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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "Icosphere.h"
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#include "Magnum/Mesh.h"
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#include "Magnum/Math/Color.h"
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#include "Magnum/MeshTools/Duplicate.h"
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#include "Magnum/MeshTools/RemoveDuplicates.h"
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#include "Magnum/MeshTools/Subdivide.h"
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#include "Magnum/Trade/MeshData3D.h"
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namespace Magnum { namespace Primitives {
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Trade::MeshData3D icosphereSolid(const UnsignedInt subdivisions) {
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std::vector<UnsignedInt> indices{
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1, 2, 6,
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1, 7, 2,
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3, 4, 5,
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4, 3, 8,
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6, 5, 11,
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5, 6, 10,
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9, 10, 2,
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10, 9, 3,
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7, 8, 9,
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8, 7, 0,
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11, 0, 1,
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0, 11, 4,
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6, 2, 10,
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1, 6, 11,
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3, 5, 10,
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5, 4, 11,
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2, 7, 9,
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7, 1, 0,
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3, 9, 8,
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4, 8, 0
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};
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std::vector<Vector3> positions{
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{0.0f, -0.525731f, 0.850651f},
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{0.850651f, 0.0f, 0.525731f},
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{0.850651f, 0.0f, -0.525731f},
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{-0.850651f, 0.0f, -0.525731f},
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{-0.850651f, 0.0f, 0.525731f},
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{-0.525731f, 0.850651f, 0.0f},
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{0.525731f, 0.850651f, 0.0f},
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{0.525731f, -0.850651f, 0.0f},
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{-0.525731f, -0.850651f, 0.0f},
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{0.0f, -0.525731f, -0.850651f},
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{0.0f, 0.525731f, -0.850651f},
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{0.0f, 0.525731f, 0.850651f}
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};
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for(std::size_t i = 0; i != subdivisions; ++i)
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MeshTools::subdivide(indices, positions, [](const Vector3& a, const Vector3& b) {
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return (a+b).normalized();
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});
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indices = MeshTools::duplicate(indices, MeshTools::removeDuplicates(positions));
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std::vector<Vector3> normals(positions);
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return Trade::MeshData3D{MeshPrimitive::Triangles, std::move(indices), {std::move(positions)}, {std::move(normals)}, {}, {}, nullptr};
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}
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}}
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