diff --git a/src/Magnum/Renderer.h b/src/Magnum/Renderer.h index 0691271e7..439768dcd 100644 --- a/src/Magnum/Renderer.h +++ b/src/Magnum/Renderer.h @@ -302,9 +302,18 @@ class MAGNUM_EXPORT Renderer { * in WebGL 1.0. */ #ifndef MAGNUM_TARGET_GLES2 - FragmentShaderDerivative = GL_FRAGMENT_SHADER_DERIVATIVE_HINT + FragmentShaderDerivative = GL_FRAGMENT_SHADER_DERIVATIVE_HINT, #else - FragmentShaderDerivative = GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES + FragmentShaderDerivative = GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES, + #endif + + #ifndef MAGNUM_TARGET_GLES + /** + * Quality and performance of texture image compression. + * @requires_gl On-the-fly texture image compression is not + * available in OpenGL ES. + */ + TextureCompression = GL_TEXTURE_COMPRESSION_HINT #endif };