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#ifndef Magnum_DimensionTraits_h
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#define Magnum_DimensionTraits_h
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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#include "Magnum.h"
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/** @file
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* @brief Class Magnum::DimensionTraits
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*/
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namespace Magnum {
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namespace Math {
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template<std::size_t, class> class Vector;
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template<class> class Vector2;
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template<class> class Vector3;
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template<class> class Point2D;
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template<class> class Point3D;
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template<class> class Matrix3;
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template<class> class Matrix4;
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}
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/** @brief Matrix, point and vector specializations for given dimension count */
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template<std::uint8_t dimensions, class T = GLfloat> struct DimensionTraits {
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#ifdef DOXYGEN_GENERATING_OUTPUT
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/**
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* @brief Vector type
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*
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* Math::Vector, Math::Vector2 or Math::Vector3 based on dimension count.
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*/
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typedef U VectorType;
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/**
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* @brief Point type
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*
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* Floating-point Math::Point2D or Math::Point3D for 2D or 3D. No point
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* type defined for one dimension and integral types.
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*/
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typedef U PointType;
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/**
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* @brief Matrix type
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*
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* Floating-point Math::Matrix3 or Math::Matrix4 for 2D or 3D. No matrix
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* type defined for one dimension and integral types.
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*/
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typedef U MatrixType;
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#endif
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};
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#ifndef DOXYGEN_GENERATING_OUTPUT
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/* One dimension */
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template<class T> struct DimensionTraits<1, T> {
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typedef Math::Vector<1, T> VectorType;
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};
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/* Two dimensions - integral */
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template<class T> struct DimensionTraits<2, T> {
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typedef Math::Vector2<T> VectorType;
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};
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/* Two dimensions - floating-point */
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template<> struct DimensionTraits<2, float> {
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typedef Math::Vector2<float> VectorType;
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typedef Math::Point2D<float> PointType;
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typedef Math::Matrix3<float> MatrixType;
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};
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template<> struct DimensionTraits<2, double> {
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typedef Math::Vector2<double> VectorType;
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typedef Math::Point2D<double> PointType;
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typedef Math::Matrix3<double> MatrixType;
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};
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/* Three dimensions - integral */
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template<class T> struct DimensionTraits<3, T> {
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typedef Math::Vector3<T> VectorType;
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};
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/* Three dimensions - floating-point */
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template<> struct DimensionTraits<3, float> {
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typedef Math::Vector3<float> VectorType;
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typedef Math::Point3D<float> PointType;
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typedef Math::Matrix4<float> MatrixType;
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};
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template<> struct DimensionTraits<3, double> {
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typedef Math::Vector3<double> VectorType;
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typedef Math::Point3D<double> PointType;
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typedef Math::Matrix4<double> MatrixType;
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};
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#endif
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}
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#endif
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