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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "VertexFormat.h"
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#include <string>
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#include <Corrade/Containers/ArrayView.h>
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#include <Corrade/Utility/Assert.h>
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#include <Corrade/Utility/Debug.h>
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namespace Magnum {
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UnsignedInt vertexFormatSize(const VertexFormat format) {
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switch(format) {
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case VertexFormat::UnsignedByte:
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case VertexFormat::UnsignedByteNormalized:
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case VertexFormat::Byte:
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case VertexFormat::ByteNormalized:
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return 1;
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case VertexFormat::Half:
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case VertexFormat::UnsignedShort:
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case VertexFormat::UnsignedShortNormalized:
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case VertexFormat::Short:
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case VertexFormat::ShortNormalized:
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case VertexFormat::Vector2ub:
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case VertexFormat::Vector2ubNormalized:
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case VertexFormat::Vector2b:
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case VertexFormat::Vector2bNormalized:
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return 2;
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case VertexFormat::Vector3ub:
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case VertexFormat::Vector3ubNormalized:
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case VertexFormat::Vector3b:
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case VertexFormat::Vector3bNormalized:
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return 3;
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case VertexFormat::Float:
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case VertexFormat::UnsignedInt:
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case VertexFormat::Int:
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case VertexFormat::Vector2h:
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case VertexFormat::Vector2us:
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case VertexFormat::Vector2usNormalized:
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case VertexFormat::Vector2s:
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case VertexFormat::Vector2sNormalized:
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case VertexFormat::Vector4ub:
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case VertexFormat::Vector4ubNormalized:
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case VertexFormat::Vector4b:
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case VertexFormat::Vector4bNormalized:
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return 4;
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case VertexFormat::Vector3h:
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case VertexFormat::Vector3us:
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case VertexFormat::Vector3usNormalized:
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case VertexFormat::Vector3s:
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case VertexFormat::Vector3sNormalized:
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return 6;
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case VertexFormat::Double:
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case VertexFormat::Vector2:
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case VertexFormat::Vector2ui:
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case VertexFormat::Vector2i:
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case VertexFormat::Vector4h:
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case VertexFormat::Vector4us:
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case VertexFormat::Vector4usNormalized:
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case VertexFormat::Vector4s:
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case VertexFormat::Vector4sNormalized:
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return 8;
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case VertexFormat::Vector3:
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case VertexFormat::Vector3ui:
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case VertexFormat::Vector3i:
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return 12;
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case VertexFormat::Vector2d:
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case VertexFormat::Vector4:
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case VertexFormat::Vector4ui:
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case VertexFormat::Vector4i:
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return 16;
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case VertexFormat::Vector3d:
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return 24;
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case VertexFormat::Vector4d:
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return 32;
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}
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CORRADE_ASSERT(false, "vertexFormatSize(): invalid format" << format, {});
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}
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UnsignedInt vertexFormatComponentCount(const VertexFormat format) {
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switch(format) {
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case VertexFormat::Float:
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case VertexFormat::Half:
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case VertexFormat::Double:
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case VertexFormat::UnsignedByte:
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case VertexFormat::UnsignedByteNormalized:
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case VertexFormat::Byte:
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case VertexFormat::ByteNormalized:
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case VertexFormat::UnsignedShort:
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case VertexFormat::UnsignedShortNormalized:
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case VertexFormat::Short:
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case VertexFormat::ShortNormalized:
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case VertexFormat::UnsignedInt:
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case VertexFormat::Int:
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return 1;
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case VertexFormat::Vector2:
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case VertexFormat::Vector2h:
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case VertexFormat::Vector2d:
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case VertexFormat::Vector2ub:
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case VertexFormat::Vector2ubNormalized:
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case VertexFormat::Vector2b:
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case VertexFormat::Vector2bNormalized:
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case VertexFormat::Vector2us:
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case VertexFormat::Vector2usNormalized:
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case VertexFormat::Vector2s:
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case VertexFormat::Vector2sNormalized:
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case VertexFormat::Vector2ui:
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case VertexFormat::Vector2i:
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return 2;
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case VertexFormat::Vector3:
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case VertexFormat::Vector3h:
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case VertexFormat::Vector3d:
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case VertexFormat::Vector3ub:
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case VertexFormat::Vector3ubNormalized:
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case VertexFormat::Vector3b:
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case VertexFormat::Vector3bNormalized:
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case VertexFormat::Vector3us:
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case VertexFormat::Vector3usNormalized:
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case VertexFormat::Vector3s:
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case VertexFormat::Vector3sNormalized:
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case VertexFormat::Vector3ui:
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case VertexFormat::Vector3i:
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return 3;
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case VertexFormat::Vector4:
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case VertexFormat::Vector4h:
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case VertexFormat::Vector4d:
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case VertexFormat::Vector4ub:
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case VertexFormat::Vector4ubNormalized:
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case VertexFormat::Vector4b:
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case VertexFormat::Vector4bNormalized:
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case VertexFormat::Vector4us:
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case VertexFormat::Vector4usNormalized:
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case VertexFormat::Vector4s:
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case VertexFormat::Vector4sNormalized:
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case VertexFormat::Vector4ui:
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case VertexFormat::Vector4i:
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return 4;
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}
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CORRADE_ASSERT(false, "vertexFormatComponentCount(): invalid format" << format, {});
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}
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VertexFormat vertexFormatComponentFormat(const VertexFormat format) {
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switch(format) {
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case VertexFormat::Float:
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case VertexFormat::Vector2:
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case VertexFormat::Vector3:
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case VertexFormat::Vector4:
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return VertexFormat::Float;
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case VertexFormat::Half:
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case VertexFormat::Vector2h:
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case VertexFormat::Vector3h:
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case VertexFormat::Vector4h:
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return VertexFormat::Half;
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case VertexFormat::Double:
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case VertexFormat::Vector2d:
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case VertexFormat::Vector3d:
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case VertexFormat::Vector4d:
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return VertexFormat::Double;
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case VertexFormat::UnsignedByte:
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case VertexFormat::UnsignedByteNormalized:
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case VertexFormat::Vector2ub:
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case VertexFormat::Vector2ubNormalized:
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case VertexFormat::Vector3ub:
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case VertexFormat::Vector3ubNormalized:
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case VertexFormat::Vector4ub:
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case VertexFormat::Vector4ubNormalized:
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return VertexFormat::UnsignedByte;
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case VertexFormat::Byte:
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case VertexFormat::ByteNormalized:
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case VertexFormat::Vector2b:
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case VertexFormat::Vector2bNormalized:
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case VertexFormat::Vector3b:
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case VertexFormat::Vector3bNormalized:
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case VertexFormat::Vector4b:
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case VertexFormat::Vector4bNormalized:
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return VertexFormat::Byte;
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case VertexFormat::UnsignedShort:
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case VertexFormat::UnsignedShortNormalized:
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case VertexFormat::Vector2us:
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case VertexFormat::Vector2usNormalized:
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case VertexFormat::Vector3us:
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case VertexFormat::Vector3usNormalized:
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case VertexFormat::Vector4us:
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case VertexFormat::Vector4usNormalized:
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return VertexFormat::UnsignedShort;
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case VertexFormat::Short:
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case VertexFormat::ShortNormalized:
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case VertexFormat::Vector2s:
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case VertexFormat::Vector2sNormalized:
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case VertexFormat::Vector3s:
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case VertexFormat::Vector3sNormalized:
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case VertexFormat::Vector4s:
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case VertexFormat::Vector4sNormalized:
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return VertexFormat::Short;
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case VertexFormat::UnsignedInt:
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case VertexFormat::Vector2ui:
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case VertexFormat::Vector3ui:
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case VertexFormat::Vector4ui:
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return VertexFormat::UnsignedInt;
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case VertexFormat::Int:
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case VertexFormat::Vector2i:
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case VertexFormat::Vector3i:
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case VertexFormat::Vector4i:
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return VertexFormat::Int;
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}
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CORRADE_ASSERT(false, "vertexFormatComponentType(): invalid format" << format, {});
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}
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bool isVertexFormatNormalized(const VertexFormat format) {
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switch(format) {
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case VertexFormat::Float:
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case VertexFormat::Half:
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case VertexFormat::Double:
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case VertexFormat::UnsignedByte:
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case VertexFormat::Byte:
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case VertexFormat::UnsignedShort:
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case VertexFormat::Short:
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case VertexFormat::UnsignedInt:
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case VertexFormat::Int:
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case VertexFormat::Vector2:
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case VertexFormat::Vector2h:
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case VertexFormat::Vector2d:
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case VertexFormat::Vector2ub:
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case VertexFormat::Vector2b:
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case VertexFormat::Vector2us:
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case VertexFormat::Vector2s:
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case VertexFormat::Vector2ui:
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case VertexFormat::Vector2i:
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case VertexFormat::Vector3:
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case VertexFormat::Vector3h:
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case VertexFormat::Vector3d:
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case VertexFormat::Vector3ub:
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case VertexFormat::Vector3b:
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case VertexFormat::Vector3us:
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case VertexFormat::Vector3s:
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case VertexFormat::Vector3ui:
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case VertexFormat::Vector3i:
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case VertexFormat::Vector4:
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case VertexFormat::Vector4h:
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case VertexFormat::Vector4d:
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case VertexFormat::Vector4ub:
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case VertexFormat::Vector4b:
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case VertexFormat::Vector4us:
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case VertexFormat::Vector4s:
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case VertexFormat::Vector4ui:
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case VertexFormat::Vector4i:
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return false;
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case VertexFormat::UnsignedByteNormalized:
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case VertexFormat::ByteNormalized:
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case VertexFormat::UnsignedShortNormalized:
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case VertexFormat::ShortNormalized:
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case VertexFormat::Vector2ubNormalized:
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case VertexFormat::Vector2bNormalized:
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case VertexFormat::Vector2usNormalized:
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case VertexFormat::Vector2sNormalized:
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case VertexFormat::Vector3ubNormalized:
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case VertexFormat::Vector3bNormalized:
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case VertexFormat::Vector3usNormalized:
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case VertexFormat::Vector3sNormalized:
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case VertexFormat::Vector4ubNormalized:
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case VertexFormat::Vector4bNormalized:
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case VertexFormat::Vector4usNormalized:
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case VertexFormat::Vector4sNormalized:
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return true;
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}
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CORRADE_ASSERT(false, "isVertexFormatNormalized(): invalid format" << format, {});
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}
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VertexFormat vertexFormat(const VertexFormat format, UnsignedInt componentCount, bool normalized) {
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VertexFormat componentFormat = vertexFormatComponentFormat(format);
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/* First turn the format into a normalized one, if requested */
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if(normalized) {
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switch(componentFormat) {
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case VertexFormat::UnsignedByte:
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componentFormat = VertexFormat::UnsignedByteNormalized;
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break;
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case VertexFormat::Byte:
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componentFormat = VertexFormat::ByteNormalized;
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break;
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case VertexFormat::UnsignedShort:
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componentFormat = VertexFormat::UnsignedShortNormalized;
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break;
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case VertexFormat::Short:
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componentFormat = VertexFormat::ShortNormalized;
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break;
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default: CORRADE_ASSERT(false,
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"vertexFormat():" << format << "can't be made normalized", {});
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|
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|
}
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|
|
|
|
}
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|
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/* Then turn them into desired component count, assuming the initial order
|
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|
|
|
is the same in all cases */
|
|
|
|
|
if(componentCount == 1)
|
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|
|
|
return componentFormat;
|
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|
|
|
else if(componentCount == 2)
|
|
|
|
|
return VertexFormat(UnsignedInt(VertexFormat::Vector2) +
|
|
|
|
|
UnsignedInt(componentFormat) - UnsignedInt(VertexFormat::Float));
|
|
|
|
|
else if(componentCount == 3)
|
|
|
|
|
return VertexFormat(UnsignedInt(VertexFormat::Vector3) +
|
|
|
|
|
UnsignedInt(componentFormat) - UnsignedInt(VertexFormat::Float));
|
|
|
|
|
else if(componentCount == 4)
|
|
|
|
|
return VertexFormat(UnsignedInt(VertexFormat::Vector4) +
|
|
|
|
|
UnsignedInt(componentFormat) - UnsignedInt(VertexFormat::Float));
|
|
|
|
|
else CORRADE_ASSERT(false,
|
|
|
|
|
"vertexFormat(): invalid component count" << componentCount, {});
|
|
|
|
|
|
|
|
|
|
CORRADE_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
|
|
|
|
|
constexpr const char* VertexFormatNames[] {
|
|
|
|
|
#define _c(format) #format,
|
|
|
|
|
#include "Magnum/Implementation/vertexFormatMapping.hpp"
|
|
|
|
|
#undef _c
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Debug& operator<<(Debug& debug, const VertexFormat value) {
|
|
|
|
|
debug << "VertexFormat" << Debug::nospace;
|
|
|
|
|
|
|
|
|
|
if(UnsignedInt(value) - 1 < Containers::arraySize(VertexFormatNames)) {
|
|
|
|
|
return debug << "::" << Debug::nospace << VertexFormatNames[UnsignedInt(value) - 1];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return debug << "(" << Debug::nospace << reinterpret_cast<void*>(UnsignedInt(value)) << Debug::nospace << ")";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
namespace Corrade { namespace Utility {
|
|
|
|
|
|
|
|
|
|
std::string ConfigurationValue<Magnum::VertexFormat>::toString(Magnum::VertexFormat value, ConfigurationValueFlags) {
|
|
|
|
|
if(Magnum::UnsignedInt(value) - 1 < Containers::arraySize(Magnum::VertexFormatNames))
|
|
|
|
|
return Magnum::VertexFormatNames[Magnum::UnsignedInt(value) - 1];
|
|
|
|
|
|
|
|
|
|
return {};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Magnum::VertexFormat ConfigurationValue<Magnum::VertexFormat>::fromString(const std::string& stringValue, ConfigurationValueFlags) {
|
|
|
|
|
for(std::size_t i = 0; i != Containers::arraySize(Magnum::VertexFormatNames); ++i)
|
|
|
|
|
if(stringValue == Magnum::VertexFormatNames[i]) return Magnum::VertexFormat(i + 1);
|
|
|
|
|
|
|
|
|
|
return {};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}}
|