Hope this is the last bug caused by recent modularization.
@ -3,7 +3,9 @@ set(MagnumShaders_SRCS
PhongShader.cpp
${MagnumShaders_RCS})
set(MagnumShaders_HEADERS
PhongShader.h)
PhongShader.h
magnumShadersVisibility.h)
add_library(MagnumShaders SHARED ${MagnumShaders_SRCS})