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#ifndef Magnum_Primitives_UVSphere_h
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#define Magnum_Primitives_UVSphere_h
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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/** @file
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* @brief Class Magnum::Primitives::UVSphere
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*/
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#include "Primitives/Capsule.h"
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namespace Magnum { namespace Primitives {
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/**
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@brief 3D UV sphere primitive
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Indexed @ref Mesh::Primitive "Triangles" with normals and optional 2D texture
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coordinates.
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*/
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class UVSphere: public Capsule {
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public:
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/**
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* @brief Constructor
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* @param rings Number of (face) rings. Must be larger or equal to 2.
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* @param segments Number of (face) segments. Must be larger or equal to 3.
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* @param textureCoords Whether to generate texture coordinates.
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*
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* If texture coordinates are generated, vertices of one segment are
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* duplicated for texture wrapping.
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*/
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explicit UVSphere(std::uint32_t rings, std::uint32_t segments, TextureCoords textureCoords = TextureCoords::DontGenerate);
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};
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}}
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#endif
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