diff --git a/src/Magnum/VertexFormat.h b/src/Magnum/VertexFormat.h index 60198f2a6..ac04719e4 100644 --- a/src/Magnum/VertexFormat.h +++ b/src/Magnum/VertexFormat.h @@ -435,8 +435,9 @@ enum class VertexFormat: UnsignedInt { Vector3, /** - * @ref Vector3h. Can be used instead of @ref VertexFormat::Vector3 for - * packed 3D positions and three-component colors. + * @ref Vector3h or @ref Color3h. Can be used instead of + * @ref VertexFormat::Vector3 for packed 3D positions and three-component + * colors. * * Corresponds to three-component @ref GL::DynamicAttribute::Kind::Generic * @ref GL::DynamicAttribute::DataType::Half; @@ -474,8 +475,8 @@ enum class VertexFormat: UnsignedInt { Vector3ub, /** - * @ref Vector3ub, with range @f$ [0, 255] @f$ interpreted as - * @f$ [0.0, 1.0] @f$. Can be used instead of @ref VertexFormat::Vector3 + * @ref Vector3ub or @ref Color3ub, with range @f$ [0, 255] @f$ interpreted + * as @f$ [0.0, 1.0] @f$. Can be used instead of @ref VertexFormat::Vector3 * for packed 3D positions and three-component colors. * * Corresponds to three-component @@ -534,9 +535,10 @@ enum class VertexFormat: UnsignedInt { Vector3us, /** - * @ref Vector3us, with range @f$ [0, 65535] @f$ interpreted as - * @f$ [0.0, 1.0] @f$. Can be used instead of @ref VertexFormat::Vector2 - * for packed 3D positions and three-component colors. + * @ref Vector3us or @ref Color3us, with range @f$ [0, 65535] @f$ + * interpreted as @f$ [0.0, 1.0] @f$. Can be used instead of + * @ref VertexFormat::Vector2 for packed 3D positions and three-component + * colors. * * Corresponds to three-component * @ref GL::DynamicAttribute::Kind::GenericNormalized @@ -617,8 +619,8 @@ enum class VertexFormat: UnsignedInt { Vector4, /** - * @ref Vector4h. Can be used instead of @ref VertexFormat::Vector4 for - * four-component colors. + * @ref Vector4h or @ref Color4h. Can be used instead of + * @ref VertexFormat::Vector4 for four-component colors. * * Corresponds to four-component @ref GL::DynamicAttribute::Kind::Generic * @ref GL::DynamicAttribute::DataType::Half; @@ -654,8 +656,8 @@ enum class VertexFormat: UnsignedInt { Vector4ub, /** - * @ref Vector4ub, with range @f$ [0, 255] @f$ interpreted as - * @f$ [0.0, 1.0] @f$. Can be used instead of @ref VertexFormat::Vector4 + * @ref Vector4ub or @ref Color4ub, with range @f$ [0, 255] @f$ interpreted + * as @f$ [0.0, 1.0] @f$. Can be used instead of @ref VertexFormat::Vector4 * for packed linear four-component colors. * * Corresponds to four-component @@ -709,9 +711,9 @@ enum class VertexFormat: UnsignedInt { Vector4us, /** - * @ref Vector4us, with range @f$ [0, 65535] @f$ interpreted as - * @f$ [0.0, 1.0] @f$. Can be used instead of @ref VertexFormat::Vector4 - * for packed linear four-component colors. + * @ref Vector4us or @ref Color4us, with range @f$ [0, 65535] @f$ + * interpreted as @f$ [0.0, 1.0] @f$. Can be used instead of + * @ref VertexFormat::Vector4 for packed linear four-component colors. * * Corresponds to four-component * @ref GL::DynamicAttribute::Kind::GenericNormalized