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71 lines
2.7 KiB
71 lines
2.7 KiB
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14 years ago
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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#include "AbstractBoxRenderer.h"
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#include "Buffer.h"
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#include "DebugTools/ResourceManager.h"
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#include "Primitives/Cube.h"
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#include "Primitives/Square.h"
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#include "Shaders/FlatShader.h"
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namespace Magnum { namespace DebugTools { namespace Implementation {
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namespace {
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template<std::uint8_t> struct BoxMesh {};
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template<> struct BoxMesh<2> {
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static ResourceKey shader() { return {"shader2d"}; }
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static ResourceKey key() { return {"box2d"}; }
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static Mesh* mesh(Buffer* buffer) {
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Primitives::Square square;
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Mesh* mesh = new Mesh;
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buffer->setData(*square.positions(0), Buffer::Usage::StaticDraw);
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return mesh->setPrimitive(square.primitive())
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->setVertexCount(square.positions(0)->size())
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->addVertexBuffer(buffer, Shaders::FlatShader<2>::Position());
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}
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};
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template<> struct BoxMesh<3> {
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static ResourceKey shader() { return {"shader3d"}; }
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static ResourceKey key() { return {"box3d"}; }
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static Mesh* mesh(Buffer* buffer) {
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Primitives::Cube cube;
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Mesh* mesh = new Mesh;
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buffer->setData(*cube.positions(0), Buffer::Usage::StaticDraw);
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return mesh->setPrimitive(cube.primitive())
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->setVertexCount(cube.positions(0)->size())
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->addVertexBuffer(buffer, Shaders::FlatShader<2>::Position());
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}
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};
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}
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template<std::uint8_t dimensions> AbstractBoxRenderer<dimensions>::AbstractBoxRenderer(): AbstractShapeRenderer<dimensions>(BoxMesh<dimensions>::shader(), BoxMesh<dimensions>::key()), buffer(ResourceManager::instance()->get<Buffer>(BoxMesh<dimensions>::key())) {
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if(!this->mesh) {
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ResourceManager::instance()->set(this->buffer.key(), new Buffer, ResourceDataState::Final, ResourcePolicy::Manual);
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ResourceManager::instance()->set<Mesh>(this->mesh.key(), BoxMesh<dimensions>::mesh(buffer), ResourceDataState::Final, ResourcePolicy::Manual);
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}
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}
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template<std::uint8_t dimensions> AbstractBoxRenderer<dimensions>::~AbstractBoxRenderer() {}
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template class AbstractBoxRenderer<2>;
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template class AbstractBoxRenderer<3>;
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}}}
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