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@ -422,7 +422,7 @@ const ImageView1D Image1D{PixelFormat::RGB8Unorm, 2, Data};
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const ImageView2D Image2D{PixelFormat::RGB8Unorm, {2, 3}, Data}; |
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const ImageView2D Image2DFloat{PixelFormat::Depth32F, {3, 2}, FloatData}; |
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const ImageView3D Image3D{PixelFormat::RGB8Unorm, {2, 3, 2}, Data}; |
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const ImageView3D ImageCube{PixelFormat::Depth32F, {1, 1, 6}, CubeData}; |
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const ImageView3D ImageCube{PixelFormat::Depth32F, {1, 1, 6}, CubeData, ImageFlag3D::CubeMap}; |
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const CompressedImageView1D CompressedImage1D{CompressedPixelFormat::Bc1RGBAUnorm, 3, Data}; |
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const CompressedImageView2D CompressedImage2D{CompressedPixelFormat::Bc1RGBAUnorm, {1, 3}, Data}; |
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const CompressedImageView3D CompressedImage3D{CompressedPixelFormat::Bc1RGBAUnorm, {1, 1, 3}, Data}; |
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@ -1096,7 +1096,6 @@ void AnyImageConverterTest::propagateFlags3D() {
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CORRADE_VERIFY(Utility::Path::remove(filename)); |
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Containers::Pointer<AbstractImageConverter> converter = manager.instantiate("AnyImageConverter"); |
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converter->configuration().setValue("envmap", "cube"); |
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/* This will make the verbose output print the detected hardware thread
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count, but also the info about updating global thread count for the |
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first time. Thus run it once w/o a verbose flag and then again with to |
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@ -1193,7 +1192,6 @@ void AnyImageConverterTest::propagateFlagsLevels3D() {
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CORRADE_VERIFY(Utility::Path::remove(filename)); |
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Containers::Pointer<AbstractImageConverter> converter = manager.instantiate("AnyImageConverter"); |
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converter->configuration().setValue("envmap", "cube"); |
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/* This will make the verbose output print the detected hardware thread
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count, but also the info about updating global thread count for the |
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first time. Thus run it once w/o a verbose flag and then again with to |
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