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#ifndef Magnum_MeshTools_CompressIndices_h
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#define Magnum_MeshTools_CompressIndices_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Function Magnum::MeshTools::compressIndices()
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*/
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#include <tuple>
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#include "Buffer.h"
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#include "Mesh.h"
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#include "magnumMeshToolsVisibility.h"
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namespace Magnum { namespace MeshTools {
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/**
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@brief Compress vertex indices
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@param indices Index array
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@return Index count, type and compressed index array. Deleting the array is
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user responsibility.
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This function takes index array and outputs them compressed to smallest
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possible size. For example when your indices have maximum number 463, it's
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wasteful to store them in array of 32bit integers, array of 16bit integers is
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sufficient. Size of the buffer can be computed from index count and type, as
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shown below. Example usage:
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@code
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std::size_t indexCount;
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Mesh::IndexType indexType;
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char* data;
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std::tie(indexCount, indexType, data) = MeshTools::compressIndices(indices);
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std::size_t dataSize = indexCount*Mesh::indexSize(indexType);
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// ...
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delete[] data;
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@endcode
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See also compressIndices(Mesh*, Buffer*, Buffer::Usage, const std::vector<UnsignedInt>&),
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which writes the compressed data directly into index buffer of given mesh.
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*/
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std::tuple<std::size_t, Mesh::IndexType, char*> MAGNUM_MESHTOOLS_EXPORT compressIndices(const std::vector<UnsignedInt>& indices);
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/**
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@brief Compress vertex indices and write them to index buffer
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@param mesh Output mesh
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@param buffer Index buffer
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@param usage Index buffer usage
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@param indices Index array
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The same as compressIndices(const std::vector<UnsignedInt>&), but this
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function writes the output to given buffer, updates index count and specifies
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index buffer with proper index range in the mesh, so you don't have to call
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Mesh::setIndexCount() and Mesh::setIndexBuffer() on your own.
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@see MeshTools::interleave()
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*/
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void MAGNUM_MESHTOOLS_EXPORT compressIndices(Mesh* mesh, Buffer* buffer, Buffer::Usage usage, const std::vector<UnsignedInt>& indices);
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}}
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#endif
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