Browse Source

Shaders: fix tests in static build.

pull/34/head
Vladimír Vondruš 13 years ago
parent
commit
0611f58569
  1. 4
      src/Shaders/Test/DistanceFieldVectorGLTest.cpp
  2. 4
      src/Shaders/Test/FlatGLTest.cpp
  3. 4
      src/Shaders/Test/MeshVisualizerGLTest.cpp
  4. 4
      src/Shaders/Test/PhongGLTest.cpp
  5. 4
      src/Shaders/Test/VectorGLTest.cpp
  6. 4
      src/Shaders/Test/VertexColorGLTest.cpp

4
src/Shaders/Test/DistanceFieldVectorGLTest.cpp

@ -25,6 +25,10 @@
#include "Shaders/DistanceFieldVector.h"
#include "Test/AbstractOpenGLTester.h"
#ifdef MAGNUM_BUILD_STATIC
#include "Shaders/magnumShadersResourceImport.hpp"
#endif
namespace Magnum { namespace Shaders { namespace Test {
class DistanceFieldVectorGLTest: public Magnum::Test::AbstractOpenGLTester {

4
src/Shaders/Test/FlatGLTest.cpp

@ -25,6 +25,10 @@
#include "Shaders/Flat.h"
#include "Test/AbstractOpenGLTester.h"
#ifdef MAGNUM_BUILD_STATIC
#include "Shaders/magnumShadersResourceImport.hpp"
#endif
namespace Magnum { namespace Shaders { namespace Test {
class FlatGLTest: public Magnum::Test::AbstractOpenGLTester {

4
src/Shaders/Test/MeshVisualizerGLTest.cpp

@ -27,6 +27,10 @@
#include "Shaders/MeshVisualizer.h"
#include "Test/AbstractOpenGLTester.h"
#ifdef MAGNUM_BUILD_STATIC
#include "Shaders/magnumShadersResourceImport.hpp"
#endif
namespace Magnum { namespace Shaders { namespace Test {
class MeshVisualizerGLTest: public Magnum::Test::AbstractOpenGLTester {

4
src/Shaders/Test/PhongGLTest.cpp

@ -25,6 +25,10 @@
#include "Shaders/Phong.h"
#include "Test/AbstractOpenGLTester.h"
#ifdef MAGNUM_BUILD_STATIC
#include "Shaders/magnumShadersResourceImport.hpp"
#endif
namespace Magnum { namespace Shaders { namespace Test {
class PhongGLTest: public Magnum::Test::AbstractOpenGLTester {

4
src/Shaders/Test/VectorGLTest.cpp

@ -25,6 +25,10 @@
#include "Shaders/Vector.h"
#include "Test/AbstractOpenGLTester.h"
#ifdef MAGNUM_BUILD_STATIC
#include "Shaders/magnumShadersResourceImport.hpp"
#endif
namespace Magnum { namespace Shaders { namespace Test {
class VectorGLTest: public Magnum::Test::AbstractOpenGLTester {

4
src/Shaders/Test/VertexColorGLTest.cpp

@ -25,6 +25,10 @@
#include "Shaders/VertexColor.h"
#include "Test/AbstractOpenGLTester.h"
#ifdef MAGNUM_BUILD_STATIC
#include "Shaders/magnumShadersResourceImport.hpp"
#endif
namespace Magnum { namespace Shaders { namespace Test {
class VertexColorGLTest: public Magnum::Test::AbstractOpenGLTester {

Loading…
Cancel
Save