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#ifndef Magnum_Trade_LightData_h
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#define Magnum_Trade_LightData_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Class @ref Magnum::Trade::LightData
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*/
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#include "Magnum/Magnum.h"
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#include "Magnum/Math/Color.h"
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#include "Magnum/Trade/visibility.h"
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namespace Magnum { namespace Trade {
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/**
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@brief Light data
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@see @ref AbstractImporter::light()
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*/
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class LightData {
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public:
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/**
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* @brief Light type
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*
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* @see @ref type()
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*/
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enum class Type: UnsignedByte {
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/**
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* Light at position that is infinitely far away so its rays are
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* parallel. The light rays point in a direction of negative Z
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* axis.
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*/
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Infinite,
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/** Point light, radiating in all directions */
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Point,
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/**
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* Spot light, radiating in a limited range of direction. The
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* primary direction is negative Z axis.
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*/
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Spot
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};
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/**
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* @brief Constructor
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* @param type Light type
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* @param color Light color
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* @param intensity Light intensity
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* @param importerState Importer-specific state
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*/
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constexpr explicit LightData(Type type, const Color3& color, Float intensity, const void* importerState = nullptr) noexcept: _type{type}, _color{color}, _intensity{intensity}, _importerState{importerState} {}
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/** @brief Copying is not allowed */
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LightData(const LightData&) = delete;
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/** @brief Move constructor */
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LightData(LightData&&) noexcept = default;
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/** @brief Copying is not allowed */
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LightData& operator=(const LightData&) = delete;
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/** @brief Move assignment */
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LightData& operator=(LightData&&) noexcept = default;
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/** @brief Light type */
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constexpr Type type() const { return _type; }
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/** @brief Light color */
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constexpr Color3 color() const { return _color; }
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/** @brief Light intensity */
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constexpr Float intensity() const { return _intensity; }
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/**
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* @brief Importer-specific state
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*
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* See @ref AbstractImporter::importerState() for more information.
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*/
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const void* importerState() const { return _importerState; }
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private:
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Type _type;
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Vector3 _color;
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Float _intensity;
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const void* _importerState;
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};
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/** @debugoperatorclassenum{LightData,LightData::Type} */
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MAGNUM_TRADE_EXPORT Debug& operator<<(Debug& debug, LightData::Type value);
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}}
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#endif
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