From 003e4d80db39954d733046593afa60c34aa0953b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Mon, 12 Dec 2022 20:34:17 +0100 Subject: [PATCH] Shaders: doc typo. I wonder how this happens. --- src/Magnum/Shaders/GenericGL.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Magnum/Shaders/GenericGL.h b/src/Magnum/Shaders/GenericGL.h index 7359d731a..259526b56 100644 --- a/src/Magnum/Shaders/GenericGL.h +++ b/src/Magnum/Shaders/GenericGL.h @@ -215,7 +215,7 @@ guarantees of the above: order to allow a mesh to contain both - Similarly, texture rotation/scale and offset is in consecutive locations to allow passing a single @ref Matrix3 attribute there. -- Tnstanced texture transformation is available if and only if there's +- Instanced texture transformation is available if and only if there's exactly one set of texture coordinates (as the additional sets would need additional transformations as well).