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CORRADE_VERIFY(!std::is_copy_assignable<ShaderCreateInfo>{});
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}
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void ShaderTest::createInfoConstructMove() {
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destructorCallCount = 0;
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destructedData = nullptr;
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destructedSize = 0;
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UnsignedInt data[] { 0xdead, 0xbee5, 0xbaba };
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{
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ShaderCreateInfo a{Containers::Array<UnsignedInt>{data, 3, [](UnsignedInt* data, std::size_t size) {
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/* This is called in a destructor and exceptions aren't allowed in
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a destructor, which means we can't use CORRADE_COMPARE() */
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destructedData = data;
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destructedSize = size;
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++destructorCallCount;
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}}};
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CORRADE_COMPARE(destructorCallCount, 0);
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/* Besides the deleter, the original code pointer and size should also
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be cleared because it will inevitably become dangling */
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ShaderCreateInfo b = std::move(a);
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CORRADE_VERIFY(!a->pCode);
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CORRADE_COMPARE(a->codeSize, 0);
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CORRADE_COMPARE(b->pCode, data);
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CORRADE_COMPARE(b->codeSize, 3*4);
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CORRADE_COMPARE(destructorCallCount, 0);
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ShaderCreateInfo c{NoInit};
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c->pCode = &data[1];
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c->codeSize = 2;
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c = std::move(b);
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/* It just swaps, so the moved-from instance doesn't have the code
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pointer cleared */
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CORRADE_COMPARE(b->pCode, &data[1]);
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CORRADE_COMPARE(b->codeSize, 2);
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CORRADE_COMPARE(c->pCode, data);
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CORRADE_COMPARE(c->codeSize, 3*4);
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CORRADE_COMPARE(destructorCallCount, 0);
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}
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CORRADE_COMPARE(destructorCallCount, 1);
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CORRADE_COMPARE(destructedData, static_cast<void*>(data));
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CORRADE_COMPARE(destructedSize, 3);
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}
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void ShaderTest::constructNoCreate() {
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{
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Shader shader{NoCreate};
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CORRADE_VERIFY(!shader.handle());
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}
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/* Implicit construction is not allowed */
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CORRADE_VERIFY(!(std::is_convertible<NoCreateT, Shader>::value));
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}
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void ShaderTest::constructCopy() {
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CORRADE_VERIFY(!(std::is_constructible<Shader, const Shader&>{}));
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CORRADE_VERIFY(!(std::is_assignable<Shader, const Shader&>{}));
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}
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}}}}
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CORRADE_TEST_MAIN(Magnum::Vk::Test::ShaderTest)
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