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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "Magnum/Image.h"
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#include "Magnum/GL/AbstractShaderProgram.h"
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#include "Magnum/GL/Buffer.h"
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#include "Magnum/GL/Context.h"
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#include "Magnum/GL/Extensions.h"
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#include "Magnum/GL/Framebuffer.h"
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#include "Magnum/GL/Mesh.h"
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#include "Magnum/GL/OpenGLTester.h"
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#include "Magnum/GL/PixelFormat.h"
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#include "Magnum/GL/PrimitiveQuery.h"
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#include "Magnum/GL/SampleQuery.h"
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#include "Magnum/GL/Renderbuffer.h"
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#include "Magnum/GL/RenderbufferFormat.h"
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#include "Magnum/GL/Shader.h"
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#include "Magnum/GL/TransformFeedback.h"
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#include "Magnum/Math/Vector2.h"
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namespace Magnum { namespace GL { namespace Test {
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struct TransformFeedbackGLTest: OpenGLTester {
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explicit TransformFeedbackGLTest();
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void construct();
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void constructMove();
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void wrap();
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#ifndef MAGNUM_TARGET_WEBGL
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void label();
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#endif
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void attachBase();
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void attachRange();
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void attachBases();
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void attachRanges();
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#ifndef MAGNUM_TARGET_GLES
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void interleaved();
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void draw();
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#endif
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};
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namespace {
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#ifndef MAGNUM_TARGET_GLES
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enum: std::size_t { DrawDataCount = 4 };
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const struct {
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const char* name;
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UnsignedInt stream;
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Int instances;
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UnsignedInt countStream0;
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UnsignedInt countStreamN;
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UnsignedInt countDraw;
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} DrawData[DrawDataCount] = {
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{"basic", 0, 1, 6, 6, 6},
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{"instanced", 0, 5, 6, 6, 30},
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{"stream", 1, 1, 0, 6, 6},
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{"streamInstanced", 1, 5, 0, 6, 30}
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};
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#endif
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}
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TransformFeedbackGLTest::TransformFeedbackGLTest() {
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addTests({&TransformFeedbackGLTest::construct,
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&TransformFeedbackGLTest::constructMove,
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&TransformFeedbackGLTest::wrap,
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#ifndef MAGNUM_TARGET_WEBGL
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&TransformFeedbackGLTest::label,
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#endif
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&TransformFeedbackGLTest::attachBase,
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&TransformFeedbackGLTest::attachRange,
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&TransformFeedbackGLTest::attachBases,
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&TransformFeedbackGLTest::attachRanges,
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#ifndef MAGNUM_TARGET_GLES
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&TransformFeedbackGLTest::interleaved,
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#endif
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});
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#ifndef MAGNUM_TARGET_GLES
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addInstancedTests({&TransformFeedbackGLTest::draw}, DrawDataCount);
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#endif
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}
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void TransformFeedbackGLTest::construct() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current().isExtensionSupported<Extensions::ARB::transform_feedback2>())
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CORRADE_SKIP(Extensions::ARB::transform_feedback2::string() + std::string(" is not supported."));
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#endif
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{
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TransformFeedback feedback;
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MAGNUM_VERIFY_NO_GL_ERROR();
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CORRADE_VERIFY(feedback.id() > 0);
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}
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MAGNUM_VERIFY_NO_GL_ERROR();
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}
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void TransformFeedbackGLTest::constructMove() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current().isExtensionSupported<Extensions::ARB::transform_feedback2>())
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CORRADE_SKIP(Extensions::ARB::transform_feedback2::string() + std::string(" is not supported."));
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#endif
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TransformFeedback a;
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const Int id = a.id();
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MAGNUM_VERIFY_NO_GL_ERROR();
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CORRADE_VERIFY(id > 0);
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TransformFeedback b{std::move(a)};
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CORRADE_COMPARE(a.id(), 0);
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CORRADE_COMPARE(b.id(), id);
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TransformFeedback c;
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const Int cId = c.id();
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c = std::move(b);
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MAGNUM_VERIFY_NO_GL_ERROR();
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CORRADE_VERIFY(cId > 0);
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CORRADE_COMPARE(b.id(), cId);
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CORRADE_COMPARE(c.id(), id);
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}
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void TransformFeedbackGLTest::wrap() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current().isExtensionSupported<Extensions::ARB::transform_feedback2>())
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CORRADE_SKIP(Extensions::ARB::transform_feedback2::string() + std::string(" is not supported."));
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#endif
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GLuint id;
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glGenTransformFeedbacks(1, &id);
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/* Releasing won't delete anything */
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{
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auto feedback = TransformFeedback::wrap(id, ObjectFlag::DeleteOnDestruction);
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CORRADE_COMPARE(feedback.release(), id);
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}
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/* ...so we can wrap it again */
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TransformFeedback::wrap(id);
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glDeleteTransformFeedbacks(1, &id);
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}
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#ifndef MAGNUM_TARGET_WEBGL
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void TransformFeedbackGLTest::label() {
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/* No-Op version is tested in AbstractObjectGLTest */
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current().isExtensionSupported<Extensions::ARB::transform_feedback2>())
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CORRADE_SKIP(Extensions::ARB::transform_feedback2::string() + std::string(" is not supported."));
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#endif
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if(!Context::current().isExtensionSupported<Extensions::KHR::debug>() &&
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!Context::current().isExtensionSupported<Extensions::EXT::debug_label>())
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CORRADE_SKIP("Required extension is not available");
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TransformFeedback feedback;
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CORRADE_COMPARE(feedback.label(), "");
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{
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#ifdef MAGNUM_TARGET_GLES
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CORRADE_EXPECT_FAIL_IF(Context::current().detectedDriver() & Context::DetectedDriver::NVidia &&
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!Context::current().isExtensionSupported<Extensions::KHR::debug>(),
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"NVidia 387.34 ES3.2 complains that GL_TRANSFORM_FEEDBACK can't be used with glGetObjectLabelEXT().");
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#endif
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MAGNUM_VERIFY_NO_GL_ERROR();
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}
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feedback.setLabel("MyXfb");
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{
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#ifdef MAGNUM_TARGET_GLES
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CORRADE_EXPECT_FAIL_IF(Context::current().detectedDriver() & Context::DetectedDriver::NVidia &&
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!Context::current().isExtensionSupported<Extensions::KHR::debug>(),
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"NVidia 387.34 ES3.2 complains that GL_TRANSFORM_FEEDBACK can't be used with glGetObjectLabelEXT().");
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#endif
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MAGNUM_VERIFY_NO_GL_ERROR();
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CORRADE_COMPARE(feedback.label(), "MyXfb");
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MAGNUM_VERIFY_NO_GL_ERROR(); /* Check for errors again to flush the error state */
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}
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}
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#endif
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namespace {
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constexpr const Vector2 inputData[] = {
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{0.0f, 0.0f},
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{-1.0f, 1.0f}
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};
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struct XfbShader: AbstractShaderProgram {
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typedef Attribute<0, Vector2> Input;
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explicit XfbShader();
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};
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XfbShader::XfbShader() {
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#ifndef MAGNUM_TARGET_GLES
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Shader vert(
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#ifndef CORRADE_TARGET_APPLE
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Version::GL300
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#else
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Version::GL310
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#endif
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, Shader::Type::Vertex);
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#else
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Shader vert(Version::GLES300, Shader::Type::Vertex);
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Shader frag(Version::GLES300, Shader::Type::Fragment);
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#endif
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CORRADE_INTERNAL_ASSERT_OUTPUT(vert.addSource(
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"in mediump vec2 inputData;\n"
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"out mediump vec2 outputData;\n"
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"void main() {\n"
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" outputData = inputData + vec2(1.0, -1.0);\n"
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/* Mesa drivers complain that vertex shader doesn't write to
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gl_Position otherwise */
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" gl_Position = vec4(1.0);\n"
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"}\n").compile());
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#ifndef MAGNUM_TARGET_GLES
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attachShader(vert);
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#else
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/* ES for some reason needs both vertex and fragment shader */
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CORRADE_INTERNAL_ASSERT_OUTPUT(frag.addSource("void main() {}\n").compile());
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attachShaders({vert, frag});
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#endif
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bindAttributeLocation(Input::Location, "inputData");
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setTransformFeedbackOutputs({"outputData"}, TransformFeedbackBufferMode::SeparateAttributes);
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CORRADE_INTERNAL_ASSERT_OUTPUT(link());
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}
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}
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void TransformFeedbackGLTest::attachBase() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current().isExtensionSupported<Extensions::ARB::transform_feedback2>())
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CORRADE_SKIP(Extensions::ARB::transform_feedback2::string() + std::string(" is not supported."));
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#endif
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/* Bind some FB to avoid errors on contexts w/o default FB */
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Renderbuffer color;
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color.setStorage(RenderbufferFormat::RGBA8, Vector2i{32});
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Framebuffer fb{{{}, Vector2i{32}}};
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fb.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color)
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.bind();
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XfbShader shader;
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Buffer input{Buffer::TargetHint::Array};
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input.setData(inputData, BufferUsage::StaticDraw);
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Buffer output{Buffer::TargetHint::TransformFeedback};
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output.setData({nullptr, 2*sizeof(Vector2)}, BufferUsage::StaticRead);
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Mesh mesh;
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mesh.setPrimitive(MeshPrimitive::Points)
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.addVertexBuffer(input, 0, XfbShader::Input{})
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.setCount(2);
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TransformFeedback feedback;
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feedback.attachBuffer(0, output);
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MAGNUM_VERIFY_NO_GL_ERROR();
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Renderer::enable(Renderer::Feature::RasterizerDiscard);
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feedback.begin(shader, TransformFeedback::PrimitiveMode::Points);
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mesh.draw(shader);
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feedback.end();
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MAGNUM_VERIFY_NO_GL_ERROR();
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#ifdef MAGNUM_TARGET_WEBGL
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CORRADE_SKIP("Can't map buffers on WebGL.");
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#else
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auto data = Containers::arrayCast<const Vector2>(output.mapRead(0, 2*sizeof(Vector2)));
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CORRADE_COMPARE(data[0], Vector2(1.0f, -1.0f));
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CORRADE_COMPARE(data[1], Vector2(0.0f, 0.0f));
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output.unmap();
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#endif
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}
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void TransformFeedbackGLTest::attachRange() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current().isExtensionSupported<Extensions::ARB::transform_feedback2>())
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CORRADE_SKIP(Extensions::ARB::transform_feedback2::string() + std::string(" is not supported."));
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#endif
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/* Bind some FB to avoid errors on contexts w/o default FB */
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Renderbuffer color;
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color.setStorage(RenderbufferFormat::RGBA8, Vector2i{32});
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Framebuffer fb{{{}, Vector2i{32}}};
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fb.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color)
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.bind();
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XfbShader shader;
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Buffer input{Buffer::TargetHint::Array};
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input.setData(inputData, BufferUsage::StaticDraw);
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Buffer output{Buffer::TargetHint::TransformFeedback};
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|
|
|
|
output.setData({nullptr, 512 + 2*sizeof(Vector2)}, BufferUsage::StaticRead);
|
|
|
|
|
|
|
|
|
|
Mesh mesh;
|
|
|
|
|
mesh.setPrimitive(MeshPrimitive::Points)
|
|
|
|
|
.addVertexBuffer(input, 0, XfbShader::Input{})
|
|
|
|
|
.setCount(2);
|
|
|
|
|
|
|
|
|
|
TransformFeedback feedback;
|
|
|
|
|
feedback.attachBuffer(0, output, 256, 2*sizeof(Vector2));
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
Renderer::enable(Renderer::Feature::RasterizerDiscard);
|
|
|
|
|
feedback.begin(shader, TransformFeedback::PrimitiveMode::Points);
|
|
|
|
|
mesh.draw(shader);
|
|
|
|
|
feedback.end();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
#ifdef MAGNUM_TARGET_WEBGL
|
|
|
|
|
CORRADE_SKIP("Can't map buffers on WebGL.");
|
|
|
|
|
#else
|
|
|
|
|
auto data = Containers::arrayCast<const Vector2>(output.mapRead(256, 2*sizeof(Vector2)));
|
|
|
|
|
CORRADE_COMPARE(data[0], Vector2(1.0f, -1.0f));
|
|
|
|
|
CORRADE_COMPARE(data[1], Vector2(0.0f, 0.0f));
|
|
|
|
|
output.unmap();
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
|
|
|
|
|
struct XfbMultiShader: AbstractShaderProgram {
|
|
|
|
|
typedef Attribute<0, Vector2> Input;
|
|
|
|
|
|
|
|
|
|
explicit XfbMultiShader();
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
XfbMultiShader::XfbMultiShader() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
Shader vert(
|
|
|
|
|
#ifndef CORRADE_TARGET_APPLE
|
|
|
|
|
Version::GL300
|
|
|
|
|
#else
|
|
|
|
|
Version::GL310
|
|
|
|
|
#endif
|
|
|
|
|
, Shader::Type::Vertex);
|
|
|
|
|
#else
|
|
|
|
|
Shader vert(Version::GLES300, Shader::Type::Vertex);
|
|
|
|
|
Shader frag(Version::GLES300, Shader::Type::Fragment);
|
|
|
|
|
#endif
|
|
|
|
|
CORRADE_INTERNAL_ASSERT_OUTPUT(vert.addSource(
|
|
|
|
|
"in mediump vec2 inputData;\n"
|
|
|
|
|
"out mediump vec2 output1;\n"
|
|
|
|
|
"out mediump float output2;\n"
|
|
|
|
|
"void main() {\n"
|
|
|
|
|
" output1 = inputData + vec2(1.0, -1.0);\n"
|
|
|
|
|
" output2 = inputData.x - inputData.y;\n"
|
|
|
|
|
/* Mesa drivers complain that vertex shader doesn't write to
|
|
|
|
|
gl_Position otherwise */
|
|
|
|
|
" gl_Position = vec4(1.0);\n"
|
|
|
|
|
"}\n").compile());
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
attachShader(vert);
|
|
|
|
|
#else
|
|
|
|
|
/* ES for some reason needs both vertex and fragment shader */
|
|
|
|
|
CORRADE_INTERNAL_ASSERT_OUTPUT(frag.addSource("void main() {}\n").compile());
|
|
|
|
|
attachShaders({vert, frag});
|
|
|
|
|
#endif
|
|
|
|
|
bindAttributeLocation(Input::Location, "inputData");
|
|
|
|
|
setTransformFeedbackOutputs({"output1", "output2"}, TransformFeedbackBufferMode::SeparateAttributes);
|
|
|
|
|
CORRADE_INTERNAL_ASSERT_OUTPUT(link());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TransformFeedbackGLTest::attachBases() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current().isExtensionSupported<Extensions::ARB::transform_feedback2>())
|
|
|
|
|
CORRADE_SKIP(Extensions::ARB::transform_feedback2::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* Bind some FB to avoid errors on contexts w/o default FB */
|
|
|
|
|
Renderbuffer color;
|
|
|
|
|
color.setStorage(RenderbufferFormat::RGBA8, Vector2i{32});
|
|
|
|
|
Framebuffer fb{{{}, Vector2i{32}}};
|
|
|
|
|
fb.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color)
|
|
|
|
|
.bind();
|
|
|
|
|
|
|
|
|
|
XfbMultiShader shader;
|
|
|
|
|
|
|
|
|
|
Buffer input{Buffer::TargetHint::Array};
|
|
|
|
|
input.setData(inputData, BufferUsage::StaticDraw);
|
|
|
|
|
Buffer output1{Buffer::TargetHint::TransformFeedback},
|
|
|
|
|
output2{Buffer::TargetHint::TransformFeedback};
|
|
|
|
|
output1.setData({nullptr, 2*sizeof(Vector2)}, BufferUsage::StaticRead);
|
|
|
|
|
output2.setData({nullptr, 2*sizeof(Float)}, BufferUsage::StaticRead);
|
|
|
|
|
|
|
|
|
|
Mesh mesh;
|
|
|
|
|
mesh.setPrimitive(MeshPrimitive::Points)
|
|
|
|
|
.addVertexBuffer(input, 0, XfbMultiShader::Input{})
|
|
|
|
|
.setCount(2);
|
|
|
|
|
|
|
|
|
|
TransformFeedback feedback;
|
|
|
|
|
feedback.attachBuffers(0, {&output1, &output2});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
Renderer::enable(Renderer::Feature::RasterizerDiscard);
|
|
|
|
|
feedback.begin(shader, TransformFeedback::PrimitiveMode::Points);
|
|
|
|
|
mesh.draw(shader);
|
|
|
|
|
feedback.end();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
#ifdef MAGNUM_TARGET_WEBGL
|
|
|
|
|
CORRADE_SKIP("Can't map buffers on WebGL.");
|
|
|
|
|
#else
|
|
|
|
|
auto data1 = Containers::arrayCast<const Vector2>(output1.mapRead(0, 2*sizeof(Vector2)));
|
|
|
|
|
CORRADE_COMPARE(data1[0], Vector2(1.0f, -1.0f));
|
|
|
|
|
CORRADE_COMPARE(data1[1], Vector2(0.0f, 0.0f));
|
|
|
|
|
output1.unmap();
|
|
|
|
|
|
|
|
|
|
auto data2 = Containers::arrayCast<const Float>(output2.mapRead(0, 2*sizeof(Float)));
|
|
|
|
|
CORRADE_COMPARE(data2[0], 0.0f);
|
|
|
|
|
CORRADE_COMPARE(data2[1], -2.0f);
|
|
|
|
|
output2.unmap();
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TransformFeedbackGLTest::attachRanges() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current().isExtensionSupported<Extensions::ARB::transform_feedback2>())
|
|
|
|
|
CORRADE_SKIP(Extensions::ARB::transform_feedback2::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* Bind some FB to avoid errors on contexts w/o default FB */
|
|
|
|
|
Renderbuffer color;
|
|
|
|
|
color.setStorage(RenderbufferFormat::RGBA8, Vector2i{32});
|
|
|
|
|
Framebuffer fb{{{}, Vector2i{32}}};
|
|
|
|
|
fb.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color)
|
|
|
|
|
.bind();
|
|
|
|
|
|
|
|
|
|
Buffer input{Buffer::TargetHint::Array};
|
|
|
|
|
input.setData(inputData, BufferUsage::StaticDraw);
|
|
|
|
|
Buffer output1{Buffer::TargetHint::TransformFeedback},
|
|
|
|
|
output2{Buffer::TargetHint::TransformFeedback};
|
|
|
|
|
output1.setData({nullptr, 512 + 2*sizeof(Vector2)}, BufferUsage::StaticRead);
|
|
|
|
|
output2.setData({nullptr, 768 + 2*sizeof(Float)}, BufferUsage::StaticRead);
|
|
|
|
|
|
|
|
|
|
XfbMultiShader shader;
|
|
|
|
|
|
|
|
|
|
Mesh mesh;
|
|
|
|
|
mesh.setPrimitive(MeshPrimitive::Points)
|
|
|
|
|
.addVertexBuffer(input, 0, XfbMultiShader::Input{})
|
|
|
|
|
.setCount(2);
|
|
|
|
|
|
|
|
|
|
TransformFeedback feedback;
|
|
|
|
|
feedback.attachBuffers(0, {
|
|
|
|
|
std::make_tuple(&output1, 256, 2*sizeof(Vector2)),
|
|
|
|
|
std::make_tuple(&output2, 512, 2*sizeof(Float))
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
Renderer::enable(Renderer::Feature::RasterizerDiscard);
|
|
|
|
|
feedback.begin(shader, TransformFeedback::PrimitiveMode::Points);
|
|
|
|
|
mesh.draw(shader);
|
|
|
|
|
feedback.end();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
#ifdef MAGNUM_TARGET_WEBGL
|
|
|
|
|
CORRADE_SKIP("Can't map buffers on WebGL.");
|
|
|
|
|
#else
|
|
|
|
|
auto data1 = Containers::arrayCast<const Vector2>(output1.mapRead(256, 2*sizeof(Vector2)));
|
|
|
|
|
CORRADE_COMPARE(data1[0], Vector2(1.0f, -1.0f));
|
|
|
|
|
CORRADE_COMPARE(data1[1], Vector2(0.0f, 0.0f));
|
|
|
|
|
output1.unmap();
|
|
|
|
|
|
|
|
|
|
auto data2 = Containers::arrayCast<const Float>(output2.mapRead(512, 2*sizeof(Float)));
|
|
|
|
|
CORRADE_COMPARE(data2[0], 0.0f);
|
|
|
|
|
CORRADE_COMPARE(data2[1], -2.0f);
|
|
|
|
|
output2.unmap();
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void TransformFeedbackGLTest::interleaved() {
|
|
|
|
|
/* ARB_transform_feedback3 needed for gl_SkipComponents1 */
|
|
|
|
|
if(!Context::current().isExtensionSupported<Extensions::ARB::transform_feedback3>())
|
|
|
|
|
CORRADE_SKIP(Extensions::ARB::transform_feedback3::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
/* Bind some FB to avoid errors on contexts w/o default FB */
|
|
|
|
|
Renderbuffer color;
|
|
|
|
|
color.setStorage(RenderbufferFormat::RGBA8, Vector2i{32});
|
|
|
|
|
Framebuffer fb{{{}, Vector2i{32}}};
|
|
|
|
|
fb.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color)
|
|
|
|
|
.bind();
|
|
|
|
|
|
|
|
|
|
struct XfbInterleavedShader: AbstractShaderProgram {
|
|
|
|
|
typedef Attribute<0, Vector2> Input;
|
|
|
|
|
|
|
|
|
|
explicit XfbInterleavedShader() {
|
|
|
|
|
Shader vert(
|
|
|
|
|
#ifndef CORRADE_TARGET_APPLE
|
|
|
|
|
Version::GL300
|
|
|
|
|
#else
|
|
|
|
|
Version::GL310
|
|
|
|
|
#endif
|
|
|
|
|
, Shader::Type::Vertex);
|
|
|
|
|
CORRADE_INTERNAL_ASSERT_OUTPUT(vert.addSource(
|
|
|
|
|
"in mediump vec2 inputData;\n"
|
|
|
|
|
"out mediump vec2 output1;\n"
|
|
|
|
|
"out mediump float output2;\n"
|
|
|
|
|
"void main() {\n"
|
|
|
|
|
" output1 = inputData + vec2(1.0, -1.0);\n"
|
|
|
|
|
" output2 = inputData.x - inputData.y + 5.0;\n"
|
|
|
|
|
/* Mesa drivers complain that vertex shader doesn't write to
|
|
|
|
|
gl_Position otherwise */
|
|
|
|
|
" gl_Position = vec4(1.0);\n"
|
|
|
|
|
"}\n").compile());
|
|
|
|
|
attachShader(vert);
|
|
|
|
|
bindAttributeLocation(Input::Location, "inputData");
|
|
|
|
|
setTransformFeedbackOutputs({"output1", "gl_SkipComponents1", "output2"}, TransformFeedbackBufferMode::InterleavedAttributes);
|
|
|
|
|
CORRADE_INTERNAL_ASSERT_OUTPUT(link());
|
|
|
|
|
}
|
|
|
|
|
} shader;
|
|
|
|
|
|
|
|
|
|
Buffer input{Buffer::TargetHint::Array};
|
|
|
|
|
input.setData(inputData, BufferUsage::StaticDraw);
|
|
|
|
|
Buffer output{Buffer::TargetHint::TransformFeedback};
|
|
|
|
|
output.setData({nullptr, 4*sizeof(Vector2)}, BufferUsage::StaticRead);
|
|
|
|
|
|
|
|
|
|
Mesh mesh;
|
|
|
|
|
mesh.setPrimitive(MeshPrimitive::Points)
|
|
|
|
|
.addVertexBuffer(input, 0, XfbInterleavedShader::Input{})
|
|
|
|
|
.setCount(2);
|
|
|
|
|
|
|
|
|
|
TransformFeedback feedback;
|
|
|
|
|
feedback.attachBuffer(0, output);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
Renderer::enable(Renderer::Feature::RasterizerDiscard);
|
|
|
|
|
feedback.begin(shader, TransformFeedback::PrimitiveMode::Points);
|
|
|
|
|
mesh.draw(shader);
|
|
|
|
|
feedback.end();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
auto data = Containers::arrayCast<const Vector2>(output.mapRead(0, 4*sizeof(Vector2)));
|
|
|
|
|
CORRADE_COMPARE(data[0], Vector2(1.0f, -1.0f));
|
|
|
|
|
CORRADE_COMPARE(data[1].y(), 5.0f);
|
|
|
|
|
CORRADE_COMPARE(data[2], Vector2(0.0f, 0.0f));
|
|
|
|
|
CORRADE_COMPARE(data[3].y(), 3.0f);
|
|
|
|
|
output.unmap();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TransformFeedbackGLTest::draw() {
|
|
|
|
|
setTestCaseDescription(DrawData[testCaseInstanceId()].name);
|
|
|
|
|
|
|
|
|
|
/* ARB_transform_feedback2 needed as base, other optional */
|
|
|
|
|
if(!Context::current().isExtensionSupported<Extensions::ARB::transform_feedback2>())
|
|
|
|
|
CORRADE_SKIP(Extensions::ARB::transform_feedback2::string() + std::string(" is not supported."));
|
|
|
|
|
if(DrawData[testCaseInstanceId()].stream && (!Context::current().isExtensionSupported<Extensions::ARB::transform_feedback3>() || TransformFeedback::maxVertexStreams() < 2))
|
|
|
|
|
CORRADE_SKIP(Extensions::ARB::transform_feedback3::string() + std::string(" is not supported well enough."));
|
|
|
|
|
if(DrawData[testCaseInstanceId()].instances && !Context::current().isExtensionSupported<Extensions::ARB::transform_feedback_instanced>())
|
|
|
|
|
CORRADE_SKIP(Extensions::ARB::transform_feedback_instanced::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
/* Bind some FB to avoid errors on contexts w/o default FB */
|
|
|
|
|
Renderbuffer color;
|
|
|
|
|
color.setStorage(RenderbufferFormat::RGBA8, Vector2i{1});
|
|
|
|
|
Framebuffer fb{{{}, Vector2i{1}}};
|
|
|
|
|
fb.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color)
|
|
|
|
|
.bind();
|
|
|
|
|
|
|
|
|
|
struct XfbShader: AbstractShaderProgram {
|
|
|
|
|
explicit XfbShader(UnsignedInt stream) {
|
|
|
|
|
Shader vert{Version::GL320, Shader::Type::Vertex},
|
|
|
|
|
geom{Version::GL320, Shader::Type::Geometry};
|
|
|
|
|
vert.addSource(
|
|
|
|
|
"out mediump vec2 vertexOutput;\n"
|
|
|
|
|
"void main() {\n"
|
|
|
|
|
" vertexOutput = vec2(0.3);\n"
|
|
|
|
|
" gl_Position = vec4(0.0, 0.0, 0.0, 1.0);\n"
|
|
|
|
|
"}\n");
|
|
|
|
|
if(stream) geom.addSource(
|
|
|
|
|
"#extension GL_ARB_gpu_shader5: require\n"
|
|
|
|
|
"#define STREAM " + std::to_string(stream) + "\n" +
|
|
|
|
|
"layout(stream = 0) out mediump float otherOutput;\n" +
|
|
|
|
|
"layout(stream = STREAM) out mediump vec2 geomOutput;\n");
|
|
|
|
|
else geom.addSource(
|
|
|
|
|
"out mediump vec2 geomOutput;\n");
|
|
|
|
|
geom.addSource(
|
|
|
|
|
"layout(points) in;\n"
|
|
|
|
|
"layout(points, max_vertices = 1) out;\n"
|
|
|
|
|
"in mediump vec2 vertexOutput[];\n"
|
|
|
|
|
"void main() {\n"
|
|
|
|
|
" geomOutput = vertexOutput[0] - vec2(0.1);\n");
|
|
|
|
|
if(stream) geom.addSource(
|
|
|
|
|
" EmitStreamVertex(STREAM);\n");
|
|
|
|
|
else geom.addSource(
|
|
|
|
|
" EmitVertex();\n");
|
|
|
|
|
geom.addSource("}\n");
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CORRADE_INTERNAL_ASSERT_OUTPUT(Shader::compile({vert, geom}));
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attachShaders({vert, geom});
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setTransformFeedbackOutputs({"geomOutput"}, TransformFeedbackBufferMode::SeparateAttributes);
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CORRADE_INTERNAL_ASSERT_OUTPUT(link());
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}
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} xfbShader{DrawData[testCaseInstanceId()].stream};
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Buffer outputBuffer;
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outputBuffer.setData({nullptr, 32*sizeof(Vector2)}, BufferUsage::StaticDraw);
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|
|
Mesh inputMesh;
|
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inputMesh.setPrimitive(MeshPrimitive::Points)
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|
|
|
.setCount(6);
|
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|
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TransformFeedback feedback;
|
|
|
|
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feedback.attachBuffer(0, outputBuffer);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
PrimitiveQuery queryStream0{PrimitiveQuery::Target::TransformFeedbackPrimitivesWritten},
|
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|
|
|
queryStreamN{PrimitiveQuery::Target::TransformFeedbackPrimitivesWritten};
|
|
|
|
|
|
|
|
|
|
queryStream0.begin();
|
|
|
|
|
if(DrawData[testCaseInstanceId()].stream)
|
|
|
|
|
queryStreamN.begin(DrawData[testCaseInstanceId()].stream);
|
|
|
|
|
|
|
|
|
|
Renderer::enable(Renderer::Feature::RasterizerDiscard);
|
|
|
|
|
feedback.begin(xfbShader, TransformFeedback::PrimitiveMode::Points);
|
|
|
|
|
inputMesh.draw(xfbShader);
|
|
|
|
|
feedback.end();
|
|
|
|
|
Renderer::disable(Renderer::Feature::RasterizerDiscard);
|
|
|
|
|
|
|
|
|
|
if(DrawData[testCaseInstanceId()].stream)
|
|
|
|
|
queryStreamN.end();
|
|
|
|
|
queryStream0.end();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(queryStream0.result<UnsignedInt>(), DrawData[testCaseInstanceId()].countStream0);
|
|
|
|
|
if(DrawData[testCaseInstanceId()].stream)
|
|
|
|
|
CORRADE_COMPARE(queryStreamN.result<UnsignedInt>(), DrawData[testCaseInstanceId()].countStreamN);
|
|
|
|
|
|
|
|
|
|
struct DrawShader: AbstractShaderProgram {
|
|
|
|
|
typedef Attribute<0, Vector2> Input;
|
|
|
|
|
|
|
|
|
|
explicit DrawShader() {
|
|
|
|
|
Shader vert{Version::GL320, Shader::Type::Vertex},
|
|
|
|
|
frag{Version::GL320, Shader::Type::Fragment};
|
|
|
|
|
vert.addSource(
|
|
|
|
|
"in mediump vec2 inputData;\n"
|
|
|
|
|
"out mediump vec2 interleaved;\n"
|
|
|
|
|
"void main() {\n"
|
|
|
|
|
" interleaved = inputData;\n"
|
|
|
|
|
" gl_Position = vec4(1.0);\n"
|
|
|
|
|
"}\n");
|
|
|
|
|
frag.addSource(
|
|
|
|
|
"in mediump vec2 interleaved;\n"
|
|
|
|
|
"out mediump float outputData;\n"
|
|
|
|
|
"void main() {\n"
|
|
|
|
|
" outputData = interleaved.x + 2*interleaved.y;\n"
|
|
|
|
|
"}\n");
|
|
|
|
|
|
|
|
|
|
CORRADE_INTERNAL_ASSERT_OUTPUT(Shader::compile({vert, frag}));
|
|
|
|
|
attachShaders({vert, frag});
|
|
|
|
|
bindAttributeLocation(Input::Location, "inputData");
|
|
|
|
|
CORRADE_INTERNAL_ASSERT_OUTPUT(link());
|
|
|
|
|
}
|
|
|
|
|
} drawShader;
|
|
|
|
|
|
|
|
|
|
Renderer::setPointSize(2.0f);
|
|
|
|
|
|
|
|
|
|
Mesh outputMesh;
|
|
|
|
|
outputMesh.setPrimitive(MeshPrimitive::Points)
|
|
|
|
|
.setInstanceCount(DrawData[testCaseInstanceId()].instances)
|
|
|
|
|
.addVertexBuffer(outputBuffer, 0, DrawShader::Input{});
|
|
|
|
|
|
|
|
|
|
PrimitiveQuery q{PrimitiveQuery::Target::PrimitivesGenerated};
|
|
|
|
|
q.begin();
|
|
|
|
|
outputMesh.draw(drawShader, feedback, DrawData[testCaseInstanceId()].stream);
|
|
|
|
|
q.end();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(q.result<UnsignedInt>(), DrawData[testCaseInstanceId()].countDraw);
|
|
|
|
|
CORRADE_COMPARE(fb.read({{}, Vector2i{1}}, {PixelFormat::RGBA, PixelType::UnsignedByte}).data<UnsignedByte>()[0], 153);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
}}}
|
|
|
|
|
|
|
|
|
|
CORRADE_TEST_MAIN(Magnum::GL::Test::TransformFeedbackGLTest)
|