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#ifndef Magnum_Math_Vector2_h
#define Magnum_Math_Vector2_h
/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015
Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
/** @file
* @brief Class @ref Magnum::Math::Vector2
*/
#include "Magnum/Math/Vector.h"
namespace Magnum { namespace Math {
/**
@brief Two-component vector
@tparam T Data type
See @ref matrix-vector for brief introduction.
@see @ref Magnum::Vector2, @ref Magnum::Vector2i, @ref Magnum::Vector2ui,
@ref Magnum::Vector2d
@configurationvalueref{Magnum::Math::Vector2}
*/
template<class T> class Vector2: public Vector<2, T> {
public:
/**
* @brief Vector in direction of X axis (right)
*
* Usable for translation in given axis, for example:
* @code
* Matrix3::translation(Vector2::xAxis(5.0f)); // same as Matrix3::translation({5.0f, 0.0f});
* @endcode
* @see @ref yAxis(), @ref xScale(), @ref Matrix3::right()
*/
constexpr static Vector2<T> xAxis(T length = T(1)) { return {length, T(0)}; }
/**
* @brief Vector in direction of Y axis (up)
*
* See @ref xAxis() for more information.
* @see @ref yScale(), @ref Matrix3::up()
*/
constexpr static Vector2<T> yAxis(T length = T(1)) { return {T(0), length}; }
/**
* @brief Scaling vector in direction of X axis (width)
*
* Usable for scaling along given direction, for example:
* @code
* Matrix3::scaling(Vector2::xScale(-2.0f)); // same as Matrix3::scaling({-2.0f, 1.0f});
* @endcode
* @see @ref yScale(), @ref xAxis()
*/
constexpr static Vector2<T> xScale(T scale) { return {scale, T(1)}; }
/**
* @brief Scaling vector in direction of Y axis (height)
*
* See @ref xScale() for more information.
* @see @ref yAxis()
*/
constexpr static Vector2<T> yScale(T scale) { return {T(1), scale}; }
/**
* @brief 2D cross product
*
* 2D version of cross product, also called perp-dot product,
* equivalent to calling @ref Vector3::cross() with Z coordinate set to
* `0` and extracting only Z coordinate from the result (X and Y
* coordinates are always zero). Returns `0` either when one of the
* vectors is zero or they are parallel or antiparallel and `1` when
* two *normalized* vectors are perpendicular, @f[
* \boldsymbol a \times \boldsymbol b = \boldsymbol a_\bot \cdot \boldsymbol b = a_xb_y - a_yb_x
* @f]
* @see @ref perpendicular(),
* @ref dot(const Vector<size, T>&, const Vector<size, T>&)
*/
static T cross(const Vector2<T>& a, const Vector2<T>& b) {
return Vector<2, T>::dot(a.perpendicular(), b);
}
/** @copydoc Vector::Vector() */
constexpr /*implicit*/ Vector2() {}
/** @copydoc Vector::Vector(T) */
constexpr explicit Vector2(T value): Vector<2, T>(value) {}
/**
* @brief Constructor
*
* @f[
13 years ago
* \boldsymbol v = \begin{pmatrix} x \\ y \end{pmatrix}
* @f]
*/
constexpr /*implicit*/ Vector2(T x, T y): Vector<2, T>(x, y) {}
/** @copydoc Vector::Vector(const Vector<size, U>&) */
template<class U> constexpr explicit Vector2(const Vector<2, U>& other): Vector<2, T>(other) {}
/** @brief Construct vector from external representation */
template<class U, class V = decltype(Implementation::VectorConverter<2, T, U>::from(std::declval<U>()))> constexpr explicit Vector2(const U& other): Vector<2, T>(Implementation::VectorConverter<2, T, U>::from(other)) {}
/** @brief Copy constructor */
constexpr Vector2(const Vector<2, T>& other): Vector<2, T>(other) {}
T& x() { return (*this)[0]; } /**< @brief X component */
constexpr T x() const { return (*this)[0]; } /**< @overload */
T& y() { return (*this)[1]; } /**< @brief Y component */
constexpr T y() const { return (*this)[1]; } /**< @overload */
/**
* @brief Perpendicular vector
*
* Returns vector rotated 90° counterclockwise. @f[
* \boldsymbol v_\bot = \begin{pmatrix} -v_y \\ v_x \end{pmatrix}
* @f]
* @see @ref cross(),
* @ref dot(const Vector<size, T>&, const Vector<size, T>&),
* @ref operator-() const
*/
Vector2<T> perpendicular() const { return {-y(), x()}; }
/**
* @brief Aspect ratio
*
* Returns quotient of the two elements. @f[
* a = \frac{v_x}{v_y}
* @f]
*/
T aspectRatio() const { return x()/y(); }
/**
* @brief Minimum and maximum value
*
* @see @ref min(), @ref max(), @ref Math::minmax()
*/
std::pair<T, T> minmax() const {
return x() < y() ? std::make_pair(x(), y()) : std::make_pair(y(), x());
}
MAGNUM_VECTOR_SUBCLASS_IMPLEMENTATION(2, Vector2)
};
#ifndef DOXYGEN_GENERATING_OUTPUT
MAGNUM_VECTORn_OPERATOR_IMPLEMENTATION(2, Vector2)
#endif
/** @debugoperator{Magnum::Math::Vector2} */
14 years ago
template<class T> inline Corrade::Utility::Debug operator<<(Corrade::Utility::Debug debug, const Vector2<T>& value) {
return debug << static_cast<const Vector<2, T>&>(value);
}
namespace Implementation {
template<std::size_t, class> struct TypeForSize;
template<class T> struct TypeForSize<2, T> { typedef Math::Vector2<typename T::Type> Type; };
}
}}
namespace Corrade { namespace Utility {
/** @configurationvalue{Magnum::Math::Vector2} */
template<class T> struct ConfigurationValue<Magnum::Math::Vector2<T>>: public ConfigurationValue<Magnum::Math::Vector<2, T>> {};
}}
#endif