diff --git a/src/Magnum/Shaders/DistanceFieldVectorGL.h b/src/Magnum/Shaders/DistanceFieldVectorGL.h index 5434ece7f..a81ece073 100644 --- a/src/Magnum/Shaders/DistanceFieldVectorGL.h +++ b/src/Magnum/Shaders/DistanceFieldVectorGL.h @@ -622,10 +622,7 @@ template class MAGNUM_SHADERS_EXPORT DistanceFieldVector * @brief Bind a vector texture * @return Reference to self (for method chaining) * - * @see @ref DistanceFieldVectorGL::Flag::TextureTransformation, - * @ref VectorGL::Flag::TextureTransformation, - * @ref DistanceFieldVectorGL::setTextureMatrix(), - * @ref VectorGL::setTextureMatrix() + * @see @ref Flag::TextureTransformation, @ref setTextureMatrix() */ DistanceFieldVectorGL& bindVectorTexture(GL::Texture2D& texture); diff --git a/src/Magnum/Shaders/VectorGL.h b/src/Magnum/Shaders/VectorGL.h index def46861d..e1e935a02 100644 --- a/src/Magnum/Shaders/VectorGL.h +++ b/src/Magnum/Shaders/VectorGL.h @@ -579,7 +579,7 @@ template class MAGNUM_SHADERS_EXPORT VectorGL: public GL * @brief Bind a vector texture * @return Reference to self (for method chaining) * - * @see @ref Flag::TextureTransformation, @ref setTextureMatrix()s + * @see @ref Flag::TextureTransformation, @ref setTextureMatrix() */ VectorGL& bindVectorTexture(GL::Texture2D& texture);