|
|
|
|
#ifndef Magnum_SceneGraph_TranslationTransformation_h
|
|
|
|
|
#define Magnum_SceneGraph_TranslationTransformation_h
|
|
|
|
|
/*
|
|
|
|
|
This file is part of Magnum.
|
|
|
|
|
|
|
|
|
|
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
|
|
|
|
|
2020, 2021, 2022, 2023, 2024, 2025
|
|
|
|
|
Vladimír Vondruš <mosra@centrum.cz>
|
|
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
copy of this software and associated documentation files (the "Software"),
|
|
|
|
|
to deal in the Software without restriction, including without limitation
|
|
|
|
|
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
|
|
|
and/or sell copies of the Software, and to permit persons to whom the
|
|
|
|
|
Software is furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included
|
|
|
|
|
in all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
|
|
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
|
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
|
|
|
DEALINGS IN THE SOFTWARE.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/** @file
|
|
|
|
|
* @brief Class @ref Magnum::SceneGraph::TranslationTransformation, alias @ref Magnum::SceneGraph::BasicTranslationTransformation2D, @ref Magnum::SceneGraph::BasicTranslationTransformation3D, typedef @ref Magnum::SceneGraph::TranslationTransformation2D, @ref Magnum::SceneGraph::BasicTranslationTransformation3D
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "Magnum/Math/Matrix3.h"
|
|
|
|
|
#include "Magnum/Math/Matrix4.h"
|
|
|
|
|
#include "Magnum/SceneGraph/AbstractTranslation.h"
|
|
|
|
|
#include "Magnum/SceneGraph/Object.h"
|
|
|
|
|
|
|
|
|
|
namespace Magnum { namespace SceneGraph {
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Translation-only transformation
|
|
|
|
|
|
|
|
|
|
Uses @ref Math::Vector2 or @ref Math::Vector3 as underlying type. By default
|
|
|
|
|
the translation is stored with the same underlying type as resulting
|
|
|
|
|
transformation matrix, but it's possible to store translation in e.g. integral
|
|
|
|
|
coordinates while having floating-point transformation matrix.
|
|
|
|
|
|
|
|
|
|
@see @ref scenegraph, @ref BasicTranslationTransformation2D,
|
|
|
|
|
@ref BasicTranslationTransformation3D, @ref TranslationTransformation2D,
|
|
|
|
|
@ref TranslationTransformation3D
|
|
|
|
|
*/
|
|
|
|
|
#ifdef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
template<UnsignedInt dimensions, class T, class TranslationType = T>
|
|
|
|
|
#else
|
|
|
|
|
template<UnsignedInt dimensions, class T, class TranslationType>
|
|
|
|
|
#endif
|
|
|
|
|
class TranslationTransformation: public AbstractTranslation<dimensions, T, TranslationType> {
|
|
|
|
|
public:
|
|
|
|
|
/** @brief Underlying transformation type */
|
|
|
|
|
typedef VectorTypeFor<dimensions, TranslationType> DataType;
|
|
|
|
|
|
|
|
|
|
/** @brief Object transformation */
|
|
|
|
|
VectorTypeFor<dimensions, TranslationType> transformation() const { return _transformation; }
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set transformation
|
|
|
|
|
* @return Reference to self (for method chaining)
|
|
|
|
|
*/
|
|
|
|
|
Object<TranslationTransformation<dimensions, T, TranslationType>>& setTransformation(const VectorTypeFor<dimensions, TranslationType>& transformation) {
|
|
|
|
|
/* Setting transformation is forbidden for the scene */
|
|
|
|
|
/** @todo Assert for this? */
|
|
|
|
|
/** @todo Do this in some common code so we don't need to include Object? */
|
|
|
|
|
if(!static_cast<Object<TranslationTransformation<dimensions, T, TranslationType>>*>(this)->isScene()) {
|
|
|
|
|
_transformation = transformation;
|
|
|
|
|
static_cast<Object<TranslationTransformation<dimensions, T, TranslationType>>*>(this)->setDirty();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return static_cast<Object<TranslationTransformation<dimensions, T, TranslationType>>&>(*this);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** @copydoc AbstractTranslation::resetTransformation() */
|
|
|
|
|
Object<TranslationTransformation<dimensions, T, TranslationType>>& resetTransformation() {
|
|
|
|
|
return setTransformation({});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Transform the object
|
|
|
|
|
* @return Reference to self (for method chaining)
|
|
|
|
|
*
|
|
|
|
|
* Equivalent to @ref translate(), provided only for compatibility with
|
|
|
|
|
* other implementations. There is no difference between global and
|
|
|
|
|
* local transformation.
|
|
|
|
|
*/
|
|
|
|
|
Object<TranslationTransformation<dimensions, T, TranslationType>>& transform(const VectorTypeFor<dimensions, TranslationType>& transformation) {
|
|
|
|
|
return translate(transformation);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Translate the object
|
|
|
|
|
* @return Reference to self (for method chaining)
|
|
|
|
|
*
|
|
|
|
|
* There is no difference between global and local translation.
|
|
|
|
|
* @see @ref Math::Vector2::xAxis(), @ref Math::Vector2::yAxis(),
|
|
|
|
|
* @ref Math::Vector3::xAxis(), @ref Math::Vector3::yAxis(),
|
|
|
|
|
* @ref Math::Vector3::zAxis()
|
|
|
|
|
*/
|
|
|
|
|
Object<TranslationTransformation<dimensions, T, TranslationType>>& translate(const VectorTypeFor<dimensions, TranslationType>& vector) {
|
|
|
|
|
_transformation += vector;
|
|
|
|
|
return static_cast<Object<TranslationTransformation<dimensions, T, TranslationType>>&>(*this);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
/* Allow construction only from Object */
|
|
|
|
|
explicit TranslationTransformation() = default;
|
SceneGraph: work around -Wnon-virtual-dtor on GCC and Clang.
This warning isn't enabled by default by either -Wall or -Wextra, and
for a good reason. When I do that, it fires also for all uses of
Platform::Application, basically any subclass causes that warning to be
printed as well, even if given subclass is used just once, in an
anonymous namespace, and only through the MAGNUM_APPLICATION_MAIN()
macro. The only solution on Clang is to make such subclasses `final`,
but on GCC not even that helps and one is forced to really make the base
destructor virtual. Which doesn't achieve anything, only adds yet
another entry to the vtable.
So, in the SceneGraph it fixes one particular use case where the warning
was triggered, and since the fix isn't so invasive I'm fine with that.
For Platform I have no idea how an acceptable fix would look like, so I
hope nobody needs any of that anytime soon.
See also https://gcc.gnu.org/bugzilla/show_bug.cgi?id=102168, especially
the part saying "This warning should not be used.".
1 year ago
|
|
|
/* To silence -Wnon-virtual-dtor */
|
|
|
|
|
~TranslationTransformation() = default;
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
void doResetTransformation() override final { resetTransformation(); }
|
|
|
|
|
|
|
|
|
|
void doTranslate(const VectorTypeFor<dimensions, TranslationType>& vector) override final {
|
|
|
|
|
translate(vector);
|
|
|
|
|
}
|
|
|
|
|
void doTranslateLocal(const VectorTypeFor<dimensions, TranslationType>& vector) override final {
|
|
|
|
|
translate(vector);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
VectorTypeFor<dimensions, TranslationType> _transformation;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Base transformation for two-dimensional scenes supporting translation
|
|
|
|
|
|
|
|
|
|
Convenience alternative to @cpp TranslationTransformation<2, T, TranslationType> @ce.
|
|
|
|
|
See @ref TranslationTransformation for more information.
|
|
|
|
|
@see @ref TranslationTransformation2D, @ref BasicTranslationTransformation3D
|
|
|
|
|
*/
|
|
|
|
|
#ifndef CORRADE_MSVC2015_COMPATIBILITY /* Multiple definitions still broken */
|
|
|
|
|
#ifdef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
template<class T, class TranslationType = T>
|
|
|
|
|
#else
|
|
|
|
|
template<class T, class TranslationType>
|
|
|
|
|
#endif
|
|
|
|
|
using BasicTranslationTransformation2D = TranslationTransformation<2, T, TranslationType>;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Base transformation for two-dimensional float scenes supporting translation
|
|
|
|
|
|
|
|
|
|
@see @ref TranslationTransformation3D
|
|
|
|
|
*/
|
|
|
|
|
typedef BasicTranslationTransformation2D<Float> TranslationTransformation2D;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Base transformation for three-dimensional scenes supporting translation
|
|
|
|
|
|
|
|
|
|
Convenience alternative to @cpp TranslationTransformation<3, T, TranslationType> @ce.
|
|
|
|
|
See @ref TranslationTransformation for more information.
|
|
|
|
|
@see @ref TranslationTransformation3D, @ref BasicTranslationTransformation2D
|
|
|
|
|
*/
|
|
|
|
|
#ifndef CORRADE_MSVC2015_COMPATIBILITY /* Multiple definitions still broken */
|
|
|
|
|
#ifdef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
template<class T, class TranslationType = T>
|
|
|
|
|
#else
|
|
|
|
|
template<class T, class TranslationType>
|
|
|
|
|
#endif
|
|
|
|
|
using BasicTranslationTransformation3D = TranslationTransformation<3, T, TranslationType>;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Base transformation for three-dimensional float scenes supporting translation
|
|
|
|
|
|
|
|
|
|
@see @ref TranslationTransformation2D
|
|
|
|
|
*/
|
|
|
|
|
typedef BasicTranslationTransformation3D<Float> TranslationTransformation3D;
|
|
|
|
|
|
|
|
|
|
namespace Implementation {
|
|
|
|
|
|
|
|
|
|
template<UnsignedInt dimensions, class T, class TranslationType> struct Transformation<TranslationTransformation<dimensions, T, TranslationType>> {
|
|
|
|
|
static VectorTypeFor<dimensions, TranslationType> fromMatrix(const MatrixTypeFor<dimensions, T>& matrix) {
|
|
|
|
|
CORRADE_ASSERT((matrix.rotationScaling() == Math::Matrix<dimensions, T>()),
|
|
|
|
|
"SceneGraph::TranslationTransformation: the matrix doesn't represent pure translation", {});
|
|
|
|
|
return VectorTypeFor<dimensions, TranslationType>{matrix.translation()};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
constexpr static MatrixTypeFor<dimensions, T> toMatrix(const VectorTypeFor<dimensions, TranslationType>& transformation) {
|
|
|
|
|
return MatrixTypeFor<dimensions, T>::translation(VectorTypeFor<dimensions, T>{transformation});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static VectorTypeFor<dimensions, TranslationType> compose(const VectorTypeFor<dimensions, TranslationType>& parent, const VectorTypeFor<dimensions, TranslationType>& child) {
|
|
|
|
|
return parent+child;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static VectorTypeFor<dimensions, TranslationType> inverted(const VectorTypeFor<dimensions, TranslationType>& transformation) {
|
|
|
|
|
return -transformation;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#if defined(CORRADE_TARGET_WINDOWS) && !(defined(CORRADE_TARGET_MINGW) && !defined(CORRADE_TARGET_CLANG))
|
|
|
|
|
extern template class MAGNUM_SCENEGRAPH_EXPORT Object<TranslationTransformation<2, Float>>;
|
|
|
|
|
extern template class MAGNUM_SCENEGRAPH_EXPORT Object<TranslationTransformation<3, Float>>;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
}}
|
|
|
|
|
|
|
|
|
|
#endif
|