diff --git a/src/Platform/GlutApplication.h b/src/Platform/GlutApplication.h index 8345a4f13..06c91984f 100644 --- a/src/Platform/GlutApplication.h +++ b/src/Platform/GlutApplication.h @@ -42,7 +42,7 @@ changing cursor and mouse tracking and warping. @section GlutApplication-usage Usage You need to implement at least drawEvent() and viewportEvent() to be able to -draw on the screen. The subclass can be then used directly in `main()` - see +draw on the screen. The subclass can be then used directly in `main()` -- see convenience macro MAGNUM_GLUTAPPLICATION_MAIN(). @code class MyApplication: public Magnum::Platform::GlutApplication { diff --git a/src/Platform/Sdl2Application.h b/src/Platform/Sdl2Application.h index 851d0004c..59f11c881 100644 --- a/src/Platform/Sdl2Application.h +++ b/src/Platform/Sdl2Application.h @@ -45,7 +45,7 @@ buffer. Supports keyboard and mouse handling. @section Sdl2Application-usage Usage You need to implement at least drawEvent() and viewportEvent() to be able to -draw on the screen. The subclass can be then used directly in `main()` - see +draw on the screen. The subclass can be then used directly in `main()` -- see convenience macro MAGNUM_SDL2APPLICATION_MAIN(). @code class MyApplication: public Magnum::Platform::Sdl2Application { diff --git a/src/Platform/WindowlessGlxApplication.h b/src/Platform/WindowlessGlxApplication.h index e3e2d2e39..1722e82e3 100644 --- a/src/Platform/WindowlessGlxApplication.h +++ b/src/Platform/WindowlessGlxApplication.h @@ -37,7 +37,7 @@ namespace Magnum { namespace Platform { @section WindowlessGlxApplication-usage Usage Place your code into exec(). The subclass can be then used directly in -`main()` - see convenience macro MAGNUM_WINDOWLESSGLXAPPLICATION_MAIN(). +`main()` -- see convenience macro MAGNUM_WINDOWLESSGLXAPPLICATION_MAIN(). @code class MyApplication: public Magnum::Platform::WindowlessGlxApplication { // implement required methods...