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68 lines
2.4 KiB
68 lines
2.4 KiB
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10 years ago
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#.rst:
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# Find GLFW
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# ---------
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#
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# Finds the GLFW library. This module defines:
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#
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# GLFW_FOUND - True if GLFW library is found
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# GLFW::GLFW - GLFW imported target
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#
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# Additionally these variables are defined for internal usage:
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#
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# GLFW_LIBRARY - GLFW library
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# GLFW_INCLUDE_DIR - Root include dir
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#
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#
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# This file is part of Magnum.
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#
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# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016
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# Vladimír Vondruš <mosra@centrum.cz>
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# Copyright © 2016 Jonathan Hale <squareys@googlemail.com>
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included
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# in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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# DEALINGS IN THE SOFTWARE.
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#
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find_library(GLFW_LIBRARY NAMES glfw glfw3)
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# Include dir
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find_path(GLFW_INCLUDE_DIR
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NAMES glfw3.h
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PATH_SUFFIXES GLFW)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args("GLFW" DEFAULT_MSG
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GLFW_LIBRARY
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GLFW_INCLUDE_DIR)
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if(NOT TARGET GLFW::GLFW)
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add_library(GLFW::GLFW UNKNOWN IMPORTED)
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# Work around BUGGY framework support on OSX
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# https://cmake.org/Bug/view.php?id=14105
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if(CORRADE_TARGET_APPLE AND ${GLFW_LIBRARY} MATCHES "\\.framework$")
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set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY}/GLFW)
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else()
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set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY})
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endif()
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set_property(TARGET GLFW::GLFW PROPERTY
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INTERFACE_INCLUDE_DIRECTORIES ${GLFW_INCLUDE_DIR})
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endif()
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