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#ifndef Magnum_SceneGraph_Camera3D_h
#define Magnum_SceneGraph_Camera3D_h
/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
/** @file
* @brief Class Magnum::SceneGraph::Camera3D
*/
#include "AbstractCamera.h"
#ifdef WIN32 /* I so HATE windows.h */
#undef near
#undef far
#endif
namespace Magnum { namespace SceneGraph {
/**
@brief Camera for three-dimensional scenes
See Drawable documentation for introduction. The camera by default displays
OpenGL unit cube `[(-1, -1, -1); (1, 1, 1)]` with orthographic projection and
doesn't do any aspect ratio correction. Common setup example:
@code
SceneGraph::Camera3D<>* camera = new SceneGraph::Camera3D<>(&cameraObject);
camera->setPerspective(deg(35.0f), 0.001f, 100.0f)
->setAspectRatioPolicy(SceneGraph::AspectRatioPolicy::Extend);
@endcode
@section Camera3D-explicit-specializations Explicit template specializations
The following specialization are explicitly compiled into SceneGraph library.
For other specializations you have to use Camera3D.hpp implementation file to
avoid linker errors. See @ref compilation-speedup-hpp for more information.
- @ref Camera3D "Camera3D<GLfloat>"
@see @ref scenegraph, Camera2D, Drawable, DrawableGroup
*/
#ifndef DOXYGEN_GENERATING_OUTPUT
template<class T>
#else
template<class T = GLfloat>
#endif
class MAGNUM_SCENEGRAPH_EXPORT Camera3D: public AbstractCamera<3, T> {
public:
/**
* @brief Constructor
* @param object %Object holding this feature
*
* Sets orthographic projection to the default OpenGL cube
* (range @f$ [-1; 1] @f$ in all directions).
* @see setOrthographic(), setPerspective()
*/
inline explicit Camera3D(AbstractObject<3, T>* object): AbstractCamera<3, T>(object), _near(0.0f), _far(0.0f) {}
/**
* @brief Set orthographic projection
* @param size Size of the view
* @param near Near clipping plane
* @param far Far clipping plane
* @return Pointer to self (for method chaining)
*
* The volume of given size will be scaled down to range @f$ [-1; 1] @f$
* on all directions.
*/
Camera3D<T>* setOrthographic(const Math::Vector2<T>& size, T near, T far);
/**
* @brief Set perspective projection
* @param fov Field of view angle
* @param near Near clipping plane
* @param far Far clipping plane
* @return Pointer to self (for method chaining)
*
* @todo Aspect ratio
*/
Camera3D<T>* setPerspective(T fov, T near, T far);
/** @brief Near clipping plane */
inline T near() const { return _near; }
/** @brief Far clipping plane */
inline T far() const { return _far; }
/* Overloads to remove WTF-factor from method chaining order */
#ifndef DOXYGEN_GENERATING_OUTPUT
inline Camera3D<T>* setAspectRatioPolicy(AspectRatioPolicy policy) {
AbstractCamera<3, T>::setAspectRatioPolicy(policy);
return this;
}
#endif
private:
T _near, _far;
};
}}
#endif