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@ -1021,8 +1021,8 @@ enum class TextureFormat: GLenum { |
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#endif |
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#endif |
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/**
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/**
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* S3TC DXT1 compressed RGB. **Available only on 2D, 3D, 2D array, cube map |
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* S3TC DXT1 compressed RGB. **Available only on 2D, 2D array, cube map and |
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* and cube map array textures.** |
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* cube map array textures.** |
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* @requires_extension Extension @extension{EXT,texture_compression_s3tc} |
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* @requires_extension Extension @extension{EXT,texture_compression_s3tc} |
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* @requires_es_extension Extension @es_extension2{EXT,texture_compression_s3tc,texture_compression_s3tc} |
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* @requires_es_extension Extension @es_extension2{EXT,texture_compression_s3tc,texture_compression_s3tc} |
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* @requires_webgl_extension Extension @webgl_extension{WEBGL,compressed_texture_s3tc} |
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* @requires_webgl_extension Extension @webgl_extension{WEBGL,compressed_texture_s3tc} |
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@ -1030,8 +1030,8 @@ enum class TextureFormat: GLenum { |
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CompressedRGBS3tcDxt1 = GL_COMPRESSED_RGB_S3TC_DXT1_EXT, |
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CompressedRGBS3tcDxt1 = GL_COMPRESSED_RGB_S3TC_DXT1_EXT, |
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/**
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/**
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* S3TC DXT1 compressed RGBA. **Available only on 2D, 3D, 2D array, cube |
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* S3TC DXT1 compressed RGBA. **Available only on 2D, 2D array, cube map |
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* map and cube map array textures.** |
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* and cube map array textures.** |
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* @requires_extension Extension @extension{EXT,texture_compression_s3tc} |
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* @requires_extension Extension @extension{EXT,texture_compression_s3tc} |
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* @requires_es_extension Extension @es_extension2{EXT,texture_compression_s3tc,texture_compression_s3tc} |
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* @requires_es_extension Extension @es_extension2{EXT,texture_compression_s3tc,texture_compression_s3tc} |
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* @requires_webgl_extension Extension @webgl_extension{WEBGL,compressed_texture_s3tc} |
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* @requires_webgl_extension Extension @webgl_extension{WEBGL,compressed_texture_s3tc} |
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@ -1039,8 +1039,8 @@ enum class TextureFormat: GLenum { |
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CompressedRGBAS3tcDxt1 = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, |
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CompressedRGBAS3tcDxt1 = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, |
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/**
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/**
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* S3TC DXT3 compressed RGBA. **Available only on 2D, 3D, 2D array, cube |
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* S3TC DXT3 compressed RGBA. **Available only on 2D, 2D array, cube map |
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* map and cube map array textures.** |
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* and cube map array textures.** |
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* @requires_extension Extension @extension{EXT,texture_compression_s3tc} |
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* @requires_extension Extension @extension{EXT,texture_compression_s3tc} |
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* @requires_es_extension Extension @es_extension2{EXT,texture_compression_s3tc,texture_compression_s3tc} |
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* @requires_es_extension Extension @es_extension2{EXT,texture_compression_s3tc,texture_compression_s3tc} |
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* @requires_webgl_extension Extension @webgl_extension{WEBGL,compressed_texture_s3tc} |
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* @requires_webgl_extension Extension @webgl_extension{WEBGL,compressed_texture_s3tc} |
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@ -1048,8 +1048,8 @@ enum class TextureFormat: GLenum { |
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CompressedRGBAS3tcDxt3 = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, |
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CompressedRGBAS3tcDxt3 = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, |
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/**
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/**
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* S3TC DXT5 compressed RGBA. **Available only on 2D, 3D, 2D array, cube |
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* S3TC DXT5 compressed RGBA. **Available only on 2D, 2D array, cube map |
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* map and cube map array textures.** |
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* and cube map array textures.** |
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* @requires_extension Extension @extension{EXT,texture_compression_s3tc} |
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* @requires_extension Extension @extension{EXT,texture_compression_s3tc} |
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* @requires_es_extension Extension @es_extension2{EXT,texture_compression_s3tc,texture_compression_s3tc} |
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* @requires_es_extension Extension @es_extension2{EXT,texture_compression_s3tc,texture_compression_s3tc} |
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* @requires_webgl_extension Extension @webgl_extension{WEBGL,compressed_texture_s3tc} |
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* @requires_webgl_extension Extension @webgl_extension{WEBGL,compressed_texture_s3tc} |
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