|
|
|
|
/*
|
|
|
|
|
This file is part of Magnum.
|
|
|
|
|
|
|
|
|
|
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
|
|
|
|
|
Vladimír Vondruš <mosra@centrum.cz>
|
|
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
copy of this software and associated documentation files (the "Software"),
|
|
|
|
|
to deal in the Software without restriction, including without limitation
|
|
|
|
|
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
|
|
|
and/or sell copies of the Software, and to permit persons to whom the
|
|
|
|
|
Software is furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included
|
|
|
|
|
in all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
|
|
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
|
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
|
|
|
DEALINGS IN THE SOFTWARE.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "WindowlessIosApplication.h"
|
|
|
|
|
|
|
|
|
|
#include <Corrade/Utility/Assert.h>
|
|
|
|
|
#include <Corrade/Utility/Debug.h>
|
|
|
|
|
|
|
|
|
|
#include "Magnum/GL/Version.h"
|
|
|
|
|
#include "Magnum/Platform/GLContext.h"
|
|
|
|
|
|
|
|
|
|
#import "EAGL.h"
|
|
|
|
|
|
|
|
|
|
#if __has_feature(objc_arc)
|
|
|
|
|
#error no, we want to use manual memory management
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
namespace Magnum { namespace Platform {
|
|
|
|
|
|
|
|
|
|
WindowlessIosContext::WindowlessIosContext(const Configuration&, GLContext*) {
|
|
|
|
|
if(!(_context = [[EAGLContext alloc]
|
|
|
|
|
#ifdef MAGNUM_TARGET_GLES2
|
|
|
|
|
initWithAPI:kEAGLRenderingAPIOpenGLES2
|
|
|
|
|
#else
|
|
|
|
|
initWithAPI:kEAGLRenderingAPIOpenGLES3
|
|
|
|
|
#endif
|
|
|
|
|
]))
|
|
|
|
|
{
|
|
|
|
|
Error() << "Platform::WindowlessIosContext(): cannot create EAGL context";
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
WindowlessIosContext::WindowlessIosContext(WindowlessIosContext&& other): _context{other._context} {
|
|
|
|
|
other._context = {};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
WindowlessIosContext::~WindowlessIosContext() {
|
|
|
|
|
if(_context) [_context dealloc];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
WindowlessIosContext& WindowlessIosContext::operator=(WindowlessIosContext&& other) {
|
|
|
|
|
using std::swap;
|
|
|
|
|
swap(other._context, _context);
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool WindowlessIosContext::makeCurrent() {
|
|
|
|
|
if([EAGLContext setCurrentContext:_context])
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
|
|
Error() << "Platform::WindowlessIosContext::makeCurrent(): cannot make context current";
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
WindowlessIosApplication::WindowlessIosApplication(const Arguments& arguments): WindowlessIosApplication{arguments, Configuration{}} {}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
WindowlessIosApplication::WindowlessIosApplication(const Arguments& arguments, const Configuration& configuration): WindowlessIosApplication{arguments, NoCreate} {
|
|
|
|
|
createContext(configuration);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
WindowlessIosApplication::WindowlessIosApplication(const Arguments& arguments, NoCreateT): _glContext{NoCreate}, _context{new GLContext{NoCreate, arguments.argc, arguments.argv}} {}
|
|
|
|
|
|
|
|
|
|
void WindowlessIosApplication::createContext() { createContext({}); }
|
|
|
|
|
|
|
|
|
|
void WindowlessIosApplication::createContext(const Configuration& configuration) {
|
|
|
|
|
if(!tryCreateContext(configuration)) std::exit(1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool WindowlessIosApplication::tryCreateContext(const Configuration& configuration) {
|
|
|
|
|
CORRADE_ASSERT(_context->version() == GL::Version::None, "Platform::WindowlessIosApplication::tryCreateContext(): context already created", false);
|
|
|
|
|
|
|
|
|
|
WindowlessIosContext glContext{configuration, _context.get()};
|
|
|
|
|
if(!glContext.isCreated() || !glContext.makeCurrent() || !_context->tryCreate())
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
_glContext = std::move(glContext);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
WindowlessIosApplication::~WindowlessIosApplication() = default;
|
|
|
|
|
|
|
|
|
|
}}
|