|
|
|
|
/*
|
|
|
|
|
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
|
|
|
|
|
|
|
|
|
|
This file is part of Magnum.
|
|
|
|
|
|
|
|
|
|
Magnum is free software: you can redistribute it and/or modify
|
|
|
|
|
it under the terms of the GNU Lesser General Public License version 3
|
|
|
|
|
only, as published by the Free Software Foundation.
|
|
|
|
|
|
|
|
|
|
Magnum is distributed in the hope that it will be useful,
|
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
GNU Lesser General Public License version 3 for more details.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "Framebuffer.h"
|
|
|
|
|
|
|
|
|
|
#include "BufferedImage.h"
|
|
|
|
|
#include "Image.h"
|
|
|
|
|
|
|
|
|
|
namespace Magnum {
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
void Framebuffer::mapDefaultForDraw(std::initializer_list<DefaultDrawAttachment> attachments) {
|
|
|
|
|
GLenum* _attachments = new GLenum[attachments.size()];
|
|
|
|
|
for(auto it = attachments.begin(); it != attachments.end(); ++it)
|
|
|
|
|
_attachments[it-attachments.begin()] = static_cast<GLenum>(*it);
|
|
|
|
|
|
|
|
|
|
bindDefault(Target::Draw);
|
|
|
|
|
glDrawBuffers(attachments.size(), _attachments);
|
|
|
|
|
delete[] _attachments;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void Framebuffer::mapForDraw(std::initializer_list<std::int8_t> colorAttachments) {
|
|
|
|
|
GLenum* attachments = new GLenum[colorAttachments.size()];
|
|
|
|
|
for(auto it = colorAttachments.begin(); it != colorAttachments.end(); ++it)
|
|
|
|
|
attachments[it-colorAttachments.begin()] = *it + GL_COLOR_ATTACHMENT0;
|
|
|
|
|
|
|
|
|
|
bind(Target::Draw);
|
|
|
|
|
/** @todo Re-enable when extension wrangler is available for ES2 */
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
glDrawBuffers(colorAttachments.size(), attachments);
|
|
|
|
|
#endif
|
|
|
|
|
delete[] attachments;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Framebuffer::read(const Math::Vector2<GLint>& offset, const Math::Vector2<GLsizei>& size, AbstractImage::Components components, AbstractImage::ComponentType type, Image2D* image) {
|
|
|
|
|
char* data = new char[AbstractImage::pixelSize(components, type)*size.product()];
|
|
|
|
|
glReadPixels(offset.x(), offset.y(), size.x(), size.y(), static_cast<GLenum>(components), static_cast<GLenum>(type), data);
|
|
|
|
|
image->setData(size, components, type, data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Framebuffer::read(const Math::Vector2<GLint>& offset, const Math::Vector2<GLsizei>& size, AbstractImage::Components components, AbstractImage::ComponentType type, BufferedImage2D* image, Buffer::Usage usage) {
|
|
|
|
|
/* If the buffer doesn't have sufficient size, resize it */
|
|
|
|
|
/** @todo Explicitly reset also when buffer usage changes */
|
|
|
|
|
if(image->size() != size || image->components() != components || image->type() != type)
|
|
|
|
|
image->setData(size, components, type, nullptr, usage);
|
|
|
|
|
|
|
|
|
|
image->buffer()->bind(Buffer::Target::PixelPack);
|
|
|
|
|
glReadPixels(offset.x(), offset.y(), size.x(), size.y(), static_cast<GLenum>(components), static_cast<GLenum>(type), nullptr);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|