|
|
|
|
/*
|
|
|
|
|
This file is part of Magnum.
|
|
|
|
|
|
|
|
|
|
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
|
|
|
|
|
2020, 2021 Vladimír Vondruš <mosra@centrum.cz>
|
|
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
copy of this software and associated documentation files (the "Software"),
|
|
|
|
|
to deal in the Software without restriction, including without limitation
|
|
|
|
|
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
|
|
|
and/or sell copies of the Software, and to permit persons to whom the
|
|
|
|
|
Software is furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included
|
|
|
|
|
in all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
|
|
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
|
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
|
|
|
DEALINGS IN THE SOFTWARE.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "MeshView.h"
|
|
|
|
|
|
|
|
|
|
#include <Corrade/Containers/Array.h>
|
|
|
|
|
#include <Corrade/Utility/Assert.h>
|
|
|
|
|
|
|
|
|
|
#include "Magnum/GL/AbstractShaderProgram.h"
|
|
|
|
|
#include "Magnum/GL/Context.h"
|
|
|
|
|
#include "Magnum/GL/Mesh.h"
|
|
|
|
|
#include "Magnum/GL/Implementation/State.h"
|
|
|
|
|
#include "Magnum/GL/Implementation/MeshState.h"
|
|
|
|
|
|
|
|
|
|
namespace Magnum { namespace GL {
|
|
|
|
|
|
|
|
|
|
#ifdef MAGNUM_BUILD_DEPRECATED
|
|
|
|
|
void MeshView::draw(AbstractShaderProgram& shader, Containers::ArrayView<const Containers::Reference<MeshView>> meshes) {
|
|
|
|
|
shader.draw(meshes);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void MeshView::draw(AbstractShaderProgram&& shader, Containers::ArrayView<const Containers::Reference<MeshView>> meshes) {
|
|
|
|
|
shader.draw(meshes);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void MeshView::draw(AbstractShaderProgram& shader, std::initializer_list<Containers::Reference<MeshView>> meshes) {
|
|
|
|
|
shader.draw(meshes);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void MeshView::draw(AbstractShaderProgram&& shader, std::initializer_list<Containers::Reference<MeshView>> meshes) {
|
|
|
|
|
shader.draw(meshes);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
MeshView& MeshView::setIndexRange(Int first) {
|
|
|
|
|
CORRADE_ASSERT(_original.get()._indexBuffer.id(), "MeshView::setIndexRange(): mesh is not indexed", *this);
|
|
|
|
|
_indexOffset = _original.get()._indexOffset + first*_original.get().indexTypeSize();
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifdef MAGNUM_BUILD_DEPRECATED
|
|
|
|
|
MeshView& MeshView::draw(AbstractShaderProgram& shader) {
|
|
|
|
|
shader.draw(*this);
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MeshView& MeshView::draw(AbstractShaderProgram&& shader) {
|
|
|
|
|
shader.draw(*this);
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
MeshView& MeshView::draw(AbstractShaderProgram& shader, TransformFeedback& xfb, UnsignedInt stream) {
|
|
|
|
|
shader.drawTransformFeedback(*this, xfb, stream);
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MeshView& MeshView::draw(AbstractShaderProgram&& shader, TransformFeedback& xfb, UnsignedInt stream) {
|
|
|
|
|
shader.drawTransformFeedback(*this, xfb, stream);
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
void MeshView::multiDrawImplementationDefault(Containers::ArrayView<const Containers::Reference<MeshView>> meshes) {
|
|
|
|
|
CORRADE_INTERNAL_ASSERT(meshes.size());
|
|
|
|
|
|
|
|
|
|
const Implementation::MeshState& state = *Context::current().state().mesh;
|
|
|
|
|
|
|
|
|
|
Mesh& original = meshes.begin()->get()._original;
|
|
|
|
|
Containers::Array<GLsizei> count{meshes.size()};
|
|
|
|
|
Containers::Array<GLvoid*> indices{meshes.size()};
|
|
|
|
|
Containers::Array<GLint> baseVertex{meshes.size()};
|
|
|
|
|
|
|
|
|
|
/* Gather the parameters */
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
bool hasBaseVertex = false;
|
|
|
|
|
#endif
|
|
|
|
|
std::size_t i = 0;
|
|
|
|
|
for(MeshView& mesh: meshes) {
|
|
|
|
|
CORRADE_ASSERT(mesh._instanceCount == 1, "GL::MeshView::draw(): cannot draw multiple instanced meshes", );
|
|
|
|
|
|
|
|
|
|
count[i] = mesh._count;
|
|
|
|
|
indices[i] = reinterpret_cast<GLvoid*>(mesh._indexOffset);
|
|
|
|
|
baseVertex[i] = mesh._baseVertex;
|
|
|
|
|
|
|
|
|
|
if(mesh._baseVertex) {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
hasBaseVertex = true;
|
|
|
|
|
#else
|
|
|
|
|
CORRADE_ASSERT(!original._indexBuffer.id(), "GL::MeshView::draw(): desktop OpenGL is required for base vertex specification in indexed meshes", );
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
++i;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
(original.*state.bindImplementation)();
|
|
|
|
|
|
|
|
|
|
/* Non-indexed meshes */
|
|
|
|
|
if(!original._indexBuffer.id()) {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
glMultiDrawArrays(GLenum(original._primitive), baseVertex, count, meshes.size());
|
|
|
|
|
#else
|
|
|
|
|
glMultiDrawArraysEXT(GLenum(original._primitive), baseVertex, count, meshes.size());
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* Indexed meshes */
|
|
|
|
|
} else {
|
|
|
|
|
/* Indexed meshes with base vertex */
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(hasBaseVertex) {
|
|
|
|
|
glMultiDrawElementsBaseVertex(GLenum(original._primitive), count, GLenum(original._indexType), indices, meshes.size(), baseVertex);
|
|
|
|
|
|
|
|
|
|
/* Indexed meshes */
|
|
|
|
|
} else
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
glMultiDrawElements(GLenum(original._primitive), count, GLenum(original._indexType), indices, meshes.size());
|
|
|
|
|
#else
|
|
|
|
|
glMultiDrawElementsEXT(GLenum(original._primitive), count, GLenum(original._indexType), indices, meshes.size());
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
(original.*state.unbindImplementation)();
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifdef MAGNUM_TARGET_GLES
|
|
|
|
|
void MeshView::multiDrawImplementationFallback(Containers::ArrayView<const Containers::Reference<MeshView>> meshes) {
|
|
|
|
|
for(MeshView& mesh: meshes) {
|
|
|
|
|
/* Nothing to draw in this mesh */
|
|
|
|
|
if(!mesh._count) continue;
|
|
|
|
|
|
|
|
|
|
CORRADE_ASSERT(mesh._instanceCount == 1, "GL::MeshView::draw(): cannot draw multiple instanced meshes", );
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
mesh._original.get().drawInternal(mesh._count, mesh._baseVertex, 1, mesh._indexOffset, mesh._indexStart, mesh._indexEnd);
|
|
|
|
|
#else
|
|
|
|
|
mesh._original.get().drawInternal(mesh._count, mesh._baseVertex, 1, mesh._indexOffset);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
}}
|