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#ifndef Magnum_SceneGraph_Camera3D_h
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#define Magnum_SceneGraph_Camera3D_h
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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/** @file
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* @brief Class Magnum::SceneGraph::Camera3D
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*/
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#include "AbstractCamera.h"
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#ifdef WIN32 /* I so HATE windows.h */
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#undef near
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#undef far
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#endif
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namespace Magnum { namespace SceneGraph {
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/**
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@brief Camera for three-dimensional scenes
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See Drawable documentation for introduction. The camera by default displays
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OpenGL unit cube `[(-1, -1, -1); (1, 1, 1)]` with orthographic projection and
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doesn't do any aspect ratio correction. Common setup example:
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@code
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SceneGraph::Camera3D<>* camera = new SceneGraph::Camera3D<>(&cameraObject);
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camera->setPerspective(deg(35.0f), 0.001f, 100.0f)
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->setAspectRatioPolicy(SceneGraph::AspectRatioPolicy::Extend);
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@endcode
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@section Camera3D-explicit-specializations Explicit template specializations
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The following specialization are explicitly compiled into SceneGraph library.
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For other specializations you have to use Camera3D.hpp implementation file to
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avoid linker errors. See @ref compilation-speedup-hpp for more information.
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- @ref Camera3D "Camera3D<GLfloat>"
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@see @ref scenegraph, Camera2D, Drawable, DrawableGroup
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*/
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#ifndef DOXYGEN_GENERATING_OUTPUT
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template<class T>
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#else
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template<class T = GLfloat>
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#endif
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class MAGNUM_SCENEGRAPH_EXPORT Camera3D: public AbstractCamera<3, T> {
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public:
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/**
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* @brief Constructor
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* @param object %Object holding this feature
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*
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* Sets orthographic projection to the default OpenGL cube
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* (range @f$ [-1; 1] @f$ in all directions).
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* @see setOrthographic(), setPerspective()
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*/
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inline explicit Camera3D(AbstractObject<3, T>* object): AbstractCamera<3, T>(object), _near(0.0f), _far(0.0f) {}
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/**
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* @brief Set orthographic projection
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* @param size Size of the view
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* @param near Near clipping plane
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* @param far Far clipping plane
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* @return Pointer to self (for method chaining)
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*
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* The volume of given size will be scaled down to range @f$ [-1; 1] @f$
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* on all directions.
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*/
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Camera3D<T>* setOrthographic(const Math::Vector2<T>& size, T near, T far);
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/**
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* @brief Set perspective projection
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* @param fov Field of view angle
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* @param near Near clipping plane
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* @param far Far clipping plane
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* @return Pointer to self (for method chaining)
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*
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* @todo Aspect ratio
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*/
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Camera3D<T>* setPerspective(T fov, T near, T far);
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/** @brief Near clipping plane */
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inline T near() const { return _near; }
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/** @brief Far clipping plane */
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inline T far() const { return _far; }
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/* Overloads to remove WTF-factor from method chaining order */
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#ifndef DOXYGEN_GENERATING_OUTPUT
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inline Camera3D<T>* setAspectRatioPolicy(AspectRatioPolicy policy) {
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AbstractCamera<3, T>::setAspectRatioPolicy(policy);
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return this;
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}
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#endif
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private:
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T _near, _far;
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};
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}}
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#endif
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