|
|
|
MeshObjectData3D::MeshObjectData3D(std::vector< UnsignedInt > children, const Matrix4& transformation, UnsignedInt instance, UnsignedInt material): ObjectData3D(children, transformation, InstanceType::Mesh, instance), _material(material) {} |
|
|
|
MeshObjectData3D::MeshObjectData3D(std::vector<UnsignedInt> children, const Matrix4& transformation, UnsignedInt instance, UnsignedInt material): ObjectData3D(std::move(children), transformation, InstanceType::Mesh, instance), _material(material) {} |